Player Matchup

Heimdallr
Heimdallr
Silver III
 
Heimdallr
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold II
 
Sobek
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Gold II
Almightyjdp
Anhur
Gold II
Level 155
God Stats
7W - 4L
1,615 SR
Queue Stats
260W - 193L
1,689 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,538 SR
1,563 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 154
1,610 SR
1,535 MMR
Artemis
Artemis
Silver I
BeastlyKiller916
Artemis
Silver I
Level 143
God Stats
5W - 2L
1,742 SR
Queue Stats
6W - 6L
1,523 MMR
Party 1
Apollo
Apollo
Gold V
ManOfTheYearr
Apollo
Gold V
Level 160
God Stats
0W - 2L
1,566 SR
Queue Stats
16W - 14L
1,570 MMR
Party 1
Khepri
Khepri
Silver I
haya_busa3
Khepri
Silver I
Level 159
God Stats
0W - 1L
1,521 SR
Queue Stats
10W - 8L
1,513 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
5 / 1 / 7
8,689
790
8,810
9,578
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
 
Sobek
11
1 / 3 / 11
7,954
723
3,797
10,438
7,790
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
9 / 0 / 5
9,604
873
12,169
7,211
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AchillesScyllaCthulhuAphroditeGuan Yu

VS

Bans
HelPersephoneVulcanThothAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,222
657
8,946
7,923
2,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 4 / 1
7,877
716
6,300
12,862
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
haya_busa3
Khepri
9
0 / 6 / 4
6,864
624
5,399
9,796
8,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
4
4
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
1
7
8.5
W
Sobek
 
Sobek
1
3
11
2.17
W
9
0
5
11.5
L
1
5
2
0.4
L
3
4
1
0.88
L
Khepri
haya_busa3
Khepri
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,776
Damage
20,645
27,227
Taken
30,581
15,520
Mitigated
13,882
9,415
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,810
5,108
0
2,355
9,578
5,303
1,410
2,271
7,307
0
49,050
W
Sobek
 
Sobek
3,797
320
473
3,019
10,438
7,790
186
2,779
7,659
9,384
0
W
12,169
5,636
0
3,568
7,211
2,427
1,685
979
6,232
0
44,607
L
8,946
4,353
0
1,363
7,923
2,016
331
914
7,009
0
23,506
L
6,300
3,733
0
4,062
12,862
3,406
258
1,545
11,317
0
34,745
L
Khepri
haya_busa3
Khepri
5,399
316
1,038
1,053
9,796
8,460
0
1,386
8,410
15,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,247
Gold Earned
21,963
144
Minions Killed
108
0
Camps Cleared
0
587,838
Distance Traveled
596,728
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,689
790
72
7
0
188,168
3
W
Sobek
7,954
723
8
1
0
205,402
0
W
Anhur
9,604
873
64
6
0
194,268
0
L
Artemis
7,222
657
32
3
0
165,619
2
L
Apollo
7,877
716
56
5
0
207,330
1
L
Khepri
6,864
624
20
2
0
223,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role