Player Matchup

Danzaburou
Danzaburou
Naraku386
Danzaburou
Level 55
God Stats
1W - 10L
1,130 SR
Queue Stats
60W - 85L
1,503 Elo+
Party 1
Bastet
Bastet
RyanWestley2425
Bastet
Level 25
God Stats
1W - 2L
1,356 SR
Queue Stats
21W - 23L
1,560 Elo+
Solo
Neith
Neith
Sportz2
Neith
Level 27
God Stats
6W - 11L
1,432 SR
Queue Stats
189W - 181L
1,497 Elo+
Party 1
Izanami
Izanami
Tr0JAnXLTr0Y17
Izanami
Level 12
God Stats
41W - 40L
1,530 SR
Queue Stats
47W - 48L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
falconfawk
Aphrodite
Level 4
God Stats
1W - 5L
1,308 SR
Queue Stats
19W - 19L
1,500 Elo+
Solo
Team Averages
Level 25
1,351 SR
1,513 Elo+

VS

Team Averages
Level 19
1,623 SR
1,485 Elo+
Tsukuyomi
Tsukuyomi
Horus VI
Tsukuyomi
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
Monthu
Izanami
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Hades
Hades
SlLVER_SOULS
Hades
Level 26
God Stats
25W - 13L
1,649 SR
Queue Stats
56W - 38L
1,591 Elo+
Party 2
Zeus
Zeus
VoteableDwarf93
Zeus
Level 24
God Stats
29W - 10L
1,728 SR
Queue Stats
49W - 32L
1,596 Elo+
Party 2
Bacchus
Bacchus
hs2809
Bacchus
Level 27
God Stats
2W - 0L
1,740 SR
Queue Stats
50W - 87L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Naraku386
Danzaburou
18
8 / 7 / 10
13,547
1,232
20,065
21,429
7,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 8 / 11
11,900
1,082
9,886
18,640
7,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Sportz2
Neith
18
8 / 9 / 6
12,787
1,162
17,382
19,650
7,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 15 / 13
11,266
1,024
14,446
27,425
10,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
falconfawk
Aphrodite
16
2 / 8 / 7
10,078
916
4,526
17,009
8,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Horus VI
Tsukuyomi
20
10 / 8 / 22
14,028
1,275
19,782
15,411
7,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Monthu
Izanami
20
23 / 2 / 20
16,770
1,525
44,415
16,498
8,236
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 3 / 22
12,683
1,153
20,485
16,513
10,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 7 / 21
11,908
1,083
11,156
10,329
4,230
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
hs2809
Bacchus
17
1 / 5 / 15
10,438
949
4,008
13,573
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
147
25
Kills
47
47
Deaths
25
47
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Horus VI
Tsukuyomi
10
8
22
2.63
W
Izanami
Monthu
Izanami
23
2
20
16.5
L
Danzaburou
Naraku386
Danzaburou
8
7
10
1.86
L
5
8
11
1.31
W
8
3
22
6.33
L
Neith
Sportz2
Neith
8
9
6
1.22
L
2
15
13
0.57
W
5
7
21
2.21
L
Aphrodite
falconfawk
Aphrodite
2
8
7
0.69
W
Bacchus
hs2809
Bacchus
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,305
Damage
99,846
104,153
Taken
72,324
42,052
Mitigated
36,592
18,445
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Horus VI
Tsukuyomi
19,782
5,515
0
1,172
15,411
7,401
0
1,912
13,499
0
47,020
W
Izanami
Monthu
Izanami
44,415
37,853
0
4,776
16,498
8,236
0
385
16,113
0
75,816
L
Danzaburou
Naraku386
Danzaburou
20,065
9,446
0
4,431
21,429
7,729
0
7,951
13,478
0
39,905
L
9,886
2,770
0
284
18,640
7,895
0
4,926
13,714
0
21,242
W
20,485
2,534
317
2,351
16,513
10,019
0
802
15,711
29,399
0
L
Neith
Sportz2
Neith
17,382
7,565
982
1,229
19,650
7,733
0
5,893
13,757
0
41,753
L
14,446
12,419
0
0
27,425
10,377
0
8,505
18,920
0
33,885
W
11,156
1,131
243
383
10,329
4,230
0
0
10,329
24,724
0
L
Aphrodite
falconfawk
Aphrodite
4,526
292
8,733
2,786
17,009
8,318
0
8,374
8,635
8,797
0
W
Bacchus
hs2809
Bacchus
4,008
417
0
144
13,573
6,706
0
1,427
12,146
7,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,578
Gold Earned
65,827
159
Minions Killed
222
6
Camps Cleared
8
923,341
Distance Traveled
914,316
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,028
1,275
58
5
1
194,502
0
W
Izanami
16,770
1,525
98
9
6
193,004
0
L
Danzaburou
13,547
1,232
41
4
0
148,678
0
L
Bastet
11,900
1,082
27
2
0
200,775
0
W
Hades
12,683
1,153
22
2
0
212,137
0
L
Neith
12,787
1,162
48
4
4
184,227
0
L
Izanami
11,266
1,024
32
3
2
174,949
0
W
Zeus
11,908
1,083
31
3
1
140,368
0
L
Aphrodite
10,078
916
11
1
0
214,712
1
W
Bacchus
10,438
949
13
1
0
174,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role