Player Matchup

Discordia
Discordia
MarekIsguud
Discordia
Level 16
God Stats
1W - 1L
1,286 SR
Queue Stats
33W - 29L
1,241 Elo+
Solo
Artemis
Artemis
PHONIUX
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,407 Elo+
Solo
Kukulkan
Kukulkan
ReflactionHW
Kukulkan
Level 10
God Stats
3W - 1L
1,196 SR
Queue Stats
3W - 1L
1,115 Elo+
Solo
Jing Wei
Jing Wei
kaissou11
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,141 Elo+
Solo
Ra
Ra
nefelibatachi
Ra
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 11L
1,421 Elo+
Solo
Team Averages
Level 8
1,396 SR
1,265 Elo+

VS

Team Averages
Level 10
1,510 SR
1,573 Elo+
Anubis
Anubis
BajuschkiBaju
Anubis
Level 13
God Stats
5W - 2L
1,592 SR
Queue Stats
22W - 20L
1,442 Elo+
Solo
Ymir
Ymir
Belgarfi
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,818 Elo+
Party 1
Set
Set
HunterZ612
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,705 Elo+
Party 1
Hel
Hel
Tanmo4
Hel
Level 16
God Stats
2W - 1L
1,869 SR
Queue Stats
6W - 5L
1,818 Elo+
Party 1
Thor
Thor
TonyChum
Thor
Level 8
God Stats
2W - 10L
1,090 SR
Queue Stats
12W - 36L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MarekIsguud
Discordia
20
8 / 3 / 24
13,288
1,107
15,756
8,619
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
PHONIUX
Artemis
20
30 / 4 / 14
17,101
1,425
52,881
20,201
6,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
ReflactionHW
Kukulkan
20
7 / 1 / 30
14,479
1,207
20,038
5,377
1,404
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
kaissou11
Jing Wei
19
2 / 6 / 26
12,218
1,018
11,884
11,518
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 0 / 0
7,510
626
0
0
0
Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 7
13,320
1,110
15,059
15,709
6,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
2 / 8 / 5
11,805
984
5,286
29,074
21,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
6 / 13 / 5
13,028
1,086
16,509
24,452
12,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
Tanmo4
Hel
18
1 / 9 / 7
11,111
926
5,311
21,267
7,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Thor
16
0 / 11 / 4
9,848
821
1,432
18,149
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
42
47
Kills
14
14
Deaths
47
94
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
6
7
1.42
L
Ymir
2
8
5
0.56
L
6
13
5
0.65
W
Discordia
MarekIsguud
Discordia
8
3
24
6.67
W
Artemis
PHONIUX
Artemis
30
4
14
9.25
W
Kukulkan
ReflactionHW
Kukulkan
7
1
30
22
L
Hel
Tanmo4
Hel
1
9
7
0.5
L
Thor
0
11
4
0.18
W
Jing Wei
kaissou11
Jing Wei
2
6
26
2.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,559
Damage
43,597
45,715
Taken
108,651
14,113
Mitigated
52,402
12,370
Healing
17,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,059
154
0
3,459
15,709
6,611
0
7,453
8,256
66,131
0
L
Ymir
5,286
1,391
0
2,451
29,074
21,493
0
8,808
20,266
18,983
0
L
16,509
8,148
0
1,063
24,452
12,189
0
6,456
17,996
0
34,136
W
Discordia
MarekIsguud
Discordia
15,756
1,774
0
0
8,619
2,934
0
3,623
4,996
33,369
0
W
Artemis
PHONIUX
Artemis
52,881
39,305
0
10,887
20,201
6,148
0
10,609
9,592
0
77,853
W
Kukulkan
ReflactionHW
Kukulkan
20,038
2,126
0
0
5,377
1,404
0
3,700
1,677
53,266
0
L
Hel
Tanmo4
Hel
5,311
998
5,166
5,037
21,267
7,042
0
7,074
14,193
21,369
0
L
Thor
1,432
347
0
249
18,149
5,067
0
6,003
12,146
0
9,711
W
Jing Wei
kaissou11
Jing Wei
11,884
8,892
0
1,483
11,518
3,627
0
7,724
3,794
0
19,208
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,596
Gold Earned
59,112
216
Minions Killed
233
3
Camps Cleared
3
835,184
Distance Traveled
961,909
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,320
1,110
113
9
1
210,490
1
L
Ymir
11,805
984
29
2
0
201,463
1
L
Set
13,028
1,086
34
3
1
199,953
3
W
Discordia
13,288
1,107
39
3
2
205,507
0
W
Artemis
17,101
1,425
64
5
0
198,697
0
W
Kukulkan
14,479
1,207
98
8
1
232,446
1
L
Hel
11,111
926
38
3
1
216,187
0
L
Thor
9,848
821
19
2
0
133,816
2
W
Jing Wei
12,218
1,018
15
1
0
198,534
0
W
Ra
7,510
626
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role