Player Matchup

Cernunnos
Cernunnos
HitManGod123
Cernunnos
Level 30
God Stats
36W - 33L
1,693 SR
Queue Stats
435W - 423L
1,506 Elo+
Solo
Nike
Nike
PlastiqueBag166
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,406 Elo+
Solo
Danzaburou
Danzaburou
Stratos2901
Danzaburou
Level 29
God Stats
51W - 47L
1,583 SR
Queue Stats
92W - 110L
1,389 Elo+
Solo
Nox
Nox
XxR36ULARDUDxX
Nox
Level 24
God Stats
5W - 7L
1,521 SR
Queue Stats
195W - 161L
1,637 Elo+
Solo
Ares
Ares
YungScrooge
Ares
Level 2
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 1L
1,675 Elo+
Solo
Team Averages
Level 22
1,600 SR
1,523 Elo+

VS

Team Averages
Level 21
1,370 SR
1,380 Elo+
Amaterasu
Amaterasu
CloakDZR
Amaterasu
Level 28
God Stats
9W - 10L
1,322 SR
Queue Stats
44W - 44L
1,249 Elo+
Solo
Hel
Hel
Gamer4Life3373
Hel
Level 14
God Stats
8W - 6L
1,351 SR
Queue Stats
49W - 48L
1,357 Elo+
Solo
Loki
Loki
HaraKiriSensei
Loki
Level 26
God Stats
10W - 12L
1,360 SR
Queue Stats
93W - 100L
1,369 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mizanurr
Cu Chulainn
Level 27
God Stats
10W - 10L
1,569 SR
Queue Stats
65W - 72L
1,413 Elo+
Solo
Ra
Ra
vXvBLACKOUTvXv
Ra
Level 8
God Stats
1W - 1L
1,247 SR
Queue Stats
18W - 16L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HitManGod123
Cernunnos
20
8 / 6 / 6
13,732
549
31,978
30,212
17,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 3 / 1
8,512
340
4,228
6,361
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Stratos2901
Danzaburou
17
4 / 9 / 4
11,514
461
13,580
16,267
8,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 5 / 7
14,038
562
23,111
15,102
7,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 3 / 0
7,625
305
942
5,490
2,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CloakDZR
Amaterasu
20
5 / 3 / 6
13,638
546
12,090
27,960
27,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
5 / 5 / 6
11,556
462
5,444
22,577
15,237
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 7 / 8
12,269
491
7,484
13,699
5,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Mizanurr
Cu Chulainn
20
11 / 3 / 6
13,845
554
17,904
25,887
25,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
2 / 8 / 6
13,002
520
10,703
17,662
7,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
24
Kills
26
26
Deaths
26
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CloakDZR
Amaterasu
5
3
6
2.67
W
5
5
6
1.6
W
3
7
8
1
L
Cernunnos
HitManGod123
Cernunnos
8
6
6
1.83
W
Cu Chulainn
Mizanurr
Cu Chulainn
11
3
6
4.67
L
2
3
1
0.83
L
Danzaburou
Stratos2901
Danzaburou
4
9
4
0.67
L
10
5
7
2.7
L
0
3
0
0
W
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,839
Damage
53,625
73,432
Taken
107,785
38,759
Mitigated
82,119
20,019
Healing
50,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CloakDZR
Amaterasu
12,090
5,707
0
16,044
27,960
27,751
2,973
3,824
23,982
10
74,320
W
5,444
875
8,343
11,226
22,577
15,237
1,315
6,145
16,234
29,525
0
W
7,484
1,402
0
575
13,699
5,535
806
2,298
11,267
0
72,696
L
Cernunnos
HitManGod123
Cernunnos
31,978
21,012
1
15,995
30,212
17,457
4,886
4,637
25,575
0
99,870
W
Cu Chulainn
Mizanurr
Cu Chulainn
17,904
3,875
1,441
6,108
25,887
25,933
2,263
3,916
21,928
0
69,860
L
4,228
1,352
0
1,540
6,361
3,677
94
437
5,924
0
22,824
L
Danzaburou
Stratos2901
Danzaburou
13,580
5,357
0
1,391
16,267
8,093
769
5,153
11,114
0
51,835
L
23,111
1,331
0
694
15,102
7,473
0
5,588
9,514
84,090
0
L
942
117
0
398
5,490
2,059
0
332
5,158
11,691
0
W
10,703
926
1,856
4,686
17,662
7,663
4,012
7,027
10,321
89,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,421
Gold Earned
64,310
433
Minions Killed
547
0
Camps Cleared
0
1,478,367
Distance Traveled
2,286,728
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,638
546
140
6
0
479,329
3
W
Hel
11,556
462
38
2
0
428,654
1
W
Loki
12,269
491
99
4
0
445,027
0
L
Cernunnos
13,732
549
147
6
0
372,911
5
W
Cu Chulainn
13,845
554
112
4
0
499,472
5
L
Nike
8,512
340
43
2
0
111,122
0
L
Danzaburou
11,514
461
76
3
0
383,482
0
L
Nox
14,038
562
148
6
0
420,356
2
L
Ares
7,625
305
19
1
0
190,496
1
W
Ra
13,002
520
158
6
0
434,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role