Player Matchup

Ra
Ra
COA Blitzkrieg
Ra
Level 28
God Stats
5W - 3L
1,791 SR
Queue Stats
10W - 8L
1,464 Elo+
Party 1
Khepri
Khepri
LittleHekapoo
Khepri
Level 128
God Stats
35W - 34L
1,500 SR
Queue Stats
218W - 224L
1,513 Elo+
Party 1
Susano
Susano
MUAxOTAKU
Susano
Level 27
God Stats
5W - 6L
1,331 SR
Queue Stats
150W - 141L
1,472 Elo+
Solo
Team Averages
Level 61
1,541 SR
1,483 Elo+

VS

Team Averages
Level 21
1,492 SR
1,321 Elo+
Mercury
Mercury
BreathaSativa98
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 158L
1,330 Elo+
Solo
Cthulhu
Cthulhu
Mifrok
Cthulhu
Level 29
God Stats
0W - 2L
1,264 SR
Queue Stats
44W - 59L
1,329 Elo+
Solo
Merlin
Merlin
astroflame
Merlin
Level 6
God Stats
0W - 1L
1,713 SR
Queue Stats
2W - 5L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 8
12,770
709
14,473
14,467
8,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 3 / 7
13,405
745
9,307
17,066
21,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Susano
MUAxOTAKU
Susano
16
5 / 2 / 5
12,716
706
12,871
11,547
6,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 2
12,167
676
15,472
17,884
6,100
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Mifrok
Cthulhu
14
3 / 6 / 6
11,272
626
13,132
20,892
16,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
astroflame
Merlin
12
0 / 3 / 2
9,650
536
2,391
7,843
3,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
16
Kills
10
10
Deaths
16
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
7
7
2
1.14
W
5
5
8
1.8
W
6
3
7
3.17
W
Susano
MUAxOTAKU
Susano
5
2
5
3.75
L
Cthulhu
Mifrok
Cthulhu
3
6
6
1
L
Merlin
astroflame
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,651
Damage
30,995
43,080
Taken
46,619
36,687
Mitigated
26,050
13,854
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,472
10,071
0
2,155
17,884
6,100
0
5,167
12,717
238
43,567
W
14,473
421
2,300
5,844
14,467
8,751
754
7,548
6,544
58,053
0
W
9,307
900
237
2,662
17,066
21,319
884
4,371
12,387
27,350
0
W
Susano
MUAxOTAKU
Susano
12,871
3,607
0
2,811
11,547
6,617
321
3,054
8,347
0
63,930
L
Cthulhu
Mifrok
Cthulhu
13,132
1,900
330
5,168
20,892
16,284
0
14,671
6,221
36,238
0
L
Merlin
astroflame
Merlin
2,391
200
0
717
7,843
3,666
0
4,018
3,825
24,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,891
Gold Earned
33,089
195
Minions Killed
119
0
Camps Cleared
0
1,039,551
Distance Traveled
921,364
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,167
676
49
3
0
366,647
2
W
Ra
12,770
709
91
5
0
341,584
0
W
Khepri
13,405
745
26
1
0
334,775
0
W
Susano
12,716
706
78
4
0
363,192
9
L
Cthulhu
11,272
626
44
2
0
290,614
1
L
Merlin
9,650
536
26
1
0
264,103
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role