Player Matchup

Chronos
Chronos
Biggby
Chronos
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 98L
1,655 Elo+
Party 1
Ares
Ares
Bledard
Ares
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Bowings
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,563 Elo+
Solo
Hercules
Hercules
ParshuRam
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
dimitri97
Anhur
Level 69
God Stats
8W - 5L
1,613 SR
Queue Stats
193W - 188L
1,565 Elo+
Solo
Team Averages
Level 117
1,523 SR
1,557 Elo+

VS

Team Averages
Level 97
1,492 SR
1,513 Elo+
Hera
Hera
Amaroongom
Hera
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Cosmo93
Serqet
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MarcaPerú
Bacchus
Level 73
God Stats
1W - 7L
1,304 SR
Queue Stats
2W - 8L
1,196 Elo+
Solo
Heimdallr
Heimdallr
V12U5
Heimdallr
Level 128
God Stats
19W - 13L
1,658 SR
Queue Stats
169W - 171L
1,637 Elo+
Solo
Achilles
Achilles
imlordyarkan
Achilles
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
329W - 304L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Biggby
Chronos
16
11 / 0 / 3
9,930
662
12,537
11,320
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
Bledard
Ares
10
0 / 2 / 6
6,803
454
4,109
11,489
7,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Bowings
Fenrir
13
0 / 3 / 5
7,881
525
3,198
11,845
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
ParshuRam
Hercules
15
2 / 0 / 4
8,520
568
5,092
11,504
7,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
dimitri97
Anhur
13
3 / 0 / 5
8,000
533
4,110
4,923
1,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
7,840
523
7,791
6,654
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Cosmo93
Serqet
10
1 / 6 / 0
6,603
440
3,634
11,777
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MarcaPerú
Bacchus
9
0 / 2 / 1
6,101
407
1,990
6,420
3,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
V12U5
Heimdallr
12
2 / 2 / 0
7,178
479
4,916
5,992
1,909
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
imlordyarkan
Achilles
12
1 / 3 / 0
6,732
449
8,267
12,083
14,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
16
Kills
5
5
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Chronos
Biggby
Chronos
11
0
3
12.5
W
Ares
Bledard
Ares
0
2
6
1.5
W
Fenrir
Bowings
Fenrir
0
3
5
0.83
L
Serqet
Cosmo93
Serqet
1
6
0
0.17
L
Bacchus
MarcaPerú
Bacchus
0
2
1
0.25
W
Hercules
ParshuRam
Hercules
2
0
4
4
L
Heimdallr
V12U5
Heimdallr
2
2
0
1
W
Anhur
dimitri97
Anhur
3
0
5
5.5
L
Achilles
imlordyarkan
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,046
Damage
26,598
51,081
Taken
42,926
25,307
Mitigated
25,860
20,760
Healing
10,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,791
1,350
0
1,123
6,654
2,323
0
3,353
3,301
56,235
0
W
Chronos
Biggby
Chronos
12,537
4,231
0
6,499
11,320
4,867
486
3,280
7,803
65,665
0
W
Ares
Bledard
Ares
4,109
30
0
2,275
11,489
7,137
0
1,695
9,660
17,055
0
W
Fenrir
Bowings
Fenrir
3,198
209
0
4,566
11,845
4,579
0
1,806
9,754
0
56,984
L
Serqet
Cosmo93
Serqet
3,634
103
0
2,816
11,777
4,023
0
5,654
6,098
0
36,263
L
Bacchus
MarcaPerú
Bacchus
1,990
35
0
1,899
6,420
3,167
0
2,083
4,337
6,445
0
W
Hercules
ParshuRam
Hercules
5,092
1,442
0
5,586
11,504
7,125
0
273
9,913
0
36,331
L
Heimdallr
V12U5
Heimdallr
4,916
2,771
0
2,673
5,992
1,909
0
2,274
3,718
0
49,158
W
Anhur
dimitri97
Anhur
4,110
1,449
0
1,834
4,923
1,599
782
2,233
2,585
0
39,847
L
Achilles
imlordyarkan
Achilles
8,267
1,118
0
2,043
12,083
14,438
0
3,282
8,326
0
30,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,134
Gold Earned
34,454
420
Minions Killed
337
0
Camps Cleared
0
1,565,962
Distance Traveled
1,414,727
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,840
523
111
7
0
305,965
6
W
Chronos
9,930
662
133
9
0
321,830
3
W
Ares
6,803
454
12
1
0
296,531
3
W
Fenrir
7,881
525
103
7
0
346,937
0
L
Serqet
6,603
440
77
5
0
268,726
5
L
Bacchus
6,101
407
3
0
0
298,292
7
W
Hercules
8,520
568
83
6
0
296,685
3
L
Heimdallr
7,178
479
98
7
0
283,795
3
W
Anhur
8,000
533
89
6
0
303,979
11
L
Achilles
6,732
449
48
3
0
257,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role