Player Matchup

Cerberus
Cerberus
AmEeNx99
Cerberus
Level 6
God Stats
4W - 2L
1,704 SR
Queue Stats
122W - 99L
1,867 Elo+
Solo
Hades
Hades
ApolloN1488
Hades
Level 28
God Stats
4W - 3L
1,479 SR
Queue Stats
6W - 5L
1,435 Elo+
Solo
Chernobog
Chernobog
MaloyKotik
Chernobog
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,674 Elo+
Party 2
Bacchus
Bacchus
Slavhik
Bacchus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 59L
1,721 Elo+
Party 2
Izanami
Izanami
joji18
Izanami
Level 28
God Stats
22W - 18L
1,646 SR
Queue Stats
49W - 55L
1,500 Elo+
Solo
Team Averages
Level 24
1,566 SR
1,639 Elo+

VS

Team Averages
Level 14
1,558 SR
1,453 Elo+
King Arthur
King Arthur
Bilgehan2008
King Arthur
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 73L
1,552 Elo+
Party 1
Aphrodite
Aphrodite
Bowzuer
Aphrodite
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,580 Elo+
Party 1
Nu Wa
Nu Wa
DEMONXXXX
Nu Wa
Level 21
God Stats
11W - 8L
1,500 SR
Queue Stats
74W - 90L
1,165 Elo+
Solo
Yemoja
Yemoja
GORGO76
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,366 Elo+
Solo
Susano
Susano
快扶我起来丶我还能跑
Susano
Level 13
God Stats
10W - 8L
1,791 SR
Queue Stats
57W - 47L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AmEeNx99
Cerberus
20
8 / 0 / 30
14,516
1,210
19,207
22,823
33,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 2 / 25
14,112
1,176
25,059
15,770
10,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
MaloyKotik
Chernobog
19
8 / 5 / 27
12,756
1,063
21,661
16,937
7,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Slavhik
Bacchus
19
4 / 4 / 29
12,041
1,003
12,476
15,746
18,762
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
joji18
Izanami
20
14 / 5 / 22
14,372
1,198
28,710
15,025
6,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bilgehan2008
King Arthur
18
3 / 13 / 8
11,763
980
15,029
33,349
31,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Bowzuer
Aphrodite
17
0 / 8 / 6
10,502
875
6,440
18,878
14,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
DEMONXXXX
Nu Wa
18
7 / 5 / 4
13,197
1,100
24,831
16,770
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
GORGO76
Yemoja
18
0 / 8 / 7
11,615
968
9,084
21,723
20,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
6 / 12 / 5
12,394
1,033
24,136
25,072
10,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
46
46
Kills
16
16
Deaths
46
133
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AmEeNx99
Cerberus
8
0
30
23
W
12
2
25
12.25
L
King Arthur
Bilgehan2008
King Arthur
3
13
8
0.54
L
Aphrodite
Bowzuer
Aphrodite
0
8
6
0.38
L
Nu Wa
DEMONXXXX
Nu Wa
7
5
4
1.8
L
Yemoja
GORGO76
Yemoja
0
8
7
0.44
W
Chernobog
MaloyKotik
Chernobog
8
5
27
4.3
W
Bacchus
Slavhik
Bacchus
4
4
29
4.63
W
Izanami
joji18
Izanami
14
5
22
5
L
6
12
5
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,113
Damage
79,520
86,301
Taken
115,792
76,496
Mitigated
81,862
23,402
Healing
17,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AmEeNx99
Cerberus
19,207
1,850
0
9,429
22,823
33,748
0
11,429
11,040
54,226
0
W
25,059
2,194
1,464
4,865
15,770
10,723
0
7,828
7,867
41,861
0
L
King Arthur
Bilgehan2008
King Arthur
15,029
1,775
0
3,426
33,349
31,589
0
14,774
18,428
206
26,331
L
Aphrodite
Bowzuer
Aphrodite
6,440
1,396
3,247
5,443
18,878
14,685
0
9,899
8,929
23,636
0
L
Nu Wa
DEMONXXXX
Nu Wa
24,831
5,670
399
1,400
16,770
4,387
0
11,072
5,648
57,347
0
L
Yemoja
GORGO76
Yemoja
9,084
1,522
1,664
1,470
21,723
20,449
0
10,372
11,301
23,902
0
W
Chernobog
MaloyKotik
Chernobog
21,661
15,893
0
2,928
16,937
7,155
0
5,557
11,230
0
36,860
W
Bacchus
Slavhik
Bacchus
12,476
1,675
1,724
2,992
15,746
18,762
0
8,333
7,343
17,882
0
W
Izanami
joji18
Izanami
28,710
22,428
0
0
15,025
6,108
0
7,370
7,530
0
74,933
L
24,136
4,038
0
0
25,072
10,752
0
10,278
14,744
0
40,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,797
Gold Earned
59,471
292
Minions Killed
186
4
Camps Cleared
5
996,925
Distance Traveled
1,079,343
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,516
1,210
100
8
1
218,995
1
W
Hades
14,112
1,176
48
4
0
215,282
2
L
King Arthur
11,763
980
28
2
0
231,087
0
L
Aphrodite
10,502
875
47
4
0
204,949
1
L
Nu Wa
13,197
1,100
61
5
2
207,803
0
L
Yemoja
11,615
968
21
2
1
189,598
1
W
Chernobog
12,756
1,063
27
2
2
187,594
1
W
Bacchus
12,041
1,003
12
1
0
208,069
0
W
Izanami
14,372
1,198
105
9
1
166,985
1
L
Susano
12,394
1,033
29
2
2
245,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role