Player Matchup

Vulcan
Vulcan
Garvock25
Vulcan
Level 25
God Stats
9W - 6L
1,565 SR
Queue Stats
91W - 69L
1,596 Elo+
Solo
Ao Kuang
Ao Kuang
IAmFerri
Ao Kuang
Level 26
God Stats
12W - 10L
1,523 SR
Queue Stats
101W - 71L
1,595 Elo+
Solo
Medusa
Medusa
McRaig
Medusa
Level 7
God Stats
3W - 2L
1,439 SR
Queue Stats
16W - 22L
1,296 Elo+
Solo
Guan Yu
Guan Yu
Ransuh
Guan Yu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,520 Elo+
Solo
Ares
Ares
renrin
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,285 Elo+
Solo
Team Averages
Level 16
1,505 SR
1,458 Elo+

VS

Team Averages
Level 17
1,585 SR
1,514 Elo+
Aphrodite
Aphrodite
Diirick
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
FatAndFurryous
Hun Batz
Level 29
God Stats
1W - 1L
1,739 SR
Queue Stats
27W - 30L
1,584 Elo+
Solo
Baron Samedi
Baron Samedi
erikillo11
Baron Samedi
Level 5
God Stats
0W - 2L
1,186 SR
Queue Stats
7W - 12L
1,575 Elo+
Solo
Janus
Janus
kiIua
Janus
Level 26
God Stats
2W - 3L
1,933 SR
Queue Stats
126W - 147L
1,518 Elo+
Solo
Izanami
Izanami
mrJohnnyBravo
Izanami
Level 20
God Stats
16W - 9L
1,569 SR
Queue Stats
57W - 59L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Garvock25
Vulcan
16
2 / 2 / 1
9,754
574
10,282
6,062
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
IAmFerri
Ao Kuang
16
1 / 1 / 0
9,231
543
3,874
13,876
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
McRaig
Medusa
15
7 / 3 / 3
9,287
546
10,963
12,006
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
Ransuh
Guan Yu
15
4 / 1 / 1
9,406
553
3,663
8,635
5,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
renrin
Ares
13
3 / 4 / 6
8,638
508
5,370
11,050
10,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Diirick
Aphrodite
11
0 / 3 / 4
7,094
417
3,025
9,313
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
18
9 / 0 / 0
10,284
605
12,881
11,997
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
erikillo11
Baron Samedi
12
0 / 6 / 1
6,918
407
2,619
9,017
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
kiIua
Janus
14
0 / 3 / 4
8,078
475
3,301
8,042
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
11
2 / 5 / 0
7,031
414
8,110
11,650
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
17
Kills
11
11
Deaths
17
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Diirick
Aphrodite
0
3
4
0.67
L
Hun Batz
9
0
0
9
W
Vulcan
Garvock25
Vulcan
2
2
1
1.25
W
Ao Kuang
IAmFerri
Ao Kuang
1
1
0
1
W
Medusa
McRaig
Medusa
7
3
3
2.83
W
Guan Yu
Ransuh
Guan Yu
4
1
1
4.5
L
Baron Samedi
erikillo11
Baron Samedi
0
6
1
0.08
L
Janus
kiIua
Janus
0
3
4
0.67
L
Izanami
2
5
0
0.4
W
Ares
renrin
Ares
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,152
Damage
29,936
51,629
Taken
50,019
28,059
Mitigated
16,908
17,983
Healing
17,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Diirick
Aphrodite
3,025
1,063
1,242
4,229
9,313
3,934
0
4,859
4,366
15,157
0
L
Hun Batz
12,881
5,027
0
5,178
11,997
4,442
0
6,039
5,870
0
70,893
W
Vulcan
Garvock25
Vulcan
10,282
2,175
0
1,640
6,062
2,330
0
1,382
4,616
74,069
0
W
Ao Kuang
IAmFerri
Ao Kuang
3,874
1,121
0
8,755
13,876
5,227
0
2,019
11,713
65,265
0
W
Medusa
McRaig
Medusa
10,963
4,811
0
4,948
12,006
4,502
2,733
2,818
9,188
0
58,303
W
Guan Yu
Ransuh
Guan Yu
3,663
638
0
1,548
8,635
5,658
431
1,176
7,445
0
48,291
L
Baron Samedi
erikillo11
Baron Samedi
2,619
580
0
925
9,017
2,710
282
177
8,640
25,983
0
L
Janus
kiIua
Janus
3,301
358
0
1,830
8,042
2,565
378
4,351
3,544
51,417
0
L
Izanami
8,110
5,414
0
4,305
11,650
3,257
144
3,782
7,848
0
46,909
W
Ares
renrin
Ares
5,370
666
0
1,092
11,050
10,342
153
1,328
9,722
14,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,316
Gold Earned
39,405
497
Minions Killed
403
0
Camps Cleared
0
1,522,157
Distance Traveled
1,452,984
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,094
417
28
2
0
298,475
3
L
Hun Batz
10,284
605
129
8
0
364,766
1
W
Vulcan
9,754
574
157
9
0
335,118
2
W
Ao Kuang
9,231
543
109
6
0
332,066
9
W
Medusa
9,287
546
98
6
0
271,012
0
W
Guan Yu
9,406
553
113
7
0
297,100
4
L
Baron Samedi
6,918
407
52
3
0
272,610
1
L
Janus
8,078
475
120
7
0
269,235
3
L
Izanami
7,031
414
74
4
0
247,898
2
W
Ares
8,638
508
20
1
0
286,861
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role