Player Matchup

Vamana
Vamana
King Fuegos
Vamana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,404 Elo+
Party 2
Neith
Neith
Mater Umbra
Neith
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
11W - 10L
1,505 Elo+
Party 2
Janus
Janus
Tsunitha
Janus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,719 Elo+
Party 2
Ganesha
Ganesha
V3nomcArNaGe117
Ganesha
Level 18
God Stats
7W - 1L
1,776 SR
Queue Stats
9W - 3L
1,719 Elo+
Party 2
Mercury
Mercury
Yakuomi
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,704 Elo+
Party 2
Team Averages
Level 34
1,555 SR
1,610 Elo+

VS

Team Averages
Level 15
1,400 SR
1,676 Elo+
Mercury
Mercury
MrKitten00
Mercury
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 19L
1,707 Elo+
Party 1
Anhur
Anhur
Primordial3
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,770 Elo+
Party 1
Bellona
Bellona
Reverandspade
Bellona
Level 6
God Stats
0W - 1L
1,267 SR
Queue Stats
6W - 9L
1,655 Elo+
Solo
Vamana
Vamana
TSM_LongShot26
Vamana
Level 14
God Stats
0W - 1L
1,216 SR
Queue Stats
35W - 36L
1,543 Elo+
Solo
Nu Wa
Nu Wa
Thundason
Nu Wa
Level 29
God Stats
6W - 6L
1,519 SR
Queue Stats
28W - 22L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
4 / 2 / 6
8,839
520
6,415
11,260
8,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 2 / 1
8,487
499
1,713
7,329
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Tsunitha
Janus
17
14 / 1 / 8
11,129
655
19,021
8,752
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 8
7,601
447
1,653
5,132
2,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Yakuomi
Mercury
16
9 / 2 / 6
9,912
583
7,894
10,404
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MrKitten00
Mercury
11
0 / 5 / 5
6,995
411
3,376
13,641
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 6 / 2
7,126
419
3,738
10,477
3,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
8
0 / 9 / 4
5,766
339
2,915
13,173
10,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 3 / 1
7,887
464
5,213
10,471
3,699
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Thundason
Nu Wa
10
1 / 7 / 2
6,815
401
4,036
11,641
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
29
Kills
7
7
Deaths
30
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vamana
4
2
6
3.5
W
2
2
1
1.25
L
Mercury
MrKitten00
Mercury
0
5
5
0.5
L
2
6
2
0.5
L
Bellona
0
9
4
0.22
L
4
3
1
1.5
L
Nu Wa
Thundason
Nu Wa
1
7
2
0.29
W
Janus
Tsunitha
Janus
14
1
8
18
W
0
0
8
4
W
Mercury
Yakuomi
Mercury
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,696
Damage
19,278
42,877
Taken
59,403
20,139
Mitigated
26,028
13,856
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
6,415
2,508
0
5,037
11,260
8,695
2,440
341
10,794
0
38,497
W
1,713
594
0
2,514
7,329
2,107
1,151
385
6,919
0
40,851
L
Mercury
MrKitten00
Mercury
3,376
2,025
0
3,544
13,641
4,630
0
2,605
10,818
0
34,061
L
3,738
1,291
0
610
10,477
3,529
225
4,592
5,718
0
26,727
L
Bellona
2,915
890
0
530
13,173
10,607
367
5,305
7,571
0
11,198
L
5,213
1,661
0
1,455
10,471
3,699
340
3,070
7,110
0
33,703
L
Nu Wa
Thundason
Nu Wa
4,036
690
0
1,801
11,641
3,563
56
4,415
7,037
34,047
0
W
Janus
Tsunitha
Janus
19,021
1,387
110
4,971
8,752
2,751
1,270
1,322
7,330
85,935
0
W
1,653
43
0
539
5,132
2,943
206
284
4,848
14,465
0
W
Mercury
Yakuomi
Mercury
7,894
4,624
0
685
10,404
3,643
0
1,704
8,600
0
64,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,968
Gold Earned
34,589
421
Minions Killed
246
0
Camps Cleared
0
1,674,430
Distance Traveled
1,401,782
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,839
520
73
4
0
320,274
2
W
Neith
8,487
499
89
5
0
296,604
0
L
Mercury
6,995
411
58
3
0
303,011
3
L
Anhur
7,126
419
54
3
0
267,871
0
L
Bellona
5,766
339
24
1
0
279,576
0
L
Vamana
7,887
464
47
3
0
300,715
1
L
Nu Wa
6,815
401
63
4
0
250,609
3
W
Janus
11,129
655
150
9
0
332,240
2
W
Ganesha
7,601
447
9
1
0
338,698
0
W
Mercury
9,912
583
100
6
0
386,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role