Player Matchup

Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Medellps
Nu Wa
Level 54
God Stats
0W - 2L
1,292 SR
Queue Stats
45W - 70L
1,405 Elo+
Solo
Bellona
Bellona
Ramenmaster8000
Bellona
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,716 Elo+
Solo
Artemis
Artemis
SuiCIDErrR666
Artemis
Level 123
God Stats
3W - 2L
1,838 SR
Queue Stats
70W - 73L
1,500 Elo+
Party 2
Yemoja
Yemoja
eltonbraz
Yemoja
Level 101
God Stats
5W - 6L
1,500 SR
Queue Stats
508W - 503L
1,316 Elo+
Solo
Team Averages
Level 99
1,526 SR
1,487 Elo+

VS

Team Averages
Level 110
1,562 SR
1,550 Elo+
Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Absurdkibbles02
Chang'e
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 15L
1,477 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NoSleepAnxiety
Cu Chulainn
Level 117
God Stats
8W - 3L
1,387 SR
Queue Stats
44W - 30L
1,576 Elo+
Party 1
Athena
Athena
SpuriousSnail
Athena
Level 102
God Stats
3W - 1L
1,656 SR
Queue Stats
47W - 34L
1,564 Elo+
Solo
Nu Wa
Nu Wa
iiMDirect
Nu Wa
Level 121
God Stats
15W - 5L
1,766 SR
Queue Stats
50W - 35L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
2 / 13 / 7
12,374
884
19,473
21,262
8,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Medellps
Nu Wa
19
4 / 4 / 8
13,645
975
19,482
12,947
5,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 6 / 11
12,610
901
12,077
23,731
23,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
20
6 / 3 / 6
14,393
1,028
30,048
17,639
8,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
eltonbraz
Yemoja
19
1 / 6 / 9
12,597
900
8,097
17,718
14,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
9 / 1 / 16
14,426
1,030
14,899
19,328
19,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 2 / 18
14,500
1,036
21,990
18,491
6,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
NoSleepAnxiety
Cu Chulainn
20
6 / 3 / 20
14,037
1,003
20,944
22,913
17,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 6 / 18
14,251
1,018
13,065
25,626
22,791
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
iiMDirect
Nu Wa
20
7 / 2 / 20
14,414
1,030
17,531
10,633
3,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
124
14
Kills
32
32
Deaths
14
41
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
13
7
0.42
W
Odin
 
Odin
9
1
16
17
W
6
2
18
7.5
L
Nu Wa
Medellps
Nu Wa
4
4
8
2
W
Cu Chulainn
NoSleepAnxiety
Cu Chulainn
6
3
20
5.33
L
1
6
11
1.08
W
4
6
18
2.17
L
Artemis
6
3
6
3
L
Yemoja
eltonbraz
Yemoja
1
6
9
0.92
W
Nu Wa
iiMDirect
Nu Wa
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,177
Damage
88,429
93,297
Taken
96,991
59,357
Mitigated
70,397
8,369
Healing
22,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
19,473
5,459
0
161
21,262
8,803
0
9,489
11,239
39,687
0
W
Odin
 
Odin
14,899
3,311
0
1,008
19,328
19,411
0
6,963
11,912
150
27,982
W
21,990
1,658
10,827
7,476
18,491
6,751
0
10,467
7,471
58,119
0
L
Nu Wa
Medellps
Nu Wa
19,482
3,184
164
436
12,947
5,148
0
6,426
6,182
50,775
0
W
Cu Chulainn
NoSleepAnxiety
Cu Chulainn
20,944
4,245
0
0
22,913
17,741
0
9,380
13,008
632
52,666
L
12,077
5,380
0
837
23,731
23,103
0
14,965
8,248
140
17,330
W
13,065
3,473
0
2,223
25,626
22,791
0
11,591
13,436
34,255
0
L
Artemis
30,048
15,020
0
3,543
17,639
8,001
0
11,220
6,189
0
76,836
L
Yemoja
eltonbraz
Yemoja
8,097
1,766
2,016
1,212
17,718
14,302
0
9,605
7,867
41,923
0
W
Nu Wa
iiMDirect
Nu Wa
17,531
4,497
0
1,210
10,633
3,703
0
7,040
3,294
60,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,619
Gold Earned
71,628
307
Minions Killed
293
8
Camps Cleared
7
1,245,165
Distance Traveled
1,330,973
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,374
884
49
4
3
221,485
0
W
Odin
14,426
1,030
36
3
0
279,208
0
W
Chang'e
14,500
1,036
83
6
2
286,051
0
L
Nu Wa
13,645
975
57
4
1
259,046
0
W
Cu Chulainn
14,037
1,003
45
3
3
280,176
0
L
Bellona
12,610
901
21
2
1
298,369
0
W
Athena
14,251
1,018
43
3
1
250,424
3
L
Artemis
14,393
1,028
120
9
3
254,176
0
L
Yemoja
12,597
900
60
4
0
212,089
0
W
Nu Wa
14,414
1,030
86
6
1
235,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role