Player Matchup

Ymir
Ymir
Idkmanwow
Ymir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,430 Elo+
Solo
Aphrodite
Aphrodite
Katea10
Aphrodite
Level 47
God Stats
14W - 15L
1,730 SR
Queue Stats
76W - 54L
1,683 Elo+
Solo
Da Ji
Da Ji
Tranqie
Da Ji
Level 137
God Stats
25W - 12L
1,813 SR
Queue Stats
98W - 73L
1,748 Elo+
Party 3
Kukulkan
Kukulkan
sleepytvv
Kukulkan
Level 13
God Stats
14W - 7L
1,836 SR
Queue Stats
16W - 8L
1,771 Elo+
Party 3
Izanami
Izanami
unfinite
Izanami
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 69
1,676 SR
1,626 Elo+

VS

Team Averages
Level 63
1,360 SR
1,521 Elo+
King Arthur
King Arthur
Akhiakhiakhi
King Arthur
Level 21
God Stats
32W - 35L
1,299 SR
Queue Stats
107W - 108L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
BabyAmy
Nu Wa
Level 18
God Stats
29W - 18L
1,546 SR
Queue Stats
193W - 173L
1,607 Elo+
Party 2
The Morrigan
The Morrigan
BigWeenieCaprini
The Morrigan
Level 45
God Stats
5W - 9L
1,500 SR
Queue Stats
580W - 505L
1,658 Elo+
Party 2
Nemesis
Nemesis
Dragonlord455
Nemesis
Level 119
God Stats
2W - 3L
1,234 SR
Queue Stats
106W - 107L
1,458 Elo+
Solo
Scylla
Scylla
co5neeks
Scylla
Level 114
God Stats
13W - 26L
1,220 SR
Queue Stats
1,023W - 1,039L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
3 / 8 / 16
16,254
1,084
11,967
33,751
40,166
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
Katea10
Aphrodite
20
1 / 7 / 14
13,714
914
9,777
25,114
24,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Tranqie
Da Ji
20
21 / 6 / 5
18,658
1,244
31,401
21,149
8,450
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
sleepytvv
Kukulkan
20
1 / 7 / 12
13,403
894
13,827
18,151
5,733
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
unfinite
Izanami
20
2 / 7 / 18
14,126
942
19,449
20,586
9,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akhiakhiakhi
King Arthur
20
4 / 4 / 17
14,544
970
10,557
17,944
11,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
BabyAmy
Nu Wa
20
5 / 7 / 25
15,254
1,017
24,931
14,054
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
BigWeenieCaprini
The Morrigan
20
9 / 4 / 19
16,272
1,085
24,354
14,543
6,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
20
11 / 8 / 17
16,568
1,105
19,768
26,642
13,277
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
co5neeks
Scylla
20
6 / 5 / 16
14,980
999
33,626
17,097
4,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
129
28
Kills
35
35
Deaths
28
65
Assists
94
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Akhiakhiakhi
King Arthur
4
4
17
3.13
W
Nu Wa
BabyAmy
Nu Wa
5
7
25
2.5
W
The Morrigan
BigWeenieCaprini
The Morrigan
9
4
19
4.63
W
Nemesis
11
8
17
2.44
L
Ymir
3
8
16
1.38
L
Aphrodite
Katea10
Aphrodite
1
7
14
1.14
L
Da Ji
Tranqie
Da Ji
21
6
5
3.92
W
Scylla
co5neeks
Scylla
6
5
16
2.8
L
Kukulkan
sleepytvv
Kukulkan
1
7
12
1
L
Izanami
unfinite
Izanami
2
7
18
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,421
Damage
113,236
118,751
Taken
90,280
88,590
Mitigated
40,763
29,147
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Akhiakhiakhi
King Arthur
10,557
197
0
0
17,944
11,158
0
11,194
6,750
0
27,056
W
Nu Wa
BabyAmy
Nu Wa
24,931
5,532
0
442
14,054
4,518
0
2,905
11,149
46,810
0
W
The Morrigan
BigWeenieCaprini
The Morrigan
24,354
1,570
0
0
14,543
6,897
0
5,881
8,662
56,149
0
W
Nemesis
19,768
10,983
0
7,746
26,642
13,277
0
9,814
16,828
0
41,718
L
Ymir
11,967
2,070
0
1,715
33,751
40,166
0
22,879
10,380
68,869
0
L
Aphrodite
Katea10
Aphrodite
9,777
295
10,832
12,894
25,114
24,755
0
19,123
5,638
39,451
0
L
Da Ji
Tranqie
Da Ji
31,401
10,068
0
1,168
21,149
8,450
0
15,039
5,838
0
47,151
W
Scylla
co5neeks
Scylla
33,626
187
679
633
17,097
4,913
0
5,777
11,320
70,805
0
L
Kukulkan
sleepytvv
Kukulkan
13,827
1,199
0
313
18,151
5,733
0
13,527
4,343
40,989
0
L
Izanami
unfinite
Izanami
19,449
13,018
741
1,484
20,586
9,486
0
11,196
9,253
0
58,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,155
Gold Earned
77,618
343
Minions Killed
310
8
Camps Cleared
11
1,435,773
Distance Traveled
1,465,616
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,544
970
43
3
2
271,323
0
W
Nu Wa
15,254
1,017
56
4
0
265,869
1
W
The Morrigan
16,272
1,085
79
5
1
298,614
0
W
Nemesis
16,568
1,105
50
3
8
338,199
3
L
Ymir
16,254
1,084
104
7
1
271,019
0
L
Aphrodite
13,714
914
72
5
1
320,341
0
L
Da Ji
18,658
1,244
29
2
1
294,477
1
W
Scylla
14,980
999
82
5
0
291,611
0
L
Kukulkan
13,403
894
69
5
1
278,985
0
L
Izanami
14,126
942
69
5
4
270,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role