Player Matchup

Sun Wukong
Sun Wukong
Chupapimuñeño
Sun Wukong
Level 11
God Stats
7W - 7L
1,644 SR
Queue Stats
23W - 29L
1,344 Elo+
Party 1
Ra
Ra
JonnyBogRoll
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Patata_alioli
Heimdallr
Level 62
God Stats
6W - 8L
1,468 SR
Queue Stats
58W - 62L
1,429 Elo+
Party 1
Bakasura
Bakasura
Razdalbaii
Bakasura
Level 11
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 8L
1,329 Elo+
Solo
Ymir
Ymir
SergiooMarcoo
Ymir
Level 5
God Stats
3W - 4L
1,715 SR
Queue Stats
10W - 13L
1,294 Elo+
Party 1
Team Averages
Level 18
1,522 SR
1,379 Elo+

VS

Team Averages
Level 22
1,491 SR
1,412 Elo+
Bellona
Bellona
Abstaubaer91
Bellona
Level 26
God Stats
16W - 11L
1,689 SR
Queue Stats
224W - 218L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
General_Phieps
Kukulkan
Level 21
God Stats
10W - 9L
1,635 SR
Queue Stats
19W - 20L
1,447 Elo+
Party 2
Tsukuyomi
Tsukuyomi
aze1247
Tsukuyomi
Level 16
God Stats
6W - 3L
1,506 SR
Queue Stats
111W - 129L
1,285 Elo+
Party 3
Mercury
Mercury
javilaclase
Mercury
Level 29
God Stats
9W - 2L
1,500 SR
Queue Stats
77W - 70L
1,536 Elo+
Solo
Skadi
Skadi
kripcio1247
Skadi
Level 19
God Stats
1W - 5L
1,124 SR
Queue Stats
330W - 397L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chupapimuñeño
Sun Wukong
11
0 / 4 / 0
6,823
426
3,416
9,687
5,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 1 / 1
9,331
583
10,044
7,786
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Patata_alioli
Heimdallr
10
0 / 4 / 2
6,563
410
3,023
8,906
3,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Razdalbaii
Bakasura
11
1 / 4 / 1
7,114
445
2,595
12,451
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 5 / 1
5,469
342
1,439
8,870
4,694
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abstaubaer91
Bellona
16
7 / 0 / 4
9,570
598
11,489
8,518
7,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
13
0 / 1 / 1
7,181
449
2,132
4,279
1,507
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
aze1247
Tsukuyomi
12
4 / 1 / 5
7,216
451
6,716
4,472
1,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
javilaclase
Mercury
14
2 / 0 / 2
7,984
499
3,578
9,866
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 3 / 5
7,868
492
7,074
6,688
2,276
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
18
18
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
Abstaubaer91
Bellona
7
0
4
9
L
Sun Wukong
Chupapimuñeño
Sun Wukong
0
4
0
0
W
Kukulkan
0
1
1
0.5
L
4
1
1
4.5
L
Heimdallr
Patata_alioli
Heimdallr
0
4
2
0.25
L
Bakasura
Razdalbaii
Bakasura
1
4
1
0.38
L
0
5
1
0.1
W
Tsukuyomi
aze1247
Tsukuyomi
4
1
5
6.5
W
Mercury
javilaclase
Mercury
2
0
2
3
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,517
Damage
30,989
47,700
Taken
33,823
21,117
Mitigated
16,591
11,973
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Abstaubaer91
Bellona
11,489
5,877
0
3,886
8,518
7,830
584
1,854
6,334
0
51,075
L
Sun Wukong
Chupapimuñeño
Sun Wukong
3,416
479
0
516
9,687
5,875
0
228
9,459
0
34,746
W
Kukulkan
2,132
157
0
250
4,279
1,507
884
1,319
2,935
42,041
0
L
10,044
1,174
1,217
3,350
7,786
3,411
0
1,016
6,770
75,557
0
L
Heimdallr
Patata_alioli
Heimdallr
3,023
496
0
1,638
8,906
3,081
0
80
8,826
0
28,548
L
Bakasura
Razdalbaii
Bakasura
2,595
2,030
0
5,050
12,451
4,056
0
267
12,184
0
31,674
L
1,439
175
0
202
8,870
4,694
0
718
8,152
5,853
0
W
Tsukuyomi
aze1247
Tsukuyomi
6,716
1,681
0
1,558
4,472
1,486
77
1,928
2,544
0
23,739
W
Mercury
javilaclase
Mercury
3,578
1,313
0
431
9,866
3,492
0
3,323
6,533
0
53,545
W
7,074
3,978
0
1,317
6,688
2,276
321
3,059
3,629
0
30,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,300
Gold Earned
39,819
355
Minions Killed
375
0
Camps Cleared
0
1,411,647
Distance Traveled
1,571,930
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,570
598
108
7
0
333,685
1
L
Sun Wukong
6,823
426
64
4
0
314,559
0
W
Kukulkan
7,181
449
85
5
0
303,785
2
L
Ra
9,331
583
148
9
0
305,463
2
L
Heimdallr
6,563
410
55
3
0
255,840
0
L
Bakasura
7,114
445
76
5
0
301,532
4
L
Ymir
5,469
342
12
1
0
234,253
0
W
Tsukuyomi
7,216
451
37
2
0
289,965
0
W
Mercury
7,984
499
97
6
0
348,809
5
W
Skadi
7,868
492
48
3
0
295,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role