Player Matchup

Xbalanque
Xbalanque
DrDelirium13
Xbalanque
Level 99
God Stats
34W - 14L
1,794 SR
Queue Stats
182W - 152L
1,505 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jkzie
Kumbhakarna
Level 27
God Stats
2W - 1L
1,274 SR
Queue Stats
66W - 53L
1,521 Elo+
Party 1
Ne Zha
Ne Zha
ShaharKarisi
Ne Zha
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 24L
1,500 Elo+
Solo
Neith
Neith
Shine4
Neith
Level 18
God Stats
13W - 9L
1,522 SR
Queue Stats
54W - 47L
1,534 Elo+
Solo
Kukulkan
Kukulkan
espanyolee
Kukulkan
Level 7
God Stats
2W - 1L
1,287 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 34
1,475 SR
1,512 Elo+

VS

Team Averages
Level 9
1,544 SR
1,432 Elo+
Neith
Neith
AwpAmateur
Neith
Level 11
God Stats
1W - 4L
1,719 SR
Queue Stats
13W - 17L
1,138 Elo+
Solo
Camazotz
Camazotz
Dolbezhka
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,505 Elo+
Solo
Bacchus
Bacchus
Lesoto
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Src641
Discordia
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,515 Elo+
Solo
Bellona
Bellona
renrin
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DrDelirium13
Xbalanque
20
14 / 0 / 7
14,984
651
27,887
17,977
9,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Jkzie
Kumbhakarna
16
2 / 2 / 17
11,897
517
6,082
23,757
29,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
17
5 / 5 / 5
11,953
520
5,765
18,166
8,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Shine4
Neith
20
9 / 1 / 3
15,779
686
15,694
12,574
7,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
espanyolee
Kukulkan
16
3 / 8 / 5
11,461
498
8,330
11,692
5,147
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 8 / 0
10,277
447
8,015
14,122
5,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Dolbezhka
Camazotz
16
4 / 8 / 5
10,564
459
10,754
24,596
9,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Lesoto
Bacchus
15
1 / 10 / 7
10,191
443
6,879
23,815
27,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Src641
Discordia
18
5 / 1 / 7
11,643
506
20,913
10,622
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
renrin
Bellona
17
5 / 7 / 2
10,929
475
7,652
18,535
15,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
33
Kills
16
16
Deaths
34
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
1
8
0
0.13
L
Camazotz
Dolbezhka
Camazotz
4
8
5
0.81
W
Xbalanque
DrDelirium13
Xbalanque
14
0
7
17.5
W
Kumbhakarna
Jkzie
Kumbhakarna
2
2
17
5.25
L
Bacchus
Lesoto
Bacchus
1
10
7
0.45
W
Ne Zha
5
5
5
1.5
W
Neith
Shine4
Neith
9
1
3
10.5
L
Discordia
Src641
Discordia
5
1
7
8.5
W
Kukulkan
espanyolee
Kukulkan
3
8
5
0.69
L
Bellona
renrin
Bellona
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,758
Damage
54,213
84,166
Taken
91,690
60,296
Mitigated
62,363
27,797
Healing
14,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,015
1,759
0
1,302
14,122
5,704
592
1,458
12,664
0
63,678
L
Camazotz
Dolbezhka
Camazotz
10,754
2,817
0
9,940
24,596
9,599
0
1,694
22,902
0
81,177
W
Xbalanque
DrDelirium13
Xbalanque
27,887
16,681
0
11,594
17,977
9,381
10,605
5,387
12,540
0
135,022
W
Kumbhakarna
Jkzie
Kumbhakarna
6,082
895
915
2,667
23,757
29,808
473
8,146
15,461
18,849
0
L
Bacchus
Lesoto
Bacchus
6,879
870
0
1,042
23,815
27,137
737
5,683
18,132
33,570
0
W
Ne Zha
5,765
1,817
0
6,095
18,166
8,637
489
2,971
15,095
0
73,550
W
Neith
Shine4
Neith
15,694
7,530
0
5,739
12,574
7,323
2,682
4,967
7,409
0
123,404
L
Discordia
Src641
Discordia
20,913
678
0
809
10,622
4,383
64
1,339
9,283
77,066
0
W
Kukulkan
espanyolee
Kukulkan
8,330
1,168
441
346
11,692
5,147
258
6,754
4,913
57,034
0
L
Bellona
renrin
Bellona
7,652
2,402
0
1,330
18,535
15,540
0
4,238
14,297
457
58,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,074
Gold Earned
53,604
688
Minions Killed
519
0
Camps Cleared
0
1,957,164
Distance Traveled
2,023,470
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,277
447
125
5
0
398,410
0
L
Camazotz
10,564
459
124
5
0
374,901
3
W
Xbalanque
14,984
651
218
9
0
427,620
3
W
Kumbhakarna
11,897
517
21
1
0
426,215
0
L
Bacchus
10,191
443
31
1
0
394,434
2
W
Ne Zha
11,953
520
106
5
0
370,421
0
W
Neith
15,779
686
226
10
0
383,902
3
L
Discordia
11,643
506
125
5
0
463,322
4
W
Kukulkan
11,461
498
117
5
0
349,006
1
L
Bellona
10,929
475
114
5
0
392,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role