Player Matchup

Cthulhu
Cthulhu
Dump-O-Ling
Cthulhu
Level 25
God Stats
8W - 5L
1,500 SR
Queue Stats
185W - 184L
1,593 Elo+
Party 1
Olorun
Olorun
Hounds---
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,908 Elo+
Party 1
Nu Wa
Nu Wa
Monomiii___
Nu Wa
Level 6
God Stats
2W - 0L
1,702 SR
Queue Stats
8W - 1L
1,814 Elo+
Party 1
Arachne
Arachne
RecruitMain30
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,793 Elo+
Party 1
Bellona
Bellona
RecruitMain47
Bellona
Level 8
God Stats
3W - 0L
1,840 SR
Queue Stats
7W - 1L
1,793 Elo+
Party 1
Team Averages
Level 11
1,608 SR
1,780 Elo+

VS

Team Averages
Level 12
1,544 SR
1,551 Elo+
Bellona
Bellona
ElS3bas
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,701 Elo+
Solo
Chiron
Chiron
S7ormGiant47
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,504 Elo+
Solo
Thanatos
Thanatos
TSM_LongShot26
Thanatos
Level 15
God Stats
13W - 11L
1,379 SR
Queue Stats
35W - 36L
1,517 Elo+
Solo
Olorun
Olorun
kor won7633
Olorun
Level 8
God Stats
9W - 4L
1,840 SR
Queue Stats
86W - 69L
1,533 Elo+
Solo
Camazotz
Camazotz
ziotruffa86
Camazotz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dump-O-Ling
Cthulhu
15
2 / 3 / 6
9,309
490
3,956
11,323
6,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Hounds---
Olorun
18
6 / 3 / 1
11,115
585
10,170
15,960
6,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
1 / 3 / 8
10,321
543
10,318
8,071
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
19
10 / 2 / 2
11,971
630
10,522
13,599
8,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
17
3 / 3 / 2
11,275
593
9,987
12,225
11,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElS3bas
Bellona
14
1 / 4 / 2
7,993
421
4,606
11,452
11,691
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
14
3 / 8 / 2
8,859
466
8,244
15,919
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
18
10 / 7 / 2
10,895
573
12,773
18,087
10,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
16
0 / 1 / 4
9,204
484
7,707
8,676
4,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Camazotz
ziotruffa86
Camazotz
4
0 / 4 / 0
5,353
282
0
4,984
1,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
22
Kills
14
14
Deaths
24
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dump-O-Ling
Cthulhu
2
3
6
1.67
L
Bellona
ElS3bas
Bellona
1
4
2
0.5
W
Olorun
Hounds---
Olorun
6
3
1
2.17
W
1
3
8
1.67
W
Arachne
10
2
2
5.5
W
Bellona
3
3
2
1.33
L
Chiron
3
8
2
0.5
L
Thanatos
10
7
2
1.57
L
Olorun
0
1
4
2
L
Camazotz
ziotruffa86
Camazotz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,953
Damage
33,330
61,178
Taken
59,118
35,472
Mitigated
32,201
21,491
Healing
23,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dump-O-Ling
Cthulhu
3,956
560
549
1,002
11,323
6,034
89
1,126
10,197
22,046
0
L
Bellona
ElS3bas
Bellona
4,606
716
0
402
11,452
11,691
0
1,405
10,047
7,898
23,925
W
Olorun
Hounds---
Olorun
10,170
6,465
1,023
10,581
15,960
6,852
955
1,228
14,732
75,770
0
W
10,318
2,160
171
2,245
8,071
2,462
2,941
2,376
5,695
59,260
0
W
Arachne
10,522
8,173
0
4,110
13,599
8,200
518
2,367
11,232
0
80,166
W
Bellona
9,987
4,888
0
1,810
12,225
11,924
2,674
1,995
10,230
0
72,545
L
Chiron
8,244
3,911
160
3,678
15,919
4,875
912
11,245
4,671
0
39,826
L
Thanatos
12,773
4,508
0
13,201
18,087
10,560
846
5,326
12,761
0
79,728
L
Olorun
7,707
3,540
116
5,293
8,676
4,006
0
5,019
3,657
67,057
3,284
L
Camazotz
ziotruffa86
Camazotz
0
0
0
207
4,984
1,069
0
1,449
3,535
0
4,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,991
Gold Earned
42,304
502
Minions Killed
386
0
Camps Cleared
0
1,676,055
Distance Traveled
1,569,887
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,309
490
32
2
0
345,696
0
L
Bellona
7,993
421
43
2
0
302,284
0
W
Olorun
11,115
585
119
6
0
314,195
6
W
Nu Wa
10,321
543
96
5
0
277,378
3
W
Arachne
11,971
630
119
6
0
412,499
1
W
Bellona
11,275
593
136
7
0
326,287
1
L
Chiron
8,859
466
78
4
0
323,612
4
L
Thanatos
10,895
573
123
6
0
326,650
0
L
Olorun
9,204
484
139
7
0
351,440
0
L
Camazotz
5,353
282
3
0
0
265,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role