Player Matchup

Jing Wei
Jing Wei
DexterAng
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,086 Elo+
Party 1
King Arthur
King Arthur
FruityNips
King Arthur
Level 14
God Stats
6W - 7L
1,673 SR
Queue Stats
921W - 1,021L
1,276 Elo+
Solo
Ra
Ra
darkrobin28
Ra
Level 17
God Stats
6W - 3L
1,270 SR
Queue Stats
13W - 8L
1,293 Elo+
Solo
Hachiman
Hachiman
dukeiwnl
Hachiman
Level 17
God Stats
6W - 7L
1,350 SR
Queue Stats
15W - 19L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
夜语声烦
Sun Wukong
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 4L
1,052 Elo+
Party 1
Team Averages
Level 11
1,459 SR
1,214 Elo+

VS

Team Averages
Level 11
1,386 SR
1,355 Elo+
Chiron
Chiron
DeadlyKitKat
Chiron
Level 8
God Stats
11W - 9L
1,406 SR
Queue Stats
12W - 14L
1,325 Elo+
Solo
Thanatos
Thanatos
DocFelonious
Thanatos
Level 21
God Stats
25W - 40L
1,289 SR
Queue Stats
26W - 42L
1,327 Elo+
Solo
Bacchus
Bacchus
NormanStorm
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Ullr
Ullr
ThorinBear
Ullr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
飞飞o大魔王
Hachiman
Level 5
God Stats
0W - 2L
1,238 SR
Queue Stats
4W - 4L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DexterAng
Jing Wei
19
6 / 5 / 28
11,411
1,141
11,647
9,853
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
FruityNips
King Arthur
17
5 / 5 / 21
10,730
1,073
11,476
16,990
23,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 2 / 24
11,787
1,179
14,860
4,790
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
dukeiwnl
Hachiman
19
19 / 3 / 16
14,650
1,465
43,843
16,888
7,049
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
夜语声烦
Sun Wukong
17
3 / 1 / 21
11,055
1,106
10,729
11,782
7,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
6 / 5 / 9
12,894
1,289
22,786
27,654
11,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
DocFelonious
Thanatos
16
2 / 7 / 5
9,881
988
9,376
19,917
7,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
NormanStorm
Bacchus
14
0 / 5 / 5
8,901
890
1,072
7,787
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
0 / 13 / 6
9,413
941
841
23,610
9,133
17
8 / 9 / 4
12,314
1,231
17,100
22,481
8,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
45
39
Kills
16
16
Deaths
39
110
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chiron
6
5
9
2.1
W
Jing Wei
DexterAng
Jing Wei
6
5
28
4
L
Thanatos
DocFelonious
Thanatos
2
7
5
0.64
W
King Arthur
FruityNips
King Arthur
5
5
21
3.1
L
Bacchus
NormanStorm
Bacchus
0
5
5
0.5
L
0
13
6
0.23
W
6
2
24
9
W
Hachiman
dukeiwnl
Hachiman
19
3
16
9
W
Sun Wukong
夜语声烦
Sun Wukong
3
1
21
13.5
L
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,555
Damage
51,175
60,303
Taken
101,449
44,097
Mitigated
40,127
18,782
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
22,786
12,094
941
4,299
27,654
11,181
0
4,687
22,717
0
60,722
W
Jing Wei
DexterAng
Jing Wei
11,647
10,127
0
1,344
9,853
4,031
0
0
9,853
0
18,565
L
Thanatos
DocFelonious
Thanatos
9,376
1,587
0
3,222
19,917
7,715
0
2,770
16,823
0
16,137
W
King Arthur
FruityNips
King Arthur
11,476
3,051
0
3,282
16,990
23,205
0
95
16,895
0
20,308
L
Bacchus
NormanStorm
Bacchus
1,072
342
0
315
7,787
3,648
0
816
6,799
4,841
0
L
841
478
0
0
23,610
9,133
0
3,178
20,107
0
2,119
W
14,860
789
1,279
991
4,790
1,842
0
467
4,323
42,715
0
W
Hachiman
dukeiwnl
Hachiman
43,843
34,187
0
8,649
16,888
7,049
0
435
16,453
0
56,185
W
Sun Wukong
夜语声烦
Sun Wukong
10,729
1,763
0
3,237
11,782
7,970
0
75
10,872
0
43,362
L
17,100
13,474
0
1,794
22,481
8,450
0
3,409
18,897
0
39,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,633
Gold Earned
53,403
214
Minions Killed
150
5
Camps Cleared
1
923,071
Distance Traveled
754,864
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,894
1,289
90
9
1
178,248
2
W
Jing Wei
11,411
1,141
12
1
0
192,852
0
L
Thanatos
9,881
988
17
2
0
203,094
0
W
King Arthur
10,730
1,073
15
2
0
156,139
0
L
Bacchus
8,901
890
6
1
0
64,626
1
L
Ullr
9,413
941
1
0
0
150,095
0
W
Ra
11,787
1,179
67
7
4
188,069
0
W
Hachiman
14,650
1,465
35
4
1
153,739
0
W
Sun Wukong
11,055
1,106
85
9
0
232,272
0
L
Hachiman
12,314
1,231
36
4
0
158,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role