Player Matchup

Cernunnos
Cernunnos
Gold V
XeniiyaRisa
Cernunnos
Gold V
Level 142
God Stats
3W - 5L
1,639 SR
Queue Stats
27W - 29L
1,504 MMR
Party 2
Ganesha
Ganesha
Silver III
ЛиллаКаттен
Ganesha
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Persephone
Persephone
Gold I
МутареДрейк
Persephone
Gold I
Level 147
God Stats
1W - 1L
1,668 SR
Queue Stats
62W - 48L
1,833 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,602 SR
1,612 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,727 SR
1,442 MMR
Chaac
Chaac
Gold V
Kubitz
Chaac
Gold V
Level 77
God Stats
3W - 2L
1,625 SR
Queue Stats
41W - 37L
1,347 MMR
Solo
Achilles
Achilles
Platinum V
Ortego81
Achilles
Platinum V
Level 153
God Stats
40W - 24L
1,607 SR
Queue Stats
229W - 176L
1,450 MMR
Party 1
Aphrodite
Aphrodite
Platinum IV
СОЛНЦЕ913
Aphrodite
Platinum IV
Level 159
God Stats
41W - 7L
1,950 SR
Queue Stats
120W - 100L
1,529 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
XeniiyaRisa
Cernunnos
15
5 / 5 / 3
12,395
620
14,511
25,786
10,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 4 / 10
12,447
622
7,178
20,335
26,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 4 / 4
13,012
651
20,087
14,000
5,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuScyllaSobekGuan YuThoth

VS

Bans
Cu ChulainnHou YiCerberusAnhurOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kubitz
Chaac
16
3 / 6 / 9
13,247
662
18,087
29,604
28,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Achilles
Ortego81
Achilles
17
9 / 4 / 5
14,145
707
20,087
29,221
31,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
СОЛНЦЕ913
Aphrodite
17
2 / 2 / 12
12,764
638
14,896
16,323
8,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
12
Kills
14
13
Deaths
12
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
Kubitz
Chaac
3
6
9
1.25
W
Achilles
Ortego81
Achilles
9
4
5
2.88
L
Cernunnos
XeniiyaRisa
Cernunnos
5
5
3
1.3
L
1
4
10
1.5
L
6
4
4
2
W
Aphrodite
СОЛНЦЕ913
Aphrodite
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,776
Damage
53,070
60,121
Taken
75,148
42,554
Mitigated
69,316
15,987
Healing
47,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Kubitz
Chaac
18,087
1,932
0
8,529
29,604
28,866
1,007
10,569
18,315
0
54,005
W
Achilles
Ortego81
Achilles
20,087
4,865
1,339
5,940
29,221
31,471
688
8,994
19,563
0
56,886
L
Cernunnos
XeniiyaRisa
Cernunnos
14,511
7,224
0
8,434
25,786
10,760
0
5,831
19,727
0
59,213
L
7,178
695
1,909
4,069
20,335
26,207
0
6,728
13,179
19,914
0
L
20,087
906
0
1,575
14,000
5,587
0
2,383
11,397
69,954
0
W
Aphrodite
СОЛНЦЕ913
Aphrodite
14,896
1,773
18,739
12,811
16,323
8,979
1,392
6,771
9,241
88,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,854
Gold Earned
40,156
185
Minions Killed
222
0
Camps Cleared
0
1,041,374
Distance Traveled
1,188,214
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,247
662
57
3
0
370,815
3
W
Achilles
14,145
707
40
2
0
418,565
3
L
Cernunnos
12,395
620
106
5
0
331,523
2
L
Ganesha
12,447
622
1
0
0
348,107
9
L
Persephone
13,012
651
78
4
0
361,744
1
W
Aphrodite
12,764
638
125
6
0
398,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role