Player Matchup

Anubis
Anubis
FIN4LITY
Anubis
Level 17
God Stats
10W - 4L
1,313 SR
Queue Stats
65W - 60L
1,069 Elo+
Party 4
Janus
Janus
FunDysfunctional
Janus
Level 29
God Stats
10W - 16L
1,351 SR
Queue Stats
83W - 89L
1,332 Elo+
Party 4
Cabrakan
Cabrakan
Kami299
Cabrakan
Level 4
God Stats
2W - 2L
1,236 SR
Queue Stats
4W - 3L
1,416 Elo+
Party 1
Hachiman
Hachiman
Straygod90704
Hachiman
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 19L
1,601 Elo+
Party 1
Thanatos
Thanatos
bruhmomenthours
Thanatos
Level 29
God Stats
15W - 7L
1,500 SR
Queue Stats
28W - 15L
1,176 Elo+
Party 4
Team Averages
Level 23
1,380 SR
1,319 Elo+

VS

Team Averages
Level 24
1,570 SR
1,401 Elo+
Nu Wa
Nu Wa
Gerardmx00
Nu Wa
Level 11
God Stats
2W - 6L
1,434 SR
Queue Stats
7W - 10L
1,496 Elo+
Party 3
Guan Yu
Guan Yu
JKurimo
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Pele
Pele
JenBohson
Pele
Level 96
God Stats
6W - 6L
1,673 SR
Queue Stats
210W - 208L
1,404 Elo+
Party 2
Cupid
Cupid
SquirtSmite
Cupid
Level 6
God Stats
3W - 4L
1,742 SR
Queue Stats
19W - 15L
1,461 Elo+
Party 2
Athena
Athena
elKurimo
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,143 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FIN4LITY
Anubis
16
11 / 0 / 3
10,426
695
12,195
6,122
3,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 3 / 6
10,219
681
13,573
8,617
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Kami299
Cabrakan
12
1 / 3 / 13
8,107
540
3,367
7,293
6,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Straygod90704
Hachiman
15
8 / 3 / 7
9,664
644
7,155
9,670
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
15
7 / 3 / 6
9,603
640
6,461
11,490
4,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
7 / 7 / 2
9,424
628
12,376
10,906
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
JKurimo
Guan Yu
9
0 / 10 / 1
5,678
379
2,273
12,596
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
12
4 / 3 / 2
7,646
510
3,630
9,164
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 10 / 5
6,619
441
4,277
11,063
2,045
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
elKurimo
Athena
9
0 / 8 / 4
6,185
412
2,312
12,449
4,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
38
Kills
11
12
Deaths
38
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
FIN4LITY
Anubis
11
0
3
12.5
W
11
3
6
4.67
L
Nu Wa
7
7
2
1.14
L
Guan Yu
JKurimo
Guan Yu
0
10
1
0.05
L
Pele
4
3
2
1.67
W
Cabrakan
Kami299
Cabrakan
1
3
13
2.5
L
0
10
5
0.25
W
Hachiman
Straygod90704
Hachiman
8
3
7
3.83
W
Thanatos
7
3
6
3.33
L
Athena
elKurimo
Athena
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,751
Damage
24,868
43,192
Taken
56,178
20,057
Mitigated
18,462
19,203
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
FIN4LITY
Anubis
12,195
2,150
0
4,737
6,122
3,129
2,120
2,321
3,801
63,130
0
W
13,573
2,177
0
1,080
8,617
3,042
456
4,055
4,562
71,891
0
L
Nu Wa
12,376
3,063
0
707
10,906
3,234
92
7,017
3,629
33,432
0
L
Guan Yu
JKurimo
Guan Yu
2,273
108
89
1,089
12,596
5,897
75
8,541
3,987
0
14,431
L
Pele
3,630
1,072
0
3,046
9,164
2,596
0
2,511
6,577
0
38,529
W
Cabrakan
Kami299
Cabrakan
3,367
343
0
997
7,293
6,257
0
1,328
5,965
16,540
0
L
4,277
1,971
0
1,086
11,063
2,045
0
3,260
7,785
0
18,169
W
Hachiman
Straygod90704
Hachiman
7,155
3,790
0
4,215
9,670
3,226
5,649
3,738
5,932
0
53,291
W
Thanatos
6,461
1,512
0
8,174
11,490
4,403
63
3,246
8,244
0
44,232
L
Athena
elKurimo
Athena
2,312
1,038
0
552
12,449
4,690
30
7,328
5,065
7,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,019
Gold Earned
35,552
456
Minions Killed
182
0
Camps Cleared
0
1,349,359
Distance Traveled
1,201,944
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,426
695
118
8
0
227,762
0
W
Janus
10,219
681
128
9
0
296,186
3
L
Nu Wa
9,424
628
50
3
0
252,805
2
L
Guan Yu
5,678
379
25
2
0
236,152
1
L
Pele
7,646
510
69
5
0
251,232
0
W
Cabrakan
8,107
540
28
2
0
267,375
0
L
Cupid
6,619
441
29
2
0
224,173
0
W
Hachiman
9,664
644
99
7
0
238,314
5
W
Thanatos
9,603
640
83
6
0
319,722
0
L
Athena
6,185
412
9
1
0
237,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role