Player Matchup

Khepri
Khepri
DeathLock37
Khepri
Level 45
God Stats
11W - 2L
1,641 SR
Queue Stats
35W - 7L
1,837 Elo+
Party 2
The Morrigan
The Morrigan
Insertwittyname
The Morrigan
Level 19
God Stats
9W - 0L
1,500 SR
Queue Stats
30W - 3L
1,837 Elo+
Party 2
King Arthur
King Arthur
Rin1235
King Arthur
Level 13
God Stats
14W - 1L
1,652 SR
Queue Stats
16W - 2L
1,736 Elo+
Party 2
Thoth
Thoth
Xl0Wr1DAHxX
Thoth
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 155L
1,499 Elo+
Party 2
Achilles
Achilles
Yellowmancer
Achilles
Level 15
God Stats
4W - 0L
1,846 SR
Queue Stats
29W - 3L
1,837 Elo+
Party 2
Team Averages
Level 25
1,628 SR
1,749 Elo+

VS

Team Averages
Level 15
1,487 SR
1,325 Elo+
Nemesis
Nemesis
BrownBeta
Nemesis
Level 8
God Stats
0W - 2L
1,373 SR
Queue Stats
1W - 4L
1,317 Elo+
Party 1
Ullr
Ullr
Phenakiism
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,308 Elo+
Party 1
Cernunnos
Cernunnos
Tempuraboy
Cernunnos
Level 27
God Stats
15W - 19L
1,562 SR
Queue Stats
292W - 347L
1,296 Elo+
Solo
Artemis
Artemis
teletfatih
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,422 Elo+
Solo
Hel
Hel
涂山狐妖
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
4 / 1 / 34
11,909
1,083
15,022
13,860
20,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
Insertwittyname
The Morrigan
17
5 / 1 / 21
10,807
982
18,185
6,300
2,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Rin1235
King Arthur
19
9 / 0 / 35
12,178
1,107
25,515
18,195
21,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
11 / 0 / 25
11,648
1,059
23,397
5,871
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Yellowmancer
Achilles
19
18 / 0 / 20
12,515
1,138
18,216
11,349
14,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrownBeta
Nemesis
14
0 / 11 / 0
8,783
798
7,643
20,756
8,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
0 / 11 / 1
9,030
821
8,406
21,889
8,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
Tempuraboy
Cernunnos
14
1 / 6 / 0
9,256
841
10,229
18,169
6,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
teletfatih
Artemis
15
1 / 8 / 0
9,134
830
10,560
22,978
8,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
0 / 11 / 1
9,062
824
11,801
24,036
9,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
4
47
Kills
2
2
Deaths
47
135
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BrownBeta
Nemesis
0
11
0
0
W
Khepri
4
1
34
21
W
The Morrigan
Insertwittyname
The Morrigan
5
1
21
15.5
L
0
11
1
0.05
W
King Arthur
Rin1235
King Arthur
9
0
35
26.5
L
Cernunnos
Tempuraboy
Cernunnos
1
6
0
0.17
W
11
0
25
23.5
W
Achilles
Yellowmancer
Achilles
18
0
20
28
L
Artemis
teletfatih
Artemis
1
8
0
0.13
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,335
Damage
48,639
55,575
Taken
107,828
61,573
Mitigated
40,587
11,081
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BrownBeta
Nemesis
7,643
2,023
0
726
20,756
8,118
0
10,054
10,466
0
24,822
W
Khepri
15,022
859
0
971
13,860
20,521
0
2,689
11,171
26,103
0
W
The Morrigan
Insertwittyname
The Morrigan
18,185
4,090
0
429
6,300
2,844
0
930
5,370
26,086
4,171
L
8,406
5,394
0
952
21,889
8,096
0
12,152
9,435
0
17,470
W
King Arthur
Rin1235
King Arthur
25,515
3,390
0
5,400
18,195
21,400
0
3,684
14,511
351
42,592
L
Cernunnos
Tempuraboy
Cernunnos
10,229
5,375
0
1,891
18,169
6,608
0
8,811
8,978
0
36,292
W
23,397
1,753
875
1,303
5,871
2,665
0
1,031
4,840
42,669
0
W
Achilles
Yellowmancer
Achilles
18,216
4,644
0
2,103
11,349
14,143
0
3,467
7,882
475
26,799
L
Artemis
teletfatih
Artemis
10,560
4,382
0
1,876
22,978
8,593
0
13,481
9,020
0
24,816
L
11,801
1,306
4,228
3,078
24,036
9,172
0
10,373
13,312
31,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,057
Gold Earned
45,265
162
Minions Killed
160
4
Camps Cleared
3
1,033,739
Distance Traveled
829,159
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,783
798
34
3
2
168,669
0
W
Khepri
11,909
1,083
15
1
0
199,323
0
W
The Morrigan
10,807
982
30
3
4
199,172
0
L
Ullr
9,030
821
15
1
1
134,258
1
W
King Arthur
12,178
1,107
39
4
0
229,818
0
L
Cernunnos
9,256
841
50
5
0
171,556
0
W
Thoth
11,648
1,059
45
4
0
191,434
0
W
Achilles
12,515
1,138
33
3
0
213,992
1
L
Artemis
9,134
830
12
1
0
166,845
0
L
Hel
9,062
824
49
4
0
187,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role