Player Matchup

Nox
Nox
Albina7491
Nox
Level 18
God Stats
5W - 6L
1,680 SR
Queue Stats
58W - 82L
1,151 Elo+
Solo
Cthulhu
Cthulhu
EazymoneyJake
Cthulhu
Level 12
God Stats
5W - 2L
1,618 SR
Queue Stats
12W - 23L
1,309 Elo+
Solo
Set
Set
NoThanksMan
Set
Level 14
God Stats
0W - 1L
1,688 SR
Queue Stats
19W - 10L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
smurfs_sux
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 18L
1,816 Elo+
Solo
Medusa
Medusa
unit684tame
Medusa
Level 20
God Stats
1W - 4L
1,242 SR
Queue Stats
8W - 10L
1,295 Elo+
Solo
Team Averages
Level 18
1,545 SR
1,420 Elo+

VS

Team Averages
Level 49
1,514 SR
1,524 Elo+
Nemesis
Nemesis
BigrD Watson
Nemesis
Level 15
God Stats
9W - 7L
1,550 SR
Queue Stats
9W - 7L
1,511 Elo+
Party 1
Achilles
Achilles
Fordens
Achilles
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 17L
1,641 Elo+
Party 1
Medusa
Medusa
Kathedrael
Medusa
Level 36
God Stats
13W - 13L
1,530 SR
Queue Stats
14W - 14L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
NRagedViking
Kukulkan
Level 29
God Stats
28W - 41L
1,441 SR
Queue Stats
258W - 282L
1,465 Elo+
Party 1
Neith
Neith
Ozooyork
Neith
Level 6
God Stats
10W - 10L
1,550 SR
Queue Stats
10W - 10L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 7
10,515
876
941
7,986
2,796
Cthulhu
20
7 / 12 / 16
14,704
1,225
20,950
28,200
30,110
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
13 / 9 / 12
14,778
1,232
18,874
21,339
9,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
smurfs_sux
Sun Wukong
20
10 / 6 / 15
14,971
1,248
22,036
29,648
27,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
19
1 / 13 / 14
12,134
1,011
15,365
23,613
9,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigrD Watson
Nemesis
19
1 / 9 / 23
11,765
980
7,895
16,907
8,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Fordens
Achilles
20
27 / 4 / 13
18,549
1,546
37,186
21,837
34,427
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Kathedrael
Medusa
20
4 / 6 / 27
12,760
1,063
16,665
14,415
6,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
NRagedViking
Kukulkan
20
8 / 6 / 22
14,139
1,178
24,407
13,960
6,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Ozooyork
Neith
20
4 / 6 / 24
12,661
1,055
18,140
15,748
7,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
153
31
Kills
44
44
Deaths
31
64
Assists
109
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
Nemesis
BigrD Watson
Nemesis
1
9
23
1.39
L
Cthulhu
7
12
16
1.25
W
Achilles
Fordens
Achilles
27
4
13
8.38
W
Medusa
Kathedrael
Medusa
4
6
27
2.92
W
Kukulkan
NRagedViking
Kukulkan
8
6
22
3.17
L
13
9
12
2.11
W
Neith
Ozooyork
Neith
4
6
24
2.67
L
Sun Wukong
smurfs_sux
Sun Wukong
10
6
15
2.92
L
Medusa
1
13
14
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,166
Damage
104,293
110,786
Taken
82,867
79,048
Mitigated
63,551
9,046
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
941
124
0
0
7,986
2,796
0
2,379
5,434
6,375
0
W
Nemesis
BigrD Watson
Nemesis
7,895
2,275
0
1,212
16,907
8,586
0
6,209
10,648
0
16,012
L
Cthulhu
20,950
1,694
674
711
28,200
30,110
0
6,919
20,750
42,320
0
W
Achilles
Fordens
Achilles
37,186
14,476
0
4,099
21,837
34,427
0
6,020
15,692
0
58,575
W
Medusa
Kathedrael
Medusa
16,665
9,783
0
44
14,415
6,644
0
2,848
11,567
0
35,807
W
Kukulkan
NRagedViking
Kukulkan
24,407
1,342
0
755
13,960
6,595
0
2,570
11,340
60,629
0
L
18,874
6,507
0
1,524
21,339
9,474
0
3,808
17,193
0
38,249
W
Neith
Ozooyork
Neith
18,140
8,104
0
3,401
15,748
7,299
0
3,944
11,729
0
32,073
L
Sun Wukong
smurfs_sux
Sun Wukong
22,036
5,285
0
5,978
29,648
27,652
0
5,292
23,747
0
46,171
L
Medusa
15,365
7,500
0
159
23,613
9,016
0
5,038
17,872
0
48,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,102
Gold Earned
69,874
211
Minions Killed
237
7
Camps Cleared
5
1,056,335
Distance Traveled
1,101,793
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,515
876
10
1
0
137,285
0
W
Nemesis
11,765
980
13
1
1
234,425
3
L
Cthulhu
14,704
1,225
49
4
0
218,919
1
W
Achilles
18,549
1,546
34
3
3
260,597
0
W
Medusa
12,760
1,063
41
3
0
212,163
1
W
Kukulkan
14,139
1,178
108
9
1
217,622
0
L
Set
14,778
1,232
41
3
3
233,273
0
W
Neith
12,661
1,055
41
3
0
176,986
1
L
Sun Wukong
14,971
1,248
52
4
2
239,226
1
L
Medusa
12,134
1,011
59
5
2
227,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role