Player Matchup

Ao Kuang
Ao Kuang
Batosh
Ao Kuang
Level 106
God Stats
1W - 5L
1,500 SR
Queue Stats
85W - 87L
1,410 Elo+
Solo
Freya
Freya
EnforcerMD
Freya
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 202L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
JanndosAbricos
Sylvanus
Level 80
God Stats
3W - 2L
1,305 SR
Queue Stats
224W - 213L
1,490 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ShadowKlll
Ah Muzen Cab
Level 148
God Stats
2W - 2L
1,733 SR
Queue Stats
139W - 127L
1,472 Elo+
Party 1
Osiris
Osiris
dutzuuu
Osiris
Level 65
God Stats
11W - 9L
1,570 SR
Queue Stats
131W - 144L
1,517 Elo+
Party 1
Team Averages
Level 92
1,522 SR
1,481 Elo+

VS

Team Averages
Level 70
1,516 SR
1,515 Elo+
Baron Samedi
Baron Samedi
Animehnikk
Baron Samedi
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 66L
1,468 Elo+
Solo
Mercury
Mercury
Bronoss
Mercury
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,559 Elo+
Solo
Neith
Neith
ljardine
Neith
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
sukartikuno
Ares
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
szajbaTHC
Thanatos
Level 66
God Stats
151W - 165L
1,582 SR
Queue Stats
446W - 482L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Batosh
Ao Kuang
18
7 / 7 / 5
12,017
522
7,187
21,803
8,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
17
3 / 8 / 9
10,941
476
11,638
17,781
6,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
17
6 / 4 / 14
11,259
490
12,417
16,830
16,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
ShadowKlll
Ah Muzen Cab
20
10 / 4 / 13
13,629
593
26,437
14,495
6,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
dutzuuu
Osiris
20
6 / 3 / 11
13,561
590
14,292
15,147
17,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Animehnikk
Baron Samedi
20
10 / 6 / 7
13,445
585
21,802
20,459
10,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Bronoss
Mercury
19
2 / 5 / 2
10,847
472
6,169
15,445
6,657
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
ljardine
Neith
17
2 / 7 / 5
11,000
478
7,225
15,139
5,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 7 / 11
10,079
438
11,098
25,786
22,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
szajbaTHC
Thanatos
18
10 / 7 / 4
11,918
518
9,531
18,328
7,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
55
32
Kills
26
26
Deaths
32
52
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Animehnikk
Baron Samedi
10
6
7
2.25
W
Ao Kuang
Batosh
Ao Kuang
7
7
5
1.36
L
Mercury
Bronoss
Mercury
2
5
2
0.6
W
Freya
3
8
9
0.94
W
Sylvanus
6
4
14
3.25
W
Ah Muzen Cab
ShadowKlll
Ah Muzen Cab
10
4
13
4.13
W
Osiris
dutzuuu
Osiris
6
3
11
3.83
L
Neith
ljardine
Neith
2
7
5
0.64
L
2
7
11
1.07
L
Thanatos
szajbaTHC
Thanatos
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,971
Damage
55,825
86,056
Taken
95,157
55,158
Mitigated
52,626
29,585
Healing
35,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Animehnikk
Baron Samedi
21,802
2,071
2,654
7,168
20,459
10,861
542
9,933
10,526
86,651
0
W
Ao Kuang
Batosh
Ao Kuang
7,187
1,368
0
10,159
21,803
8,902
0
8,593
13,210
62,096
0
L
Mercury
Bronoss
Mercury
6,169
2,416
0
4,614
15,445
6,657
1,369
2,921
12,524
0
63,539
W
Freya
11,638
4,296
0
6,365
17,781
6,069
1,142
8,685
9,096
64,413
0
W
Sylvanus
12,417
4,431
2,004
4,043
16,830
16,304
590
7,508
9,080
37,991
7,250
W
Ah Muzen Cab
ShadowKlll
Ah Muzen Cab
26,437
12,208
0
4,033
14,495
6,349
4,792
3,444
11,051
0
106,431
W
Osiris
dutzuuu
Osiris
14,292
4,331
0
2,981
15,147
17,534
173
4,670
10,477
8,824
74,600
L
Neith
ljardine
Neith
7,225
3,673
0
4,290
15,139
5,746
0
3,638
11,501
0
69,529
L
11,098
670
458
3,385
25,786
22,179
0
10,339
15,447
35,888
0
L
Thanatos
szajbaTHC
Thanatos
9,531
4,686
95
13,168
18,328
7,183
25
5,390
12,938
0
71,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,407
Gold Earned
57,289
551
Minions Killed
579
0
Camps Cleared
0
2,008,613
Distance Traveled
1,978,907
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,445
585
133
6
0
362,612
1
W
Ao Kuang
12,017
522
90
4
0
389,639
1
L
Mercury
10,847
472
121
5
0
441,828
3
W
Freya
10,941
476
78
3
0
382,004
2
W
Sylvanus
11,259
490
64
3
0
365,904
5
W
Ah Muzen Cab
13,629
593
157
7
0
397,938
6
W
Osiris
13,561
590
162
7
0
473,128
1
L
Neith
11,000
478
175
8
0
364,495
5
L
Ares
10,079
438
38
2
0
410,506
8
L
Thanatos
11,918
518
112
5
0
399,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role