Player Matchup

Danzaburou
Danzaburou
Eliasolof
Danzaburou
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
227W - 288L
1,753 Elo+
Solo
Bellona
Bellona
Masha201017
Bellona
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 52L
1,352 Elo+
Solo
Baba Yaga
Baba Yaga
RYalonso
Baba Yaga
Level 27
God Stats
5W - 1L
1,430 SR
Queue Stats
68W - 52L
1,714 Elo+
Party 1
Xbalanque
Xbalanque
Toxemic123
Xbalanque
Level 18
God Stats
2W - 3L
1,263 SR
Queue Stats
71W - 56L
1,640 Elo+
Party 1
Erlang Shen
Erlang Shen
chiefik
Erlang Shen
Level 29
God Stats
7W - 8L
1,636 SR
Queue Stats
90W - 95L
1,597 Elo+
Solo
Team Averages
Level 21
1,466 SR
1,611 Elo+

VS

Team Averages
Level 20
1,596 SR
1,569 Elo+
Susano
Susano
DragoGaming123
Susano
Level 6
God Stats
1W - 2L
1,290 SR
Queue Stats
4W - 4L
1,286 Elo+
Solo
Ymir
Ymir
NCK0
Ymir
Level 27
God Stats
28W - 21L
1,718 SR
Queue Stats
102W - 79L
1,616 Elo+
Solo
Scylla
Scylla
Tahira67
Scylla
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 34L
1,720 Elo+
Solo
Cthulhu
Cthulhu
kr1voruk
Cthulhu
Level 27
God Stats
4W - 4L
1,606 SR
Queue Stats
16W - 15L
1,584 Elo+
Solo
Neith
Neith
qASHURAp
Neith
Level 13
God Stats
4W - 0L
1,864 SR
Queue Stats
73W - 70L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eliasolof
Danzaburou
12
2 / 7 / 1
8,169
430
3,210
9,913
3,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Masha201017
Bellona
9
0 / 11 / 3
6,774
357
1,029
12,801
6,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
RYalonso
Baba Yaga
17
3 / 5 / 3
10,909
574
10,976
9,558
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Toxemic123
Xbalanque
13
0 / 6 / 4
8,442
444
9,887
10,678
4,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
chiefik
Erlang Shen
16
6 / 3 / 1
10,292
542
7,747
14,414
9,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
6,281
331
659
3,391
779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
NCK0
Ymir
17
5 / 3 / 11
10,700
563
8,243
17,333
20,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
Tahira67
Scylla
18
17 / 3 / 3
12,115
638
15,358
12,998
5,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
kr1voruk
Cthulhu
16
1 / 2 / 9
8,756
461
6,104
10,082
8,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
qASHURAp
Neith
17
8 / 1 / 4
10,724
564
7,230
10,083
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
11
Kills
31
32
Deaths
11
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Danzaburou
Eliasolof
Danzaburou
2
7
1
0.36
L
Bellona
Masha201017
Bellona
0
11
3
0.14
W
Ymir
NCK0
Ymir
5
3
11
3.5
L
Baba Yaga
RYalonso
Baba Yaga
3
5
3
0.9
W
Scylla
Tahira67
Scylla
17
3
3
6.17
L
Xbalanque
Toxemic123
Xbalanque
0
6
4
0.33
L
Erlang Shen
chiefik
Erlang Shen
6
3
1
2.17
W
Cthulhu
kr1voruk
Cthulhu
1
2
9
2.75
W
Neith
qASHURAp
Neith
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,849
Damage
37,594
57,364
Taken
53,887
27,529
Mitigated
38,644
7,547
Healing
15,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
659
74
0
1,336
3,391
779
0
87
3,264
0
7,776
L
Danzaburou
Eliasolof
Danzaburou
3,210
1,469
0
836
9,913
3,045
27
3,710
6,163
0
35,422
L
Bellona
Masha201017
Bellona
1,029
267
0
212
12,801
6,672
553
7,677
4,879
0
10,941
W
Ymir
NCK0
Ymir
8,243
1,575
0
3,701
17,333
20,248
398
2,495
14,579
57,475
0
L
Baba Yaga
RYalonso
Baba Yaga
10,976
459
0
1,567
9,558
3,372
431
6,023
3,313
56,780
0
W
Scylla
Tahira67
Scylla
15,358
1,633
0
3,519
12,998
5,160
2,097
4,301
8,445
70,175
0
L
Xbalanque
Toxemic123
Xbalanque
9,887
4,990
0
449
10,678
4,880
577
3,856
6,714
0
53,663
L
Erlang Shen
chiefik
Erlang Shen
7,747
4,832
0
4,483
14,414
9,560
3,088
7,512
6,590
0
75,692
W
Cthulhu
kr1voruk
Cthulhu
6,104
733
365
1,978
10,082
8,892
1,206
2,199
7,708
35,350
0
W
Neith
qASHURAp
Neith
7,230
2,407
0
5,072
10,083
3,565
2,985
1,342
8,694
0
64,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,586
Gold Earned
48,576
389
Minions Killed
427
0
Camps Cleared
0
1,588,559
Distance Traveled
1,483,959
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,281
331
24
1
0
143,396
0
L
Danzaburou
8,169
430
50
3
0
305,170
2
L
Bellona
6,774
357
24
1
0
317,671
0
W
Ymir
10,700
563
95
5
0
332,461
4
L
Baba Yaga
10,909
574
93
5
0
323,222
1
W
Scylla
12,115
638
119
6
0
351,303
2
L
Xbalanque
8,442
444
86
5
0
325,474
1
L
Erlang Shen
10,292
542
136
7
0
317,022
0
W
Cthulhu
8,756
461
54
3
0
354,030
6
W
Neith
10,724
564
135
7
0
302,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role