Player Matchup

Bellona
Bellona
King Fuegos
Bellona
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,665 Elo+
Party 1
Neith
Neith
Mater Umbra
Neith
Level 26
God Stats
5W - 3L
1,825 SR
Queue Stats
11W - 10L
1,581 Elo+
Party 1
Ra
Ra
Tsunitha
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,816 Elo+
Party 1
Athena
Athena
V3nomcArNaGe117
Athena
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 3L
1,816 Elo+
Party 1
Fenrir
Fenrir
Yakuomi
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,814 Elo+
Party 1
Team Averages
Level 34
1,565 SR
1,739 Elo+

VS

Team Averages
Level 21
1,574 SR
1,555 Elo+
Anubis
Anubis
 
Anubis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MrStickyNix
Cerberus
Level 21
God Stats
24W - 18L
1,666 SR
Queue Stats
104W - 107L
1,531 Elo+
Solo
Kukulkan
Kukulkan
Sza too Cozy
Kukulkan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
my_BUSSY_hurts_
Baron Samedi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,513 Elo+
Solo
Hachiman
Hachiman
placid-ship6
Hachiman
Level 21
God Stats
2W - 4L
1,704 SR
Queue Stats
57W - 63L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
King Fuegos
Bellona
17
1 / 2 / 3
9,920
472
3,089
12,422
11,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 4 / 5
8,527
406
3,310
7,680
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 2 / 6
12,699
605
13,089
13,000
5,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 8
9,128
435
1,415
8,133
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Yakuomi
Fenrir
19
10 / 2 / 6
11,867
565
11,442
17,183
10,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
3 / 3 / 0
11,440
545
10,020
10,769
6,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
MrStickyNix
Cerberus
14
4 / 7 / 0
9,200
438
5,978
13,730
8,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Sza too Cozy
Kukulkan
18
1 / 4 / 1
11,611
553
8,072
6,744
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
my_BUSSY_hurts_
Baron Samedi
13
0 / 6 / 2
8,319
396
1,955
10,871
5,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
placid-ship6
Hachiman
15
1 / 3 / 3
9,537
454
4,610
12,509
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
21
Kills
9
10
Deaths
23
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
3
0
1
W
Bellona
King Fuegos
Bellona
1
2
3
1.25
W
0
4
5
0.63
L
Cerberus
MrStickyNix
Cerberus
4
7
0
0.57
L
Kukulkan
Sza too Cozy
Kukulkan
1
4
1
0.38
W
9
2
6
6
W
1
0
8
5
W
Fenrir
Yakuomi
Fenrir
10
2
6
6.5
L
Baron Samedi
my_BUSSY_hurts_
Baron Samedi
0
6
2
0.17
L
Hachiman
placid-ship6
Hachiman
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,345
Damage
30,635
58,418
Taken
54,623
34,545
Mitigated
27,310
20,842
Healing
14,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,020
936
0
4,750
10,769
6,967
722
2,008
8,389
85,078
0
W
Bellona
King Fuegos
Bellona
3,089
688
0
3,374
12,422
11,807
122
5,782
6,640
0
46,754
W
3,310
1,581
0
2,659
7,680
2,371
0
1,831
5,849
0
44,008
L
Cerberus
MrStickyNix
Cerberus
5,978
67
0
2,431
13,730
8,056
97
4,018
9,563
56,782
0
L
Kukulkan
Sza too Cozy
Kukulkan
8,072
559
0
1,436
6,744
2,387
0
3,630
2,870
77,985
0
W
13,089
1,344
639
5,618
13,000
5,721
0
7,109
5,891
116,310
0
W
1,415
223
0
427
8,133
4,419
0
4,196
3,937
27,774
0
W
Fenrir
Yakuomi
Fenrir
11,442
3,930
0
8,125
17,183
10,227
0
7,180
10,003
0
76,704
L
Baron Samedi
my_BUSSY_hurts_
Baron Samedi
1,955
338
0
630
10,871
5,528
0
1,140
9,690
41,188
5,517
L
Hachiman
placid-ship6
Hachiman
4,610
2,353
0
5,666
12,509
4,372
165
3,199
9,232
0
65,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,141
Gold Earned
50,107
575
Minions Killed
669
0
Camps Cleared
0
1,945,128
Distance Traveled
1,744,052
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,440
545
186
9
0
290,344
1
W
Bellona
9,920
472
120
6
0
366,644
2
W
Neith
8,527
406
78
4
0
302,412
1
L
Cerberus
9,200
438
142
7
0
386,811
0
L
Kukulkan
11,611
553
156
7
0
392,996
13
W
Ra
12,699
605
189
9
0
403,622
7
W
Athena
9,128
435
59
3
0
396,420
0
W
Fenrir
11,867
565
129
6
0
476,030
2
L
Baron Samedi
8,319
396
78
4
0
296,783
4
L
Hachiman
9,537
454
107
5
0
377,118
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role