Player Matchup

Neith
Neith
Alex_Leshy
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ares
Ares
Farrcon85
Ares
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,228 Elo+
Party 2
Kukulkan
Kukulkan
MaGiQuE BinGo
Kukulkan
Level 18
God Stats
3W - 0L
1,915 SR
Queue Stats
234W - 193L
1,402 Elo+
Party 1
Mercury
Mercury
To0 Ez4Ence
Mercury
Level 16
God Stats
1W - 1L
1,263 SR
Queue Stats
99W - 112L
1,363 Elo+
Party 1
Erlang Shen
Erlang Shen
trois frites
Erlang Shen
Level 17
God Stats
13W - 11L
1,517 SR
Queue Stats
205W - 175L
1,414 Elo+
Party 1
Team Averages
Level 13
1,539 SR
1,381 Elo+

VS

Team Averages
Level 14
1,500 SR
1,418 Elo+
Danzaburou
Danzaburou
Alexvalevk
Danzaburou
Level 17
God Stats
21W - 23L
1,508 SR
Queue Stats
31W - 41L
1,395 Elo+
Solo
King Arthur
King Arthur
BadgerKing26
King Arthur
Level 17
God Stats
5W - 7L
1,407 SR
Queue Stats
62W - 42L
1,429 Elo+
Solo
Nu Wa
Nu Wa
Rsole8176
Nu Wa
Level 18
God Stats
87W - 67L
1,582 SR
Queue Stats
127W - 141L
1,441 Elo+
Solo
Ymir
Ymir
TomWaszP
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
fan-nebuloso
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
4 / 7 / 9
11,911
458
10,248
13,257
5,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
17
4 / 8 / 11
11,703
450
13,081
22,511
18,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
MaGiQuE BinGo
Kukulkan
20
19 / 0 / 8
15,705
604
36,743
14,730
6,422
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
To0 Ez4Ence
Mercury
19
3 / 9 / 5
12,887
496
8,321
16,825
6,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
trois frites
Erlang Shen
20
12 / 0 / 10
13,977
538
23,424
19,656
16,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexvalevk
Danzaburou
18
8 / 4 / 3
12,045
463
15,391
24,120
8,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
BadgerKing26
King Arthur
18
7 / 5 / 3
11,566
445
16,381
31,559
15,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
Rsole8176
Nu Wa
17
8 / 8 / 5
11,127
428
20,766
13,317
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
13
1 / 17 / 4
9,247
356
5,049
28,322
19,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 8 / 2
9,035
348
4,254
16,845
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
42
Kills
24
24
Deaths
42
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
4
7
9
1.21
L
Danzaburou
Alexvalevk
Danzaburou
8
4
3
2.38
L
King Arthur
BadgerKing26
King Arthur
7
5
3
1.7
W
Ares
4
8
11
1.19
W
Kukulkan
MaGiQuE BinGo
Kukulkan
19
0
8
23
L
Nu Wa
Rsole8176
Nu Wa
8
8
5
1.31
W
Mercury
To0 Ez4Ence
Mercury
3
9
5
0.61
L
Ymir
1
17
4
0.18
L
0
8
2
0.13
W
Erlang Shen
trois frites
Erlang Shen
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,817
Damage
61,841
86,979
Taken
114,163
53,244
Mitigated
53,506
15,000
Healing
24,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,248
4,781
0
2,791
13,257
5,188
2,433
5,695
7,562
0
61,615
L
Danzaburou
Alexvalevk
Danzaburou
15,391
6,392
171
11,575
24,120
8,569
864
7,953
16,167
0
85,381
L
King Arthur
BadgerKing26
King Arthur
16,381
1,945
0
8,791
31,559
15,063
390
12,214
19,345
0
66,609
W
Ares
13,081
569
412
2,842
22,511
18,295
711
7,105
15,406
43,911
0
W
Kukulkan
MaGiQuE BinGo
Kukulkan
36,743
5,793
0
3,167
14,730
6,422
3,922
6,422
8,308
145,464
0
L
Nu Wa
Rsole8176
Nu Wa
20,766
6,729
0
790
13,317
4,303
664
7,653
5,664
55,598
0
W
Mercury
To0 Ez4Ence
Mercury
8,321
4,360
0
1,000
16,825
6,796
378
2,560
14,265
0
53,507
L
Ymir
5,049
1,677
0
570
28,322
19,376
116
13,505
14,817
25,167
0
L
4,254
2,074
0
2,374
16,845
6,195
474
8,499
8,346
0
38,430
W
Erlang Shen
trois frites
Erlang Shen
23,424
13,601
315
4,473
19,656
16,543
572
4,033
15,419
0
111,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,183
Gold Earned
53,020
657
Minions Killed
398
0
Camps Cleared
0
2,266,943
Distance Traveled
2,004,862
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,911
458
104
4
0
354,118
4
L
Danzaburou
12,045
463
131
5
0
443,730
0
L
King Arthur
11,566
445
109
4
0
382,162
5
W
Ares
11,703
450
50
2
0
421,452
2
W
Kukulkan
15,705
604
254
10
0
457,035
7
L
Nu Wa
11,127
428
61
2
0
380,330
3
W
Mercury
12,887
496
113
4
0
485,599
5
L
Ymir
9,247
356
34
1
0
383,959
3
L
Neith
9,035
348
63
2
0
414,681
2
W
Erlang Shen
13,977
538
136
5
0
548,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role