Player Matchup

Merlin
Merlin
JenBohson
Merlin
Level 96
God Stats
5W - 6L
1,467 SR
Queue Stats
210W - 208L
1,410 Elo+
Party 1
Vamana
Vamana
QFASIANMF
Vamana
Level 28
God Stats
14W - 3L
1,674 SR
Queue Stats
67W - 38L
1,696 Elo+
Solo
Cupid
Cupid
SquirtSmite
Cupid
Level 5
God Stats
3W - 4L
1,806 SR
Queue Stats
19W - 15L
1,519 Elo+
Party 1
Arachne
Arachne
geran2020
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,493 Elo+
Solo
Bacchus
Bacchus
悲伤的时之沙
Bacchus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,456 Elo+
Solo
Team Averages
Level 32
1,589 SR
1,515 Elo+

VS

Team Averages
Level 21
1,567 SR
1,467 Elo+
Scylla
Scylla
CARlNl
Scylla
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
43W - 59L
1,469 Elo+
Solo
Ymir
Ymir
Goldenixprimexi
Ymir
Level 29
God Stats
6W - 2L
1,936 SR
Queue Stats
47W - 38L
1,479 Elo+
Solo
Mulan
Mulan
PrimordialBoop
Mulan
Level 26
God Stats
6W - 14L
1,401 SR
Queue Stats
86W - 115L
1,219 Elo+
Solo
Chernobog
Chernobog
mutequietus
Chernobog
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 57L
1,667 Elo+
Solo
Nemesis
Nemesis
李二大爷
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JenBohson
Merlin
16
8 / 0 / 3
9,852
616
6,433
4,496
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
QFASIANMF
Vamana
16
8 / 0 / 1
9,705
607
13,056
8,444
5,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 2 / 7
7,607
475
9,041
7,657
2,013
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
geran2020
Arachne
16
7 / 1 / 3
9,353
585
5,773
10,587
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 3 / 7
7,645
478
3,582
8,012
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CARlNl
Scylla
14
1 / 4 / 1
7,775
486
2,565
6,674
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 4 / 3
7,244
453
4,396
10,191
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 5 / 0
6,858
429
2,783
12,815
10,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
mutequietus
Chernobog
11
2 / 4 / 4
7,079
442
6,682
9,568
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
李二大爷
Nemesis
9
0 / 10 / 1
5,884
368
1,572
11,921
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
27
Kills
6
6
Deaths
27
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
CARlNl
Scylla
1
4
1
0.38
L
3
4
3
1.13
W
Merlin
JenBohson
Merlin
8
0
3
9.5
L
0
5
0
0
W
Vamana
QFASIANMF
Vamana
8
0
1
8.5
W
3
2
7
3.25
W
Arachne
geran2020
Arachne
7
1
3
8.5
L
Chernobog
mutequietus
Chernobog
2
4
4
1
W
1
3
7
1.5
L
Nemesis
李二大爷
Nemesis
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,885
Damage
17,998
39,196
Taken
51,169
19,947
Mitigated
24,445
15,290
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CARlNl
Scylla
2,565
95
0
906
6,674
1,915
0
2,081
4,437
47,055
0
L
4,396
457
672
1,964
10,191
5,789
31
1,757
8,385
10,390
0
W
Merlin
JenBohson
Merlin
6,433
61
0
933
4,496
1,603
455
971
3,441
56,161
0
L
2,783
147
0
4,982
12,815
10,473
0
0
12,240
0
33,317
W
Vamana
QFASIANMF
Vamana
13,056
5,481
0
3,697
8,444
5,728
150
0
8,119
0
57,437
W
9,041
5,319
162
3,350
7,657
2,013
2,095
2,314
5,301
0
39,516
W
Arachne
geran2020
Arachne
5,773
4,742
0
6,338
10,587
4,818
0
1,000
9,583
0
69,277
L
Chernobog
mutequietus
Chernobog
6,682
4,145
0
2,485
9,568
3,002
36
3,928
5,474
0
47,607
W
3,582
466
0
810
8,012
5,785
665
2,510
5,466
14,429
0
L
Nemesis
李二大爷
Nemesis
1,572
729
0
1,373
11,921
3,266
47
1,830
9,940
0
19,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,162
Gold Earned
34,840
443
Minions Killed
324
0
Camps Cleared
0
1,511,294
Distance Traveled
1,453,035
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,775
486
107
7
0
289,225
8
L
Ymir
7,244
453
15
1
0
299,762
9
W
Merlin
9,852
616
125
8
0
315,493
1
L
Mulan
6,858
429
77
5
0
290,845
6
W
Vamana
9,705
607
104
7
0
321,564
5
W
Cupid
7,607
475
76
5
0
259,730
1
W
Arachne
9,353
585
109
7
0
343,772
5
L
Chernobog
7,079
442
89
6
0
282,447
5
W
Bacchus
7,645
478
29
2
0
270,735
8
L
Nemesis
5,884
368
36
2
0
290,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role