Player Matchup

Artemis
Artemis
Gamer4Dayzz753
Artemis
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 244L
1,576 Elo+
Party 1
Kukulkan
Kukulkan
JackMercer21
Kukulkan
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
45W - 39L
1,609 Elo+
Solo
Bakasura
Bakasura
SoldatFire
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
bless4life416
Neith
Level 84
God Stats
2W - 4L
1,618 SR
Queue Stats
320W - 313L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
fablehaft23
Cthulhu
Level 14
God Stats
4W - 3L
1,569 SR
Queue Stats
22W - 24L
1,445 Elo+
Solo
Team Averages
Level 32
1,537 SR
1,524 Elo+

VS

Team Averages
Level 34
1,586 SR
1,525 Elo+
Susano
Susano
Huoman-Warrior
Susano
Level 120
God Stats
29W - 23L
1,960 SR
Queue Stats
268W - 216L
1,620 Elo+
Party 2
Ra
Ra
MasterOfGWL
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,532 Elo+
Solo
Fenrir
Fenrir
OrphenKin
Fenrir
Level 6
God Stats
2W - 3L
1,269 SR
Queue Stats
13W - 25L
1,390 Elo+
Solo
Horus
Horus
human-is-ruler
Horus
Level 7
God Stats
2W - 0L
1,702 SR
Queue Stats
34W - 29L
1,566 Elo+
Party 2
Bacchus
Bacchus
mikelinos
Bacchus
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 5
7,520
418
3,043
9,611
4,337
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
JackMercer21
Kukulkan
15
7 / 4 / 1
9,858
548
6,453
8,576
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
SoldatFire
Bakasura
11
2 / 6 / 2
7,602
422
3,920
11,320
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 6 / 6
8,157
453
6,054
10,797
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
fablehaft23
Cthulhu
11
0 / 9 / 3
7,236
402
8,978
15,527
8,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 4 / 8
10,175
565
15,863
14,381
5,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
10 / 2 / 6
10,543
586
13,386
12,618
5,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
OrphenKin
Fenrir
11
1 / 3 / 0
7,546
419
1,787
8,772
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 2 / 7
9,898
550
7,248
14,121
10,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
mikelinos
Bacchus
12
1 / 1 / 6
7,592
422
2,089
8,759
6,116
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
11
Kills
32
32
Deaths
12
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
13
4
8
4.25
L
Kukulkan
JackMercer21
Kukulkan
7
4
1
1.88
W
10
2
6
6.5
W
Fenrir
OrphenKin
Fenrir
1
3
0
0.33
L
Bakasura
SoldatFire
Bakasura
2
6
2
0.5
L
1
6
6
0.67
L
Cthulhu
fablehaft23
Cthulhu
0
9
3
0.17
W
7
2
7
5.25
W
Bacchus
mikelinos
Bacchus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,448
Damage
40,373
55,831
Taken
58,651
23,373
Mitigated
31,272
11,603
Healing
17,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,043
1,941
0
275
9,611
4,337
477
4,349
5,262
0
24,483
W
15,863
4,770
21
2,455
14,381
5,836
2,115
2,714
11,359
0
46,003
L
Kukulkan
JackMercer21
Kukulkan
6,453
837
414
1,703
8,576
3,424
320
3,333
5,243
46,310
0
W
13,386
2,133
1,905
5,478
12,618
5,841
1,002
2,917
9,447
77,790
0
W
Fenrir
OrphenKin
Fenrir
1,787
1,003
0
33
8,772
3,338
35
858
7,838
0
24,779
L
Bakasura
SoldatFire
Bakasura
3,920
2,780
0
3,390
11,320
3,789
305
1,701
9,619
0
25,828
L
6,054
3,679
159
2,734
10,797
3,265
525
3,053
7,744
0
25,238
L
Cthulhu
fablehaft23
Cthulhu
8,978
1,079
0
2,928
15,527
8,558
0
3,039
12,488
30,356
0
W
7,248
4,032
1,593
6,081
14,121
10,141
3,533
5,529
7,861
0
47,836
W
Bacchus
mikelinos
Bacchus
2,089
158
0
130
8,759
6,116
0
2,625
5,804
15,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,373
Gold Earned
45,754
285
Minions Killed
382
0
Camps Cleared
0
1,468,558
Distance Traveled
1,546,359
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,520
418
43
2
0
271,543
0
W
Susano
10,175
565
62
3
0
343,957
0
L
Kukulkan
9,858
548
91
5
0
286,009
3
W
Ra
10,543
586
135
8
0
344,686
1
W
Fenrir
7,546
419
49
3
0
283,568
0
L
Bakasura
7,602
422
60
3
0
345,699
1
L
Neith
8,157
453
37
2
0
238,379
0
L
Cthulhu
7,236
402
54
3
0
326,928
4
W
Horus
9,898
550
103
6
0
296,118
0
W
Bacchus
7,592
422
33
2
0
278,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role