Player Matchup

Odin
Odin
Antora
Odin
Level 26
God Stats
4W - 0L
1,701 SR
Queue Stats
7W - 1L
1,905 Elo+
Party 1
Jormungandr
Jormungandr
Evan20k
Jormungandr
Level 67
God Stats
2W - 0L
1,717 SR
Queue Stats
7W - 1L
1,905 Elo+
Party 1
Xbalanque
Xbalanque
RandomNoob12
Xbalanque
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,905 Elo+
Party 1
Hel
Hel
Välkyr
Hel
Level 144
God Stats
1W - 0L
1,821 SR
Queue Stats
7W - 1L
1,905 Elo+
Party 1
Team Averages
Level 71
1,685 SR
1,905 Elo+

VS

Team Averages
Level 129
1,462 SR
1,496 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
AllMightProHero
Cthulhu
Level 149
God Stats
0W - 1L
1,436 SR
Queue Stats
36W - 48L
1,193 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MrKushhh
Ah Muzen Cab
Level 100
God Stats
1W - 4L
1,148 SR
Queue Stats
47W - 51L
1,684 Elo+
Party 2
Janus
Janus
Trivier
Janus
Level 127
God Stats
0W - 2L
1,766 SR
Queue Stats
63W - 54L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Antora
Odin
17
3 / 0 / 10
10,769
718
8,398
9,725
10,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
Evan20k
Jormungandr
17
3 / 1 / 7
11,173
745
16,242
14,990
14,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
RandomNoob12
Xbalanque
18
4 / 3 / 2
11,256
750
6,195
10,354
4,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
18
9 / 0 / 7
12,188
813
17,062
12,121
7,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
0 / 5 / 2
9,507
634
6,011
14,184
5,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 3 / 1
10,043
670
14,194
19,296
19,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
MrKushhh
Ah Muzen Cab
15
0 / 4 / 1
9,350
623
4,370
9,459
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Trivier
Janus
16
2 / 7 / 0
9,889
659
5,672
11,317
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
19
Kills
4
4
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
5
2
0.2
L
2
3
1
0.83
W
Odin
Antora
Odin
3
0
10
8
W
Jormungandr
Evan20k
Jormungandr
3
1
7
6.5
L
Ah Muzen Cab
MrKushhh
Ah Muzen Cab
0
4
1
0.13
W
Xbalanque
RandomNoob12
Xbalanque
4
3
2
1.67
L
Janus
Trivier
Janus
2
7
0
0.29
W
Hel
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,897
Damage
30,247
47,190
Taken
54,256
36,624
Mitigated
34,258
26,778
Healing
13,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,011
4,686
1,023
4,279
14,184
5,826
0
8,729
5,284
0
36,747
L
14,194
557
950
3,426
19,296
19,902
0
12,724
6,264
36,155
0
W
Odin
Antora
Odin
8,398
1,530
0
682
9,725
10,569
1,003
4,041
5,582
0
17,114
W
Jormungandr
Evan20k
Jormungandr
16,242
5,043
0
2,399
14,990
14,833
421
5,707
9,283
46,273
0
L
Ah Muzen Cab
MrKushhh
Ah Muzen Cab
4,370
1,146
0
2,226
9,459
4,488
0
5,510
3,513
0
33,654
W
Xbalanque
RandomNoob12
Xbalanque
6,195
3,426
0
2,085
10,354
4,161
954
4,973
5,351
0
49,136
L
Janus
Trivier
Janus
5,672
405
0
1,566
11,317
4,042
0
5,952
4,930
34,461
0
W
Hel
17,062
1,104
11,449
10,163
12,121
7,061
2,636
5,415
6,552
46,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,386
Gold Earned
38,789
269
Minions Killed
257
10
Camps Cleared
11
1,181,023
Distance Traveled
979,073
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,507
634
67
4
2
229,692
2
L
Cthulhu
10,043
670
58
4
3
232,822
4
W
Odin
10,769
718
20
1
1
326,418
0
W
Jormungandr
11,173
745
70
5
1
276,953
1
L
Ah Muzen Cab
9,350
623
56
4
3
255,865
2
W
Xbalanque
11,256
750
87
6
6
260,933
1
L
Janus
9,889
659
76
5
3
260,694
3
W
Hel
12,188
813
92
6
2
316,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role