Player Matchup

Bacchus
Bacchus
NaSyEsMy_
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,382 Elo+
Solo
Olorun
Olorun
Not Hoth
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,300 Elo+
Party 2
Hachiman
Hachiman
SoldierXZL
Hachiman
Level 19
God Stats
13W - 14L
1,726 SR
Queue Stats
48W - 48L
1,508 Elo+
Solo
Neith
Neith
Stripedbest
Neith
Level 7
God Stats
7W - 3L
1,533 SR
Queue Stats
14W - 23L
1,221 Elo+
Solo
Thor
Thor
XXMADTINXX
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,300 Elo+
Party 2
Team Averages
Level 10
1,552 SR
1,342 Elo+

VS

Team Averages
Level 41
1,479 SR
1,497 Elo+
Ares
Ares
Dean_h200
Ares
Level 4
God Stats
2W - 1L
1,727 SR
Queue Stats
4W - 3L
1,629 Elo+
Party 1
Chronos
Chronos
IbrahimAckerman
Chronos
Level 145
God Stats
2W - 0L
1,423 SR
Queue Stats
10W - 7L
1,675 Elo+
Party 1
King Arthur
King Arthur
JugoDeCactus
King Arthur
Level 15
God Stats
10W - 6L
1,705 SR
Queue Stats
28W - 35L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
Sarcrilas
Baron Samedi
Level 16
God Stats
1W - 1L
1,253 SR
Queue Stats
2W - 1L
1,473 Elo+
Solo
Pele
Pele
deceptacon123
Pele
Level 27
God Stats
3W - 4L
1,287 SR
Queue Stats
19W - 21L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NaSyEsMy_
Bacchus
20
6 / 9 / 7
16,553
1,104
24,931
27,237
20,766
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Not Hoth
Olorun
16
0 / 2 / 2
11,038
736
1,020
2,747
873
Hachiman
SoldierXZL
Hachiman
20
7 / 12 / 6
15,011
1,001
30,255
23,357
11,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
3 / 13 / 7
14,564
971
12,311
27,324
11,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 2 / 2
11,307
754
2,262
3,952
1,356
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
2 / 3 / 7
13,074
872
3,409
11,888
14,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
24 / 5 / 8
19,072
1,271
40,073
23,578
10,558
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
JugoDeCactus
King Arthur
20
8 / 1 / 24
17,092
1,139
24,001
23,511
27,185
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Sarcrilas
Baron Samedi
15
0 / 1 / 1
10,802
720
477
1,087
362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 7 / 15
14,716
981
11,117
21,176
9,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
93
17
Kills
38
38
Deaths
17
24
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ares
2
3
7
1.83
W
24
5
8
5.6
W
King Arthur
JugoDeCactus
King Arthur
8
1
24
20
L
Bacchus
NaSyEsMy_
Bacchus
6
9
7
1.06
L
Olorun
Not Hoth
Olorun
0
2
2
0.5
W
Baron Samedi
Sarcrilas
Baron Samedi
0
1
1
0.5
L
Hachiman
SoldierXZL
Hachiman
7
12
6
0.83
L
3
13
7
0.5
L
1
2
2
1
W
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,779
Damage
79,077
84,617
Taken
81,240
46,723
Mitigated
62,713
3,539
Healing
15,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,409
883
0
0
11,888
14,630
0
2,595
9,055
16,282
0
W
40,073
19,095
0
6,550
23,578
10,558
0
9,220
14,074
77,880
0
W
King Arthur
JugoDeCactus
King Arthur
24,001
4,070
0
7,050
23,511
27,185
0
5,712
16,029
397
40,353
L
Bacchus
NaSyEsMy_
Bacchus
24,931
1,835
0
1,386
27,237
20,766
0
11,195
15,976
76,643
0
L
Olorun
Not Hoth
Olorun
1,020
694
54
118
2,747
873
0
1,582
1,113
3,489
0
W
Baron Samedi
Sarcrilas
Baron Samedi
477
150
0
52
1,087
362
0
73
1,014
523
0
L
Hachiman
SoldierXZL
Hachiman
30,255
19,657
0
0
23,357
11,891
0
11,251
11,680
0
51,966
L
12,311
7,728
0
1,981
27,324
11,837
0
17,140
9,934
0
32,369
L
2,262
622
0
0
3,952
1,356
0
2,057
1,769
0
4,793
W
11,117
3,659
0
1,712
21,176
9,978
0
7,251
13,647
0
34,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,473
Gold Earned
74,756
235
Minions Killed
219
12
Camps Cleared
10
892,322
Distance Traveled
973,032
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,074
872
14
1
2
140,758
0
W
Chronos
19,072
1,271
111
7
7
245,785
0
W
King Arthur
17,092
1,139
25
2
0
276,223
0
L
Bacchus
16,553
1,104
116
8
7
255,523
3
L
Olorun
11,038
736
4
0
0
56,762
0
W
Baron Samedi
10,802
720
0
0
0
41,050
2
L
Hachiman
15,011
1,001
54
4
3
252,931
0
L
Neith
14,564
971
54
4
2
225,434
0
L
Thor
11,307
754
7
0
0
101,672
1
W
Pele
14,716
981
69
5
1
269,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role