Player Matchup

Fafnir
Fafnir
DeviLStoRY
Fafnir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,553 Elo+
Solo
Sol
Sol
JVG0
Sol
Level 11
God Stats
3W - 0L
1,828 SR
Queue Stats
75W - 87L
1,372 Elo+
Party 1
Camazotz
Camazotz
Scolguy
Camazotz
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
SeñorYumYum
Odin
Level 27
God Stats
24W - 19L
1,521 SR
Queue Stats
263W - 228L
1,475 Elo+
Solo
Artemis
Artemis
Tiwwa
Artemis
Level 8
God Stats
10W - 6L
1,502 SR
Queue Stats
23W - 19L
1,414 Elo+
Party 1
Team Averages
Level 17
1,570 SR
1,463 Elo+

VS

Team Averages
Level 14
1,450 SR
1,482 Elo+
King Arthur
King Arthur
Exhaustedkhoury
King Arthur
Level 26
God Stats
10W - 8L
1,277 SR
Queue Stats
85W - 54L
1,500 Elo+
Solo
Hel
Hel
HazyV
Hel
Level 23
God Stats
6W - 11L
1,311 SR
Queue Stats
154W - 186L
1,394 Elo+
Solo
Skadi
Skadi
KOn4in
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
collaredbeet
Kukulkan
Level 14
God Stats
11W - 8L
1,662 SR
Queue Stats
70W - 47L
1,515 Elo+
Solo
Nemesis
Nemesis
尼德梅川酷子
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DeviLStoRY
Fafnir
16
10 / 6 / 10
13,170
549
12,066
25,816
38,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
JVG0
Sol
16
1 / 7 / 4
10,450
435
6,404
16,582
6,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
Scolguy
Camazotz
17
7 / 7 / 8
11,399
475
11,811
19,937
7,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
5 / 4 / 7
13,212
551
14,686
17,338
19,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Tiwwa
Artemis
19
6 / 6 / 13
12,699
529
16,668
19,936
8,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Exhaustedkhoury
King Arthur
17
3 / 4 / 5
10,454
436
13,487
20,781
15,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hel
HazyV
Hel
14
0 / 8 / 8
8,752
365
4,202
12,836
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
KOn4in
Skadi
15
4 / 9 / 3
10,185
424
8,264
20,084
6,780
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
collaredbeet
Kukulkan
20
19 / 4 / 5
14,517
605
39,590
16,033
7,872
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 8 / 9
8,953
373
6,318
15,005
4,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
59
29
Kills
29
30
Deaths
33
42
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fafnir
DeviLStoRY
Fafnir
10
6
10
2.5
L
King Arthur
Exhaustedkhoury
King Arthur
3
4
5
1.38
L
Hel
HazyV
Hel
0
8
8
0.5
W
Sol
JVG0
Sol
1
7
4
0.43
L
Skadi
KOn4in
Skadi
4
9
3
0.61
W
Camazotz
Scolguy
Camazotz
7
7
8
1.57
W
5
4
7
2.13
W
Artemis
Tiwwa
Artemis
6
6
13
2.08
L
Kukulkan
collaredbeet
Kukulkan
19
4
5
5.38
L
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,635
Damage
71,861
99,609
Taken
84,739
79,647
Mitigated
38,621
32,659
Healing
18,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
DeviLStoRY
Fafnir
12,066
4,902
732
7,294
25,816
38,688
160
13,504
11,828
32,817
0
L
King Arthur
Exhaustedkhoury
King Arthur
13,487
1,344
0
1,526
20,781
15,496
255
3,393
17,388
0
49,667
L
Hel
HazyV
Hel
4,202
1,317
6,603
3,321
12,836
3,985
290
2,161
10,675
28,186
0
W
Sol
JVG0
Sol
6,404
1,623
103
3,618
16,582
6,194
1,229
10,003
5,792
42,984
0
L
Skadi
KOn4in
Skadi
8,264
3,731
0
1,928
20,084
6,780
633
4,167
15,917
0
65,187
W
Camazotz
Scolguy
Camazotz
11,811
4,602
0
9,061
19,937
7,461
356
5,457
14,355
0
71,674
W
14,686
3,290
0
2,708
17,338
19,258
2,195
2,925
13,729
64
89,967
W
Artemis
Tiwwa
Artemis
16,668
12,791
0
9,143
19,936
8,046
1,287
10,605
9,038
0
67,435
L
Kukulkan
collaredbeet
Kukulkan
39,590
3,679
420
3,028
16,033
7,872
234
4,828
11,205
126,308
0
L
6,318
2,667
0
1,771
15,005
4,488
458
4,780
10,225
0
24,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,930
Gold Earned
52,861
497
Minions Killed
430
0
Camps Cleared
0
1,988,411
Distance Traveled
1,821,706
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,170
549
40
2
0
392,250
3
L
King Arthur
10,454
436
82
3
0
400,294
0
L
Hel
8,752
365
47
2
0
341,429
1
W
Sol
10,450
435
84
4
0
382,692
1
L
Skadi
10,185
424
86
4
0
329,364
5
W
Camazotz
11,399
475
83
3
0
454,776
1
W
Odin
13,212
551
190
8
0
394,820
8
W
Artemis
12,699
529
100
4
0
363,873
6
L
Kukulkan
14,517
605
188
8
0
412,408
0
L
Nemesis
8,953
373
27
1
0
338,211
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role