Player Matchup

Medusa
Medusa
Albina7491
Medusa
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
58W - 82L
1,144 Elo+
Solo
Danzaburou
Danzaburou
H2Raccoon
Danzaburou
Level 7
God Stats
7W - 3L
1,850 SR
Queue Stats
33W - 34L
1,598 Elo+
Party 1
Athena
Athena
Ironic Things
Athena
Level 4
God Stats
2W - 4L
1,562 SR
Queue Stats
29W - 28L
1,594 Elo+
Party 1
Sol
Sol
NavarroBrabo
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,073 Elo+
Solo
Serqet
Serqet
YungKiraKami
Serqet
Level 16
God Stats
7W - 9L
1,500 SR
Queue Stats
129W - 117L
1,535 Elo+
Party 1
Team Averages
Level 12
1,582 SR
1,389 Elo+

VS

Team Averages
Level 20
1,410 SR
1,346 Elo+
Danzaburou
Danzaburou
FeasibleMedal50
Danzaburou
Level 13
God Stats
2W - 4L
1,223 SR
Queue Stats
4W - 9L
1,181 Elo+
Solo
Nemesis
Nemesis
Kidcrusher2728
Nemesis
Level 13
God Stats
5W - 9L
1,235 SR
Queue Stats
148W - 159L
1,263 Elo+
Solo
Hercules
Hercules
Rerock_Dynasty89
Hercules
Level 26
God Stats
3W - 3L
1,428 SR
Queue Stats
98W - 107L
1,481 Elo+
Solo
He Bo
He Bo
Tabellarius__
He Bo
Level 29
God Stats
3W - 2L
1,663 SR
Queue Stats
32W - 35L
1,419 Elo+
Solo
Yemoja
Yemoja
Too high Fs
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 58L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Albina7491
Medusa
20
0 / 9 / 8
13,108
819
3,179
21,867
10,382
Danzaburou
H2Raccoon
Danzaburou
20
9 / 11 / 7
16,793
1,050
33,535
22,459
11,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
3 / 4 / 7
15,363
960
11,468
25,387
29,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
0 / 5 / 3
12,110
757
1,489
11,397
4,832
Serqet
20
5 / 5 / 8
14,982
936
18,964
20,819
15,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FeasibleMedal50
Danzaburou
20
2 / 7 / 12
14,038
877
7,114
15,667
7,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
13 / 3 / 7
16,314
1,020
25,341
15,601
7,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 2 / 15
14,620
914
17,611
20,284
20,296
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
10 / 3 / 13
15,426
964
20,695
10,855
4,808
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
20
5 / 2 / 17
14,775
923
23,002
16,857
9,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
98
17
Kills
34
34
Deaths
17
33
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Medusa
Albina7491
Medusa
0
9
8
0.44
W
Danzaburou
FeasibleMedal50
Danzaburou
2
7
12
1.14
L
Danzaburou
H2Raccoon
Danzaburou
9
11
7
1.14
L
3
4
7
1.63
W
13
3
7
5.5
L
0
5
3
0.3
W
4
2
15
5.75
W
10
3
13
5.5
W
Yemoja
5
2
17
6.75
L
Serqet
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,635
Damage
93,763
101,929
Taken
79,264
72,226
Mitigated
49,047
4,727
Healing
19,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Albina7491
Medusa
3,179
1,479
0
0
21,867
10,382
0
10,227
11,640
0
15,238
W
Danzaburou
FeasibleMedal50
Danzaburou
7,114
1,937
0
1,746
15,667
7,093
0
1,271
13,577
0
29,332
L
Danzaburou
H2Raccoon
Danzaburou
33,535
21,894
0
2,565
22,459
11,951
0
9,326
13,133
0
77,273
L
11,468
4,021
0
1,101
25,387
29,637
0
10,539
14,848
28,418
0
W
25,341
13,282
0
2,248
15,601
7,811
0
2,291
12,819
0
48,149
L
1,489
551
0
1,061
11,397
4,832
0
4,597
6,800
4,901
0
W
17,611
9,162
0
6,594
20,284
20,296
0
3,254
17,030
0
27,361
W
20,695
1,185
0
1,503
10,855
4,808
0
977
9,192
44,497
0
W
Yemoja
23,002
9,338
1,590
5,391
16,857
9,039
0
5,164
11,105
50,315
0
L
Serqet
18,964
8,637
0
0
20,819
15,424
0
9,008
11,811
0
38,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,356
Gold Earned
75,173
207
Minions Killed
265
7
Camps Cleared
6
1,352,645
Distance Traveled
1,289,915
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,108
819
34
2
0
218,979
0
W
Danzaburou
14,038
877
52
3
1
205,914
0
L
Danzaburou
16,793
1,050
81
5
1
266,744
0
L
Athena
15,363
960
39
2
2
283,985
0
W
Nemesis
16,314
1,020
50
3
4
303,336
0
L
Sol
12,110
757
9
1
0
249,294
0
W
Hercules
14,620
914
24
2
0
244,605
0
W
He Bo
15,426
964
77
5
1
280,279
1
W
Yemoja
14,775
923
62
4
0
255,781
0
L
Serqet
14,982
936
44
3
4
333,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role