Player Matchup

Cerberus
Cerberus
MRWaffles256987
Cerberus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,573 Elo+
Solo
Ullr
Ullr
MarcelMoney
Ullr
Level 129
God Stats
41W - 50L
1,581 SR
Queue Stats
278W - 295L
1,546 Elo+
Party 2
Janus
Janus
PartNephilim
Janus
Level 63
God Stats
30W - 33L
1,512 SR
Queue Stats
166W - 148L
1,608 Elo+
Party 2
Ares
Ares
Zero_Z54
Ares
Level 112
God Stats
12W - 11L
1,367 SR
Queue Stats
325W - 294L
1,589 Elo+
Solo
Izanami
Izanami
ndb2you
Izanami
Level 153
God Stats
55W - 33L
1,687 SR
Queue Stats
335W - 299L
1,607 Elo+
Solo
Team Averages
Level 120
1,530 SR
1,584 Elo+

VS

Team Averages
Level 135
1,453 SR
1,549 Elo+
Danzaburou
Danzaburou
ACES Dmac420
Danzaburou
Level 158
God Stats
36W - 39L
1,724 SR
Queue Stats
587W - 680L
1,529 Elo+
Party 1
Ao Kuang
Ao Kuang
Annectent
Ao Kuang
Level 86
God Stats
3W - 2L
1,525 SR
Queue Stats
90W - 76L
1,487 Elo+
Party 1
Thoth
Thoth
LifeWithKobras
Thoth
Level 126
God Stats
6W - 16L
1,379 SR
Queue Stats
286W - 261L
1,555 Elo+
Solo
Ganesha
Ganesha
LokiLeLousch
Ganesha
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,547 Elo+
Party 1
Heimdallr
Heimdallr
MrGlowstick18
Heimdallr
Level 160
God Stats
3W - 8L
1,136 SR
Queue Stats
217W - 217L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
6 / 2 / 9
9,876
581
8,122
14,424
8,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 1 / 2
10,399
612
6,059
10,609
3,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
7 / 1 / 7
10,863
639
9,428
8,365
2,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
14
5 / 1 / 11
9,435
555
7,035
10,254
6,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
ndb2you
Izanami
16
5 / 4 / 7
10,033
590
9,182
12,005
5,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ACES Dmac420
Danzaburou
13
1 / 5 / 0
8,031
472
3,642
12,908
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Annectent
Ao Kuang
13
4 / 8 / 0
8,375
493
6,898
14,397
4,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 0
8,708
512
4,581
5,329
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
LokiLeLousch
Ganesha
11
0 / 8 / 3
6,924
407
5,722
13,300
4,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
MrGlowstick18
Heimdallr
16
2 / 4 / 0
9,566
563
9,869
9,649
5,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
27
Kills
8
9
Deaths
27
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ACES Dmac420
Danzaburou
1
5
0
0.2
L
Ao Kuang
Annectent
Ao Kuang
4
8
0
0.5
L
1
2
0
0.5
L
Ganesha
LokiLeLousch
Ganesha
0
8
3
0.19
W
Cerberus
6
2
9
5.25
W
4
1
2
5
L
Heimdallr
MrGlowstick18
Heimdallr
2
4
0
0.5
W
7
1
7
10.5
W
Ares
5
1
11
10.5
W
Izanami
ndb2you
Izanami
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,826
Damage
30,712
55,657
Taken
55,583
27,096
Mitigated
20,586
17,823
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ACES Dmac420
Danzaburou
3,642
1,490
0
4,301
12,908
3,622
304
3,795
9,071
0
45,444
L
Ao Kuang
Annectent
Ao Kuang
6,898
2,167
0
3,485
14,397
4,719
904
6,315
7,982
34,310
0
L
4,581
0
0
537
5,329
1,573
0
3,533
1,588
64,086
0
L
Ganesha
LokiLeLousch
Ganesha
5,722
291
0
1,108
13,300
4,777
0
8,800
4,422
29,545
0
W
Cerberus
8,122
779
0
4,171
14,424
8,742
0
4,870
9,554
29,795
0
W
6,059
2,636
0
3,716
10,609
3,615
896
763
9,846
0
69,264
L
Heimdallr
MrGlowstick18
Heimdallr
9,869
5,430
0
1,011
9,649
5,895
276
1,677
7,935
0
76,504
W
9,428
937
0
1,736
8,365
2,771
0
3,503
4,862
75,138
0
W
Ares
7,035
1,076
0
3,550
10,254
6,225
0
2,437
7,817
36,623
0
W
Izanami
ndb2you
Izanami
9,182
5,525
0
4,650
12,005
5,743
3,426
5,628
6,377
0
65,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,606
Gold Earned
41,604
510
Minions Killed
459
0
Camps Cleared
0
1,721,976
Distance Traveled
1,535,558
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,031
472
85
5
0
285,036
3
L
Ao Kuang
8,375
493
64
4
0
290,774
1
L
Thoth
8,708
512
141
8
0
332,457
8
L
Ganesha
6,924
407
22
1
0
337,927
5
W
Cerberus
9,876
581
48
3
0
362,990
4
W
Ullr
10,399
612
112
7
0
305,004
5
L
Heimdallr
9,566
563
147
9
0
289,364
6
W
Janus
10,863
639
158
9
0
380,022
5
W
Ares
9,435
555
66
4
0
388,546
1
W
Izanami
10,033
590
126
7
0
285,414
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role