Player Matchup

Anubis
Anubis
Cukur__Cumali
Anubis
Level 27
God Stats
2W - 2L
1,405 SR
Queue Stats
27W - 24L
1,573 Elo+
Party 1
Fenrir
Fenrir
Cukur__Vartolu
Fenrir
Level 29
God Stats
3W - 2L
1,512 SR
Queue Stats
51W - 41L
1,630 Elo+
Party 1
Cerberus
Cerberus
MrStickyNix
Cerberus
Level 22
God Stats
24W - 18L
1,622 SR
Queue Stats
104W - 107L
1,500 Elo+
Solo
Hades
Hades
TRG_7126_ABK
Hades
Level 5
God Stats
9W - 0L
1,813 SR
Queue Stats
23W - 6L
1,917 Elo+
Solo
Neith
Neith
splung01
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,500 Elo+
Solo
Team Averages
Level 17
1,570 SR
1,624 Elo+

VS

Team Averages
Level 15
1,516 SR
1,575 Elo+
Neith
Neith
Aatsujii
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,352 Elo+
Solo
Kali
Kali
DarthDewiT66
Kali
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 213L
1,820 Elo+
Solo
Bastet
Bastet
Dyl4mode
Bastet
Level 7
God Stats
1W - 4L
1,733 SR
Queue Stats
18W - 15L
1,776 Elo+
Solo
Freya
Freya
Mistress_may
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,657 Elo+
Solo
Cthulhu
Cthulhu
illicites974
Cthulhu
Level 19
God Stats
23W - 16L
1,346 SR
Queue Stats
77W - 80L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
3,814
763
1,039
2,748
1,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
2 / 1 / 1
4,019
804
1,765
3,437
946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
MrStickyNix
Cerberus
6
2 / 1 / 3
3,990
798
1,680
2,071
1,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 0 / 0
4,045
809
1,944
2,650
1,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
splung01
Neith
7
4 / 0 / 2
4,499
900
3,533
2,309
998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aatsujii
Neith
4
1 / 2 / 0
3,173
635
1,008
1,807
275
Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,382
676
1,364
3,528
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
Dyl4mode
Bastet
5
0 / 2 / 0
3,292
658
1,401
3,204
699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 2 / 0
3,740
748
2,320
4,198
865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
illicites974
Cthulhu
5
0 / 3 / 1
3,316
663
691
4,238
1,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
3
3
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
Aatsujii
Neith
1
2
0
0.5
W
1
1
2
2
W
2
1
1
2.5
L
0
2
0
0
L
Bastet
Dyl4mode
Bastet
0
2
0
0
L
2
2
0
1
W
Cerberus
MrStickyNix
Cerberus
2
1
3
3.5
W
2
0
0
2
L
Cthulhu
illicites974
Cthulhu
0
3
1
0.17
W
Neith
splung01
Neith
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,961
Damage
6,784
13,215
Taken
16,975
5,014
Mitigated
4,819
5,540
Healing
3,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aatsujii
Neith
1,008
502
0
432
1,807
275
0
309
1,498
0
6,315
W
1,039
78
73
1,029
2,748
1,000
401
1,890
858
10,915
0
W
1,765
708
0
1,590
3,437
946
0
256
3,181
0
13,929
L
1,364
706
0
431
3,528
1,684
0
1,768
1,584
0
12,324
L
Bastet
Dyl4mode
Bastet
1,401
537
0
362
3,204
699
0
181
3,023
0
12,326
L
2,320
985
0
1,650
4,198
865
0
1,644
2,554
9,942
0
W
Cerberus
MrStickyNix
Cerberus
1,680
170
0
272
2,071
1,000
0
369
1,702
6,542
208
W
1,944
247
60
1,206
2,650
1,070
0
0
2,650
13,711
0
L
Cthulhu
illicites974
Cthulhu
691
0
0
665
4,238
1,296
0
563
3,675
7,564
0
W
Neith
splung01
Neith
3,533
1,782
0
1,310
2,309
998
1,110
496
1,813
0
16,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,367
Gold Earned
16,903
135
Minions Killed
93
0
Camps Cleared
0
488,620
Distance Traveled
457,716
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,173
635
11
2
0
61,953
0
W
Anubis
3,814
763
12
2
0
92,508
0
W
Fenrir
4,019
804
35
7
0
102,051
0
L
Kali
3,382
676
23
5
0
97,334
0
L
Bastet
3,292
658
26
5
0
106,717
2
L
Freya
3,740
748
20
4
0
92,627
0
W
Cerberus
3,990
798
19
4
0
109,002
0
W
Hades
4,045
809
35
7
0
86,116
0
L
Cthulhu
3,316
663
13
3
0
99,085
1
W
Neith
4,499
900
34
7
0
98,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role