Player Matchup

Jing Wei
Jing Wei
lemonape
Jing Wei
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 53L
1,505 Elo+
Solo
Fenrir
Fenrir
伊壁鸠鲁
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,284 Elo+
Party 1
Merlin
Merlin
豆奶丁丁
Merlin
Level 14
God Stats
1W - 3L
1,346 SR
Queue Stats
9W - 16L
1,284 Elo+
Party 1
Team Averages
Level 15
1,449 SR
1,358 Elo+

VS

Team Averages
Level 112
1,624 SR
1,493 Elo+
Sol
Sol
GamerBricKCz
Sol
Level 83
God Stats
6W - 3L
1,668 SR
Queue Stats
100W - 107L
1,448 Elo+
Party 2
Xbalanque
Xbalanque
Mazemade
Xbalanque
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Prussofil
Jormungandr
Level 129
God Stats
6W - 8L
1,703 SR
Queue Stats
218W - 296L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
lemonape
Jing Wei
12
1 / 5 / 3
9,447
590
5,435
10,168
3,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
4 / 4 / 3
10,240
640
6,725
10,813
6,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
13
1 / 4 / 5
9,513
595
8,213
7,814
2,486
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
10,443
653
9,483
7,890
2,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Mazemade
Xbalanque
15
4 / 3 / 7
10,812
676
9,388
15,221
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Prussofil
Jormungandr
14
6 / 3 / 5
11,363
710
5,146
11,894
11,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
6
Kills
13
13
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Xbalanque
Mazemade
Xbalanque
4
3
7
2.5
W
Jormungandr
Prussofil
Jormungandr
6
3
5
2.83
L
Jing Wei
lemonape
Jing Wei
1
5
3
0.5
L
Fenrir
4
4
3
1.38
L
Merlin
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,373
Damage
24,017
28,795
Taken
35,005
12,156
Mitigated
19,624
1,904
Healing
14,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,483
1,347
0
4,500
7,890
2,482
854
2,267
5,623
41,825
0
W
Xbalanque
Mazemade
Xbalanque
9,388
1,675
0
7,491
15,221
5,556
908
3,189
12,032
0
54,143
W
Jormungandr
Prussofil
Jormungandr
5,146
464
891
1,649
11,894
11,586
406
3,090
8,804
47,928
0
L
Jing Wei
lemonape
Jing Wei
5,435
4,091
0
350
10,168
3,385
0
5,305
4,863
0
26,926
L
Fenrir
6,725
816
0
460
10,813
6,285
0
5,561
5,252
0
26,671
L
Merlin
8,213
191
0
1,094
7,814
2,486
0
3,807
4,007
40,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,200
Gold Earned
32,618
149
Minions Killed
211
0
Camps Cleared
0
831,045
Distance Traveled
826,865
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,443
653
55
3
0
290,364
0
W
Xbalanque
10,812
676
80
5
0
282,373
3
W
Jormungandr
11,363
710
76
5
0
254,128
3
L
Jing Wei
9,447
590
70
4
0
270,506
4
L
Fenrir
10,240
640
23
1
0
294,174
3
L
Merlin
9,513
595
56
4
0
266,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role