Player Matchup

Neith
Neith
Flamvie
Neith
Level 9
God Stats
0W - 3L
1,127 SR
Queue Stats
2W - 5L
1,355 Elo+
Solo
Bacchus
Bacchus
Mkacsa
Bacchus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Vorbau
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
s25gxwe4
Olorun
Level 8
God Stats
1W - 2L
1,707 SR
Queue Stats
1W - 4L
1,295 Elo+
Solo
Tyr
Tyr
Долбанутый
Tyr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 31
1,467 SR
1,430 Elo+

VS

Team Averages
Level 21
1,684 SR
1,576 Elo+
Odin
Odin
Airidelios
Odin
Level 7
God Stats
9W - 3L
1,693 SR
Queue Stats
15W - 9L
1,633 Elo+
Party 2
Anubis
Anubis
Edu8ardo
Anubis
Level 26
God Stats
8W - 3L
1,695 SR
Queue Stats
9W - 4L
1,611 Elo+
Party 2
Jing Wei
Jing Wei
SILL1902
Jing Wei
Level 27
God Stats
6W - 7L
1,586 SR
Queue Stats
57W - 61L
1,521 Elo+
Solo
Ah Puch
Ah Puch
SetoKaiba96
Ah Puch
Level 25
God Stats
3W - 1L
1,707 SR
Queue Stats
27W - 32L
1,442 Elo+
Solo
Merlin
Merlin
bfgecstasy
Merlin
Level 18
God Stats
1W - 0L
1,737 SR
Queue Stats
6W - 4L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Flamvie
Neith
10
0 / 9 / 0
6,225
346
2,315
11,481
2,525
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Mkacsa
Bacchus
14
0 / 7 / 2
8,010
445
4,169
13,004
7,194
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
Vorbau
Arachne
13
7 / 9 / 0
8,836
491
11,352
19,649
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
s25gxwe4
Olorun
9
0 / 13 / 2
6,156
342
2,617
15,317
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 8 / 3
6,489
361
6,559
13,327
6,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 5
9,893
550
6,006
15,412
7,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Edu8ardo
Anubis
17
16 / 0 / 9
11,469
637
24,397
16,771
8,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
SILL1902
Jing Wei
17
3 / 1 / 4
10,552
586
3,166
11,474
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
SetoKaiba96
Ah Puch
14
3 / 1 / 9
9,038
502
7,317
8,740
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
bfgecstasy
Merlin
17
19 / 0 / 3
11,618
645
15,722
5,687
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
7
Kills
45
46
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
5
5
1.3
W
Anubis
Edu8ardo
Anubis
16
0
9
20.5
L
Neith
Flamvie
Neith
0
9
0
0
L
Bacchus
Mkacsa
Bacchus
0
7
2
0.14
W
Jing Wei
SILL1902
Jing Wei
3
1
4
5
W
Ah Puch
SetoKaiba96
Ah Puch
3
1
9
7.5
L
Arachne
Vorbau
Arachne
7
9
0
0.78
W
Merlin
bfgecstasy
Merlin
19
0
3
20.5
L
Olorun
s25gxwe4
Olorun
0
13
2
0.08
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,012
Damage
56,608
72,778
Taken
58,084
26,243
Mitigated
27,179
9,202
Healing
28,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,006
3,210
157
6,262
15,412
7,102
3,301
1,855
13,457
0
57,767
W
Anubis
Edu8ardo
Anubis
24,397
3,559
11
12,259
16,771
8,497
1,038
1,155
15,516
80,908
0
L
Neith
Flamvie
Neith
2,315
1,084
0
1,592
11,481
2,525
170
10,010
1,257
0
17,336
L
Bacchus
Mkacsa
Bacchus
4,169
1,070
0
471
13,004
7,194
862
3,323
9,567
32,938
0
W
Jing Wei
SILL1902
Jing Wei
3,166
2,586
0
6,339
11,474
5,069
511
2,060
9,414
0
67,747
W
Ah Puch
SetoKaiba96
Ah Puch
7,317
982
0
1,367
8,740
4,009
1,683
888
7,677
30,890
0
L
Arachne
Vorbau
Arachne
11,352
7,528
0
3,743
19,649
5,916
0
11,424
7,923
0
37,114
W
Merlin
bfgecstasy
Merlin
15,722
1,534
0
2,366
5,687
2,502
1,999
828
4,834
67,234
0
L
Olorun
s25gxwe4
Olorun
2,617
1,480
0
1,677
15,317
3,785
121
12,331
2,704
19,735
0
L
6,559
1,782
0
1,719
13,327
6,823
154
9,385
3,891
0
15,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,716
Gold Earned
52,570
212
Minions Killed
527
0
Camps Cleared
0
1,245,090
Distance Traveled
1,579,355
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,893
550
96
5
0
310,561
0
W
Anubis
11,469
637
123
7
0
275,462
4
L
Neith
6,225
346
36
2
0
179,525
0
L
Bacchus
8,010
445
59
3
0
261,751
0
W
Jing Wei
10,552
586
124
7
0
311,601
4
W
Ah Puch
9,038
502
58
3
0
366,078
0
L
Arachne
8,836
491
57
3
0
297,006
4
W
Merlin
11,618
645
126
7
0
315,653
4
L
Olorun
6,156
342
38
2
0
231,059
0
L
Tyr
6,489
361
22
1
0
275,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role