Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
PsychoticNek0
Nike
Level 30
God Stats
3W - 2L
1,380 SR
Queue Stats
12W - 9L
1,594 Elo+
Solo
Heimdallr
Heimdallr
TyeDieMan346
Heimdallr
Level 104
God Stats
4W - 4L
1,321 SR
Queue Stats
43W - 52L
1,568 Elo+
Party 2
Team Averages
Level 98
1,400 SR
1,554 Elo+

VS

Team Averages
Level 35
1,563 SR
1,568 Elo+
Merlin
Merlin
Boysinblue22
Merlin
Level 64
God Stats
9W - 3L
1,500 SR
Queue Stats
97W - 82L
1,603 Elo+
Party 1
Khepri
Khepri
MoD_Wolf_1st
Khepri
Level 27
God Stats
22W - 19L
1,690 SR
Queue Stats
208W - 247L
1,387 Elo+
Solo
Apollo
Apollo
jakepittman11
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 2 / 7
7,060
706
4,655
5,020
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 7
7,650
765
6,222
6,339
3,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
TyeDieMan346
Heimdallr
12
7 / 2 / 4
8,471
847
8,118
6,130
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 4 / 3
7,040
704
4,718
5,269
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
9
2 / 3 / 3
7,046
705
2,974
9,329
7,029
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 4 / 2
8,040
804
3,516
7,654
2,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
10
Kills
7
7
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
2
7
1.75
L
Merlin
1
4
3
0.63
L
Khepri
2
3
3
1.17
W
3
3
7
2.17
W
Heimdallr
TyeDieMan346
Heimdallr
7
2
4
4.5
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,995
Damage
11,208
17,489
Taken
22,252
6,889
Mitigated
11,523
1,297
Healing
1,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,655
358
0
227
5,020
1,219
0
1,537
3,333
29,544
0
L
Merlin
4,718
431
0
521
5,269
1,938
0
712
4,462
24,709
0
L
Khepri
2,974
499
0
0
9,329
7,029
42
2,059
6,919
6,556
0
W
6,222
940
0
350
6,339
3,534
1,316
2,618
3,523
0
13,886
W
Heimdallr
TyeDieMan346
Heimdallr
8,118
4,513
0
720
6,130
2,136
1,657
2,964
2,890
0
38,339
L
3,516
2,278
0
707
7,654
2,556
324
1,537
5,755
0
17,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,181
Gold Earned
22,126
120
Minions Killed
86
0
Camps Cleared
0
550,667
Distance Traveled
535,051
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,060
706
58
6
0
183,872
1
L
Merlin
7,040
704
41
4
0
147,760
0
L
Khepri
7,046
705
19
2
0
184,781
1
W
Nike
7,650
765
13
1
0
192,028
2
W
Heimdallr
8,471
847
49
5
0
174,767
4
L
Apollo
8,040
804
26
3
0
202,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role