Player Matchup

Artio
Artio
Cinelis
Artio
Level 29
God Stats
1W - 5L
1,290 SR
Queue Stats
24W - 39L
1,528 Elo+
Solo
Artemis
Artemis
Goosebusters
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,271 Elo+
Party 1
Anubis
Anubis
Maritaaxx92
Anubis
Level 15
God Stats
9W - 4L
1,500 SR
Queue Stats
25W - 23L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
Noobcarri
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,606 Elo+
Solo
Yemoja
Yemoja
cxtnxp
Yemoja
Level 5
God Stats
1W - 2L
1,706 SR
Queue Stats
1W - 6L
1,524 Elo+
Party 1
Team Averages
Level 16
1,499 SR
1,487 Elo+

VS

Team Averages
Level 22
1,591 SR
1,580 Elo+
Ymir
Ymir
LastChance9000
Ymir
Level 27
God Stats
1W - 0L
1,704 SR
Queue Stats
42W - 44L
1,365 Elo+
Solo
Anhur
Anhur
Maik96
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,894 Elo+
Solo
Jing Wei
Jing Wei
SweetcornPillow
Jing Wei
Level 19
God Stats
5W - 4L
1,558 SR
Queue Stats
48W - 39L
1,570 Elo+
Solo
Fenrir
Fenrir
ZeitgeistS04
Fenrir
Level 25
God Stats
3W - 1L
1,691 SR
Queue Stats
37W - 34L
1,568 Elo+
Solo
Tyr
Tyr
Прочтешьпидор
Tyr
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cinelis
Artio
8
0 / 4 / 4
5,275
440
2,759
8,987
5,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Goosebusters
Artemis
8
1 / 5 / 3
5,412
451
4,374
9,028
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
10
3 / 5 / 1
5,913
493
7,945
9,372
4,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Noobcarri
Tsukuyomi
10
0 / 3 / 1
5,667
472
1,887
7,334
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
cxtnxp
Yemoja
9
3 / 3 / 1
6,287
524
4,318
6,151
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 4
6,680
557
7,427
7,560
3,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Maik96
Anhur
13
10 / 2 / 3
7,935
661
14,404
11,376
3,332
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
12
2 / 0 / 5
6,954
580
6,240
5,208
1,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
13
4 / 1 / 3
7,119
593
2,158
8,459
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 3
5,738
478
1,187
6,970
3,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
20
20
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artio
Cinelis
Artio
0
4
4
0.5
L
Artemis
Goosebusters
Artemis
1
5
3
0.5
W
4
2
4
3
W
Anhur
Maik96
Anhur
10
2
3
5.75
L
Anubis
3
5
1
0.7
L
Tsukuyomi
Noobcarri
Tsukuyomi
0
3
1
0.17
W
Jing Wei
2
0
5
4.5
W
Fenrir
4
1
3
5.5
L
Yemoja
cxtnxp
Yemoja
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,283
Damage
31,416
40,872
Taken
39,573
17,758
Mitigated
14,913
13,064
Healing
14,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Cinelis
Artio
2,759
143
1,614
3,080
8,987
5,280
0
2,904
6,083
6,314
0
L
Artemis
Goosebusters
Artemis
4,374
2,413
0
1,294
9,028
2,135
0
2,726
6,302
0
17,680
W
7,427
401
0
1,292
7,560
3,679
204
2,796
4,764
19,009
0
W
Anhur
Maik96
Anhur
14,404
9,890
0
7,202
11,376
3,332
1,298
6,799
4,577
0
49,803
L
Anubis
7,945
683
0
3,004
9,372
4,458
0
209
9,163
32,030
0
L
Tsukuyomi
Noobcarri
Tsukuyomi
1,887
187
0
2,144
7,334
1,661
0
0
7,284
0
24,878
W
Jing Wei
6,240
3,903
0
2,096
5,208
1,489
0
997
4,211
0
41,196
W
Fenrir
2,158
390
0
2,785
8,459
2,722
0
3,051
5,408
0
39,487
L
Yemoja
cxtnxp
Yemoja
4,318
923
1,031
897
6,151
4,224
69
1,588
4,513
17,175
0
W
1,187
88
0
1,175
6,970
3,691
666
1,379
5,591
0
17,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,554
Gold Earned
34,426
179
Minions Killed
319
0
Camps Cleared
0
931,970
Distance Traveled
1,024,951
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,275
440
9
1
0
184,894
0
L
Artemis
5,412
451
37
3
0
184,774
2
W
Ymir
6,680
557
34
3
0
206,373
3
W
Anhur
7,935
661
88
7
0
176,019
1
L
Anubis
5,913
493
50
4
0
168,149
0
L
Tsukuyomi
5,667
472
62
5
0
191,253
6
W
Jing Wei
6,954
580
67
6
0
194,209
2
W
Fenrir
7,119
593
86
7
0
219,792
1
L
Yemoja
6,287
524
21
2
0
202,900
1
W
Tyr
5,738
478
44
4
0
228,558
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role