Player Matchup

Janus
Janus
DefNotPillik
Janus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 33L
1,739 Elo+
Party 1
Olorun
Olorun
Dimpl3
Olorun
Level 19
God Stats
0W - 1L
1,370 SR
Queue Stats
22W - 27L
1,428 Elo+
Party 2
Thanatos
Thanatos
ElHasan
Thanatos
Level 13
God Stats
0W - 4L
1,114 SR
Queue Stats
13W - 21L
1,408 Elo+
Party 2
Chaac
Chaac
Mozey117
Chaac
Level 19
God Stats
7W - 2L
1,995 SR
Queue Stats
79W - 70L
1,739 Elo+
Party 1
Jing Wei
Jing Wei
PossesedLantern
Jing Wei
Level 17
God Stats
1W - 2L
1,537 SR
Queue Stats
3W - 10L
1,214 Elo+
Solo
Team Averages
Level 15
1,503 SR
1,506 Elo+

VS

Team Averages
Level 22
1,567 SR
1,523 Elo+
Cu Chulainn
Cu Chulainn
CroddyPoo
Cu Chulainn
Level 28
God Stats
10W - 4L
1,749 SR
Queue Stats
120W - 99L
1,586 Elo+
Solo
Anubis
Anubis
DwarfInACigar
Anubis
Level 18
God Stats
2W - 2L
1,461 SR
Queue Stats
39W - 43L
1,439 Elo+
Party 3
Izanami
Izanami
Spades95
Izanami
Level 23
God Stats
8W - 10L
1,437 SR
Queue Stats
97W - 82L
1,469 Elo+
Solo
Osiris
Osiris
Yehudda
Osiris
Level 17
God Stats
2W - 0L
1,706 SR
Queue Stats
21W - 14L
1,670 Elo+
Solo
Fenrir
Fenrir
armad1d0
Fenrir
Level 25
God Stats
25W - 22L
1,485 SR
Queue Stats
113W - 84L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 5
10,271
514
11,592
11,629
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Dimpl3
Olorun
14
0 / 7 / 7
8,013
401
3,901
10,344
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
ElHasan
Thanatos
12
2 / 8 / 3
7,958
398
2,572
14,113
4,486
Boots

Boots

+6%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Mozey117
Chaac
16
2 / 3 / 4
10,002
500
9,833
14,031
11,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
14
4 / 11 / 3
8,812
441
11,678
18,294
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CroddyPoo
Cu Chulainn
17
10 / 2 / 10
11,433
572
13,566
20,245
16,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 5 / 5
10,114
506
6,568
12,271
6,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Spades95
Izanami
17
5 / 2 / 9
11,684
584
8,959
12,022
4,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Yehudda
Osiris
18
4 / 2 / 4
11,300
565
11,908
15,144
8,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
armad1d0
Fenrir
17
9 / 3 / 9
11,134
557
9,132
14,066
5,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
13
Kills
31
32
Deaths
14
22
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CroddyPoo
Cu Chulainn
10
2
10
7.5
L
5
3
5
2.5
L
Olorun
Dimpl3
Olorun
0
7
7
0.5
W
3
5
5
1.1
L
Thanatos
ElHasan
Thanatos
2
8
3
0.44
L
Chaac
Mozey117
Chaac
2
3
4
1.33
L
Jing Wei
4
11
3
0.5
W
Izanami
Spades95
Izanami
5
2
9
4.75
W
Osiris
Yehudda
Osiris
4
2
4
3
W
Fenrir
armad1d0
Fenrir
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,576
Damage
50,133
68,411
Taken
73,748
28,585
Mitigated
41,033
17,908
Healing
32,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CroddyPoo
Cu Chulainn
13,566
2,136
0
8,548
20,245
16,233
246
3,614
16,460
4,513
60,366
L
11,592
1,023
0
1,105
11,629
3,543
276
1,547
10,082
59,041
0
L
Olorun
Dimpl3
Olorun
3,901
1,507
228
1,918
10,344
3,350
0
901
9,443
34,166
0
W
6,568
0
0
5,329
12,271
6,027
2,050
3,583
8,313
51,796
0
L
Thanatos
ElHasan
Thanatos
2,572
487
0
4,791
14,113
4,486
1,376
1,980
12,133
0
34,784
L
Chaac
Mozey117
Chaac
9,833
2,296
0
5,445
14,031
11,242
0
2,466
11,565
0
51,732
L
Jing Wei
11,678
8,405
0
4,421
18,294
5,964
2,128
1,176
17,118
0
49,431
W
Izanami
Spades95
Izanami
8,959
6,121
0
3,597
12,022
4,196
3,843
2,704
9,234
0
65,811
W
Osiris
Yehudda
Osiris
11,908
4,890
0
8,267
15,144
8,801
879
2,903
11,755
535
68,572
W
Fenrir
armad1d0
Fenrir
9,132
1,182
0
6,942
14,066
5,776
910
2,031
11,893
0
58,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,056
Gold Earned
55,665
396
Minions Killed
520
0
Camps Cleared
0
1,730,178
Distance Traveled
1,918,138
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,433
572
73
4
0
421,134
6
L
Janus
10,271
514
104
5
0
395,413
5
L
Olorun
8,013
401
52
3
0
312,340
1
W
Anubis
10,114
506
94
5
0
339,950
3
L
Thanatos
7,958
398
66
3
0
303,627
0
L
Chaac
10,002
500
100
5
0
348,108
0
L
Jing Wei
8,812
441
74
4
0
370,690
0
W
Izanami
11,684
584
137
7
0
371,480
5
W
Osiris
11,300
565
124
6
0
350,937
4
W
Fenrir
11,134
557
92
5
0
434,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role