Player Matchup

Agni
Agni
DelayGG
Agni
Level 28
God Stats
4W - 7L
1,854 SR
Queue Stats
80W - 84L
1,475 Elo+
Party 1
Achilles
Achilles
Dinokrozol
Achilles
Level 28
God Stats
1W - 7L
1,375 SR
Queue Stats
23W - 35L
1,337 Elo+
Solo
Scylla
Scylla
MrRaaager
Scylla
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,412 Elo+
Party 1
Fenrir
Fenrir
OstyBoomin
Fenrir
Level 23
God Stats
2W - 7L
1,485 SR
Queue Stats
40W - 43L
1,416 Elo+
Party 1
Chiron
Chiron
Woodyaf
Chiron
Level 107
God Stats
1W - 2L
1,485 SR
Queue Stats
83W - 85L
1,471 Elo+
Party 1
Team Averages
Level 69
1,540 SR
1,422 Elo+

VS

Team Averages
Level 69
1,578 SR
1,532 Elo+
Tsukuyomi
Tsukuyomi
ComfyPenguin0
Tsukuyomi
Level 95
God Stats
1W - 1L
1,265 SR
Queue Stats
30W - 26L
1,947 Elo+
Party 2
Chaac
Chaac
Edi8D
Chaac
Level 22
God Stats
1W - 0L
1,560 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
KJDMosley
Nu Wa
Level 75
God Stats
1W - 1L
1,848 SR
Queue Stats
3W - 6L
1,279 Elo+
Solo
Ah Puch
Ah Puch
M4RC3L4NI_05
Ah Puch
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,434 Elo+
Solo
Scylla
Scylla
Puchygamer22
Scylla
Level 15
God Stats
1W - 0L
1,718 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DelayGG
Agni
20
5 / 6 / 13
13,282
738
13,104
16,375
5,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Dinokrozol
Achilles
18
4 / 8 / 10
12,380
688
9,364
24,075
25,348
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
MrRaaager
Scylla
20
8 / 4 / 10
14,792
822
16,277
19,055
6,518
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
OstyBoomin
Fenrir
18
5 / 7 / 9
12,550
697
6,678
17,358
9,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
Woodyaf
Chiron
20
8 / 3 / 15
15,197
844
18,559
16,627
6,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ComfyPenguin0
Tsukuyomi
20
17 / 8 / 7
17,365
965
30,474
21,814
12,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
Edi8D
Chaac
18
1 / 8 / 13
12,186
677
5,231
21,042
22,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
KJDMosley
Nu Wa
20
2 / 2 / 12
13,541
752
20,759
7,939
3,115
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
M4RC3L4NI_05
Ah Puch
20
3 / 3 / 10
13,519
751
21,968
14,308
5,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
19
5 / 9 / 7
13,895
772
6,483
15,957
6,588
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
77
30
Kills
28
28
Deaths
30
57
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ComfyPenguin0
Tsukuyomi
17
8
7
2.56
L
Agni
DelayGG
Agni
5
6
13
1.92
L
Achilles
Dinokrozol
Achilles
4
8
10
1.13
W
Chaac
Edi8D
Chaac
1
8
13
0.94
W
Nu Wa
KJDMosley
Nu Wa
2
2
12
4
W
Ah Puch
M4RC3L4NI_05
Ah Puch
3
3
10
2.67
L
Scylla
MrRaaager
Scylla
8
4
10
3.25
L
Fenrir
OstyBoomin
Fenrir
5
7
9
1.36
W
Scylla
5
9
7
0.94
L
Chiron
Woodyaf
Chiron
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,982
Damage
84,915
93,490
Taken
81,060
53,873
Mitigated
50,901
18,527
Healing
16,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ComfyPenguin0
Tsukuyomi
30,474
6,048
0
2,405
21,814
12,798
1,171
6,683
14,719
0
62,327
L
Agni
DelayGG
Agni
13,104
744
1,614
1,759
16,375
5,980
0
7,363
8,750
50,617
0
L
Achilles
Dinokrozol
Achilles
9,364
2,810
0
373
24,075
25,348
0
11,987
11,506
0
21,485
W
Chaac
Edi8D
Chaac
5,231
649
474
5,587
21,042
22,563
620
7,449
12,896
0
18,596
W
Nu Wa
KJDMosley
Nu Wa
20,759
6,976
1,410
1,612
7,939
3,115
2,193
3,846
3,831
76,260
0
W
Ah Puch
M4RC3L4NI_05
Ah Puch
21,968
961
0
3,594
14,308
5,837
742
4,342
9,778
73,073
0
L
Scylla
MrRaaager
Scylla
16,277
637
0
3,930
19,055
6,518
0
10,025
8,606
68,884
0
L
Fenrir
OstyBoomin
Fenrir
6,678
1,164
0
1,159
17,358
9,675
0
10,421
6,640
0
21,389
W
Scylla
6,483
66
0
1,626
15,957
6,588
424
5,864
9,743
20,075
0
L
Chiron
Woodyaf
Chiron
18,559
5,411
3,227
6,465
16,627
6,352
173
8,299
7,964
0
72,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,201
Gold Earned
70,506
429
Minions Killed
390
8
Camps Cleared
8
1,523,520
Distance Traveled
1,571,732
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,365
965
70
4
1
337,930
0
L
Agni
13,282
738
82
5
2
289,327
0
L
Achilles
12,380
688
34
2
0
292,584
6
W
Chaac
12,186
677
35
2
1
303,884
1
W
Nu Wa
13,541
752
109
6
2
340,204
3
W
Ah Puch
13,519
751
130
7
3
310,767
0
L
Scylla
14,792
822
150
8
1
303,244
0
L
Fenrir
12,550
697
41
2
3
313,023
0
W
Scylla
13,895
772
46
3
1
278,947
0
L
Chiron
15,197
844
122
7
2
325,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role