Player Matchup

Cerberus
Cerberus
Flutozim
Cerberus
Level 86
God Stats
6W - 7L
1,751 SR
Queue Stats
275W - 287L
1,533 Elo+
Party 1
Amaterasu
Amaterasu
Mislukte_Abortus
Amaterasu
Level 26
God Stats
1W - 3L
1,237 SR
Queue Stats
14W - 21L
1,306 Elo+
Solo
Izanami
Izanami
Ragnarback42
Izanami
Level 7
God Stats
3W - 0L
1,872 SR
Queue Stats
16W - 8L
1,653 Elo+
Party 1
Chernobog
Chernobog
ilukeando97
Chernobog
Level 27
God Stats
33W - 20L
1,314 SR
Queue Stats
206W - 236L
1,445 Elo+
Solo
Mercury
Mercury
javiFA82
Mercury
Level 27
God Stats
3W - 1L
1,455 SR
Queue Stats
11W - 15L
1,516 Elo+
Solo
Team Averages
Level 35
1,526 SR
1,490 Elo+

VS

Team Averages
Level 28
1,422 SR
1,554 Elo+
Ares
Ares
HomeReKter
Ares
Level 27
God Stats
3W - 4L
1,552 SR
Queue Stats
946W - 881L
1,550 Elo+
Solo
Odin
Odin
Mr Mopziler
Odin
Level 28
God Stats
3W - 6L
1,160 SR
Queue Stats
484W - 462L
1,519 Elo+
Solo
Kali
Kali
Sunfolkk
Kali
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,736 Elo+
Solo
Heimdallr
Heimdallr
Urban_RastaZA
Heimdallr
Level 27
God Stats
6W - 8L
1,406 SR
Queue Stats
136W - 151L
1,472 Elo+
Solo
Chang'e
Chang'e
josese985
Chang'e
Level 29
God Stats
4W - 5L
1,492 SR
Queue Stats
23W - 24L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Flutozim
Cerberus
18
5 / 4 / 12
13,059
544
12,285
27,646
26,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
20
5 / 1 / 11
15,658
652
15,925
24,737
20,134
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Ragnarback42
Izanami
20
14 / 7 / 8
15,528
647
30,045
25,775
16,105
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
ilukeando97
Chernobog
19
4 / 3 / 11
12,895
537
9,907
13,884
6,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
javiFA82
Mercury
20
10 / 4 / 11
14,887
620
21,066
18,041
8,059
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 6
11,342
473
10,560
29,795
20,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
1 / 7 / 4
11,570
482
13,497
20,051
13,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
19
7 / 7 / 4
12,824
534
17,406
24,669
11,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Urban_RastaZA
Heimdallr
19
2 / 8 / 3
11,632
485
16,602
17,173
7,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
josese985
Chang'e
18
4 / 10 / 4
11,881
495
13,042
23,023
8,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
38
Kills
17
19
Deaths
38
53
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Flutozim
Cerberus
5
4
12
2.75
L
3
6
6
1
W
Amaterasu
5
1
11
10.5
L
1
7
4
0.43
W
Izanami
Ragnarback42
Izanami
14
7
8
2.57
L
Kali
7
7
4
1.29
L
Heimdallr
Urban_RastaZA
Heimdallr
2
8
3
0.44
W
Chernobog
ilukeando97
Chernobog
4
3
11
3.17
W
Mercury
javiFA82
Mercury
10
4
11
3.88
L
Chang'e
josese985
Chang'e
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,228
Damage
71,107
110,083
Taken
114,711
77,156
Mitigated
62,148
43,694
Healing
28,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Flutozim
Cerberus
12,285
291
0
12,490
27,646
26,601
394
9,558
18,088
44,651
0
L
10,560
538
0
6,844
29,795
20,755
121
3,934
25,861
31,838
0
W
Amaterasu
15,925
7,153
0
19,520
24,737
20,134
3,339
4,034
20,703
0
106,577
L
13,497
7,519
0
2,212
20,051
13,293
846
112
19,939
0
69,181
W
Izanami
Ragnarback42
Izanami
30,045
20,785
0
9,453
25,775
16,105
6,358
7,108
18,667
0
133,675
L
Kali
17,406
8,881
0
7,923
24,669
11,778
0
2,748
21,921
0
80,417
L
Heimdallr
Urban_RastaZA
Heimdallr
16,602
8,309
0
3,163
17,173
7,798
741
1,647
15,526
0
96,100
W
Chernobog
ilukeando97
Chernobog
9,907
5,070
0
1,788
13,884
6,257
4,205
2,007
11,877
0
71,507
W
Mercury
javiFA82
Mercury
21,066
11,194
0
443
18,041
8,059
899
2,985
15,056
0
106,126
L
Chang'e
josese985
Chang'e
13,042
1,098
966
6,984
23,023
8,524
897
3,844
19,179
75,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,027
Gold Earned
59,249
695
Minions Killed
586
0
Camps Cleared
0
2,428,263
Distance Traveled
2,125,814
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,059
544
68
3
0
513,540
3
L
Ares
11,342
473
43
2
0
457,734
4
W
Amaterasu
15,658
652
210
9
0
515,199
1
L
Odin
11,570
482
125
5
0
451,875
6
W
Izanami
15,528
647
177
7
0
413,171
7
L
Kali
12,824
534
130
5
0
439,558
1
L
Heimdallr
11,632
485
171
7
0
381,380
2
W
Chernobog
12,895
537
118
5
0
505,302
2
W
Mercury
14,887
620
122
5
0
481,051
1
L
Chang'e
11,881
495
117
5
0
395,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role