Player Matchup

Ah Puch
Ah Puch
MVPaiinZ
Ah Puch
Level 149
God Stats
6W - 2L
1,500 SR
Queue Stats
323W - 289L
1,533 Elo+
Solo
Cerberus
Cerberus
Pyscoh
Cerberus
Level 154
God Stats
8W - 7L
1,182 SR
Queue Stats
883W - 881L
1,617 Elo+
Solo
Achilles
Achilles
Radamen
Achilles
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,500 Elo+
Solo
Ares
Ares
ReplicaMonado
Ares
Level 158
God Stats
11W - 6L
1,500 SR
Queue Stats
543W - 560L
1,462 Elo+
Solo
Hachiman
Hachiman
TheUnion
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 150
1,436 SR
1,522 Elo+

VS

Team Averages
Level 107
1,500 SR
1,656 Elo+
Anhur
Anhur
Ancientsoldier
Anhur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,953 Elo+
Solo
Xbalanque
Xbalanque
MajicPotatoRA
Xbalanque
Level 58
God Stats
6W - 8L
1,500 SR
Queue Stats
505W - 389L
1,649 Elo+
Party 1
Athena
Athena
Mehtev4S
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Turtledragon22
Poseidon
Level 56
God Stats
5W - 6L
1,500 SR
Queue Stats
539W - 427L
1,701 Elo+
Party 1
Tsukuyomi
Tsukuyomi
thewastedwalrus
Tsukuyomi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 126L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MVPaiinZ
Ah Puch
17
6 / 1 / 16
10,119
920
12,910
11,000
11,842
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Pyscoh
Cerberus
15
3 / 4 / 16
9,546
868
7,846
14,282
10,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
Radamen
Achilles
16
5 / 3 / 12
9,500
864
6,798
16,752
16,404
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 3 / 10
9,543
868
5,274
12,705
16,272
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
TheUnion
Hachiman
16
3 / 3 / 17
9,095
827
9,169
9,049
4,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 9
7,560
687
8,322
10,743
4,105
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
MajicPotatoRA
Xbalanque
15
5 / 4 / 7
8,839
804
15,597
9,148
3,119
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Mehtev4S
Athena
15
3 / 1 / 10
8,822
802
4,229
9,432
8,528
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
14
2 / 5 / 9
7,874
716
11,056
6,942
1,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
thewastedwalrus
Tsukuyomi
13
3 / 7 / 7
8,024
729
9,204
10,542
4,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
56
23
Kills
14
14
Deaths
23
71
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
6
9
0.92
W
Ah Puch
MVPaiinZ
Ah Puch
6
1
16
14
L
Xbalanque
MajicPotatoRA
Xbalanque
5
4
7
2.13
L
Athena
Mehtev4S
Athena
3
1
10
8
W
Cerberus
Pyscoh
Cerberus
3
4
16
2.75
W
Achilles
Radamen
Achilles
5
3
12
3.67
W
6
3
10
3.67
W
Hachiman
TheUnion
Hachiman
3
3
17
3.83
L
Poseidon
2
5
9
1.3
L
Tsukuyomi
thewastedwalrus
Tsukuyomi
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,997
Damage
48,408
63,788
Taken
46,807
59,552
Mitigated
21,891
20,902
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,322
4,694
2,222
2,098
10,743
4,105
0
6,305
4,295
0
18,687
W
Ah Puch
MVPaiinZ
Ah Puch
12,910
1,241
1,095
5,324
11,000
11,842
625
2,207
8,793
33,904
0
L
Xbalanque
MajicPotatoRA
Xbalanque
15,597
6,847
0
1,486
9,148
3,119
260
4,999
3,949
0
28,021
L
Athena
Mehtev4S
Athena
4,229
1,140
978
2,833
9,432
8,528
0
5,900
3,357
8,471
0
W
Cerberus
Pyscoh
Cerberus
7,846
371
355
2,840
14,282
10,247
303
2,839
11,443
15,881
0
W
Achilles
Radamen
Achilles
6,798
1,087
0
5,168
16,752
16,404
915
3,078
13,674
3,784
12,381
W
5,274
75
0
496
12,705
16,272
1,013
4,320
8,385
9,179
0
W
Hachiman
TheUnion
Hachiman
9,169
3,719
3,317
2,307
9,049
4,787
2,544
2,841
6,208
0
23,856
L
Poseidon
11,056
1,061
0
49
6,942
1,940
76
4,100
2,792
23,411
0
L
Tsukuyomi
thewastedwalrus
Tsukuyomi
9,204
1,938
530
353
10,542
4,199
90
5,405
5,037
0
12,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,803
Gold Earned
41,119
137
Minions Killed
110
0
Camps Cleared
0
864,707
Distance Traveled
875,594
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,560
687
28
3
0
167,137
1
W
Ah Puch
10,119
920
49
4
0
172,283
1
L
Xbalanque
8,839
804
33
3
0
153,673
1
L
Athena
8,822
802
10
1
0
204,218
0
W
Cerberus
9,546
868
33
3
0
198,180
0
W
Achilles
9,500
864
23
2
0
179,521
0
W
Ares
9,543
868
6
1
0
153,990
4
W
Hachiman
9,095
827
26
2
0
160,733
4
L
Poseidon
7,874
716
33
3
0
163,852
0
L
Tsukuyomi
8,024
729
6
1
0
186,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role