Player Matchup

Chaac
Chaac
Astix94
Chaac
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
187W - 179L
1,530 Elo+
Solo
Bellona
Bellona
Bobas
Bellona
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,476 Elo+
Solo
Thoth
Thoth
Jeffanie
Thoth
Level 145
God Stats
1W - 0L
1,199 SR
Queue Stats
87W - 67L
1,570 Elo+
Solo
Chang'e
Chang'e
dashedscroll
Chang'e
Level 114
God Stats
10W - 3L
1,194 SR
Queue Stats
558W - 504L
1,515 Elo+
Solo
Ullr
Ullr
mo3gza
Ullr
Level 147
God Stats
19W - 16L
1,321 SR
Queue Stats
371W - 374L
1,564 Elo+
Solo
Team Averages
Level 131
1,343 SR
1,531 Elo+

VS

Team Averages
Level 137
1,562 SR
1,568 Elo+
Persephone
Persephone
Eggzekutor311
Persephone
Level 148
God Stats
3W - 8L
1,209 SR
Queue Stats
117W - 108L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
Nyrei
Danzaburou
Level 135
God Stats
11W - 8L
2,060 SR
Queue Stats
748W - 508L
1,682 Elo+
Solo
Ymir
Ymir
adam2390
Ymir
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 129L
1,537 Elo+
Party 1
Nemesis
Nemesis
daddelito1243
Nemesis
Level 143
God Stats
4W - 10L
1,500 SR
Queue Stats
424W - 432L
1,589 Elo+
Solo
Cu Chulainn
Cu Chulainn
mart001
Cu Chulainn
Level 105
God Stats
3W - 5L
1,543 SR
Queue Stats
31W - 37L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Astix94
Chaac
15
3 / 3 / 14
11,236
489
10,988
23,714
17,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
Bobas
Bellona
20
10 / 4 / 5
13,446
585
18,133
25,194
24,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Jeffanie
Thoth
18
0 / 5 / 9
11,802
513
10,213
13,821
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
dashedscroll
Chang'e
20
12 / 2 / 9
14,213
618
14,423
20,707
9,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
mo3gza
Ullr
20
4 / 5 / 6
13,371
581
13,719
15,043
6,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Eggzekutor311
Persephone
16
0 / 6 / 3
10,372
451
7,418
11,234
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Nyrei
Danzaburou
19
3 / 4 / 4
12,086
525
15,882
19,215
8,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
16
5 / 5 / 4
11,040
480
10,336
19,464
21,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
18
6 / 7 / 3
11,619
505
13,759
19,959
12,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
mart001
Cu Chulainn
17
5 / 8 / 1
10,892
474
15,131
22,227
20,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
29
Kills
19
19
Deaths
30
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
Astix94
Chaac
3
3
14
3.33
W
Bellona
Bobas
Bellona
10
4
5
3.13
L
Persephone
Eggzekutor311
Persephone
0
6
3
0.25
W
Thoth
Jeffanie
Thoth
0
5
9
0.9
L
Danzaburou
Nyrei
Danzaburou
3
4
4
1.25
L
Ymir
5
5
4
1.4
L
Nemesis
6
7
3
1.07
W
Chang'e
dashedscroll
Chang'e
12
2
9
8.25
L
Cu Chulainn
mart001
Cu Chulainn
5
8
1
0.69
W
Ullr
mo3gza
Ullr
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,476
Damage
62,526
98,479
Taken
92,099
62,820
Mitigated
66,793
45,444
Healing
13,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Astix94
Chaac
10,988
2,253
0
11,701
23,714
17,929
179
8,861
14,778
0
34,601
W
Bellona
Bobas
Bellona
18,133
9,373
0
7,533
25,194
24,524
150
4,209
20,570
0
89,260
L
Persephone
Eggzekutor311
Persephone
7,418
1,317
0
1,415
11,234
4,166
509
4,822
6,407
79,078
0
W
Thoth
Jeffanie
Thoth
10,213
492
132
2,330
13,821
5,076
728
4,925
8,846
72,610
0
L
Danzaburou
Nyrei
Danzaburou
15,882
8,671
0
6,316
19,215
8,773
1,386
4,588
14,627
0
116,327
L
Ymir
10,336
2,426
0
1,563
19,464
21,076
165
3,559
15,905
37,651
0
L
Nemesis
13,759
7,812
0
1,470
19,959
12,277
0
6,997
12,962
0
83,325
W
Chang'e
dashedscroll
Chang'e
14,423
1,448
4,354
14,385
20,707
9,128
200
3,342
17,290
103,919
0
L
Cu Chulainn
mart001
Cu Chulainn
15,131
2,289
0
2,870
22,227
20,501
84
4,719
17,508
7,751
49,584
W
Ullr
mo3gza
Ullr
13,719
7,423
0
5,009
15,043
6,163
1,943
2,467
12,576
0
108,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,068
Gold Earned
56,009
607
Minions Killed
591
0
Camps Cleared
0
2,246,715
Distance Traveled
2,080,729
35
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,236
489
31
1
0
479,374
8
W
Bellona
13,446
585
125
5
0
435,510
4
L
Persephone
10,372
451
136
6
0
357,249
1
W
Thoth
11,802
513
131
6
0
430,970
9
L
Danzaburou
12,086
525
201
9
0
391,371
8
L
Ymir
11,040
480
35
2
0
490,141
6
L
Nemesis
11,619
505
120
5
0
435,202
2
W
Chang'e
14,213
618
156
7
0
444,937
5
L
Cu Chulainn
10,892
474
99
4
0
406,766
0
W
Ullr
13,371
581
164
7
0
455,924
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role