Player Matchup

Olorun
Olorun
Magic_dav77
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,130 Elo+
Solo
Bellona
Bellona
Ti7selenia
Bellona
Level 20
God Stats
9W - 10L
1,707 SR
Queue Stats
116W - 127L
1,664 Elo+
Solo
Sol
Sol
captainmarvel020
Sol
Level 10
God Stats
13W - 16L
1,291 SR
Queue Stats
115W - 109L
1,308 Elo+
Solo
Loki
Loki
malparido
Loki
Level 25
God Stats
70W - 71L
1,408 SR
Queue Stats
1,329W - 1,328L
1,324 Elo+
Solo
Neith
Neith
xxxxDJx951xxxx
Neith
Level 12
God Stats
10W - 20L
1,316 SR
Queue Stats
87W - 115L
1,295 Elo+
Solo
Team Averages
Level 14
1,445 SR
1,344 Elo+

VS

Team Averages
Level 18
1,517 SR
1,460 Elo+
Ra
Ra
Karater85
Ra
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 19L
1,112 Elo+
Solo
Agni
Agni
Khysi
Agni
Level 26
God Stats
6W - 6L
1,562 SR
Queue Stats
29W - 33L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
SageArt Healing
Danzaburou
Level 10
God Stats
2W - 3L
1,522 SR
Queue Stats
18W - 17L
1,534 Elo+
Party 1
King Arthur
King Arthur
ZYZZvortex
King Arthur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
mo dubzz
Pele
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
23W - 11L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
0 / 8 / 4
9,591
872
2,140
15,060
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
Ti7selenia
Bellona
17
1 / 11 / 6
10,844
986
12,590
31,383
29,232
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 3 / 4
10,026
911
7,324
12,985
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Loki
16
10 / 6 / 1
12,288
1,117
8,586
11,581
3,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 8 / 5
9,834
894
7,724
16,535
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 11
10,858
987
6,049
8,401
3,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Agni
Khysi
Agni
19
3 / 1 / 21
11,787
1,072
19,127
7,268
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SageArt Healing
Danzaburou
19
11 / 1 / 13
13,209
1,201
18,244
8,348
3,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
ZYZZvortex
King Arthur
18
5 / 4 / 14
11,767
1,070
7,085
10,185
9,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
19
14 / 1 / 14
12,715
1,156
26,201
12,432
6,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
108
12
Kills
35
36
Deaths
12
20
Assists
73
Player
Kills
Deaths
Assists
KDA
W
2
5
11
1.5
W
Agni
Khysi
Agni
3
1
21
13.5
L
Olorun
0
8
4
0.25
W
Danzaburou
SageArt Healing
Danzaburou
11
1
13
17.5
L
Bellona
Ti7selenia
Bellona
1
11
6
0.36
W
King Arthur
ZYZZvortex
King Arthur
5
4
14
3
L
1
3
4
1
L
Loki
10
6
1
1.75
W
Pele
14
1
14
21
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,364
Damage
76,706
87,544
Taken
46,634
46,891
Mitigated
26,124
4,580
Healing
6,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,049
999
691
292
8,401
3,521
0
2,007
6,394
22,319
0
W
Agni
Khysi
Agni
19,127
2,212
0
0
7,268
2,814
0
1,456
5,812
37,901
0
L
Olorun
2,140
1,491
81
1,202
15,060
4,802
0
4,375
9,690
18,481
0
W
Danzaburou
SageArt Healing
Danzaburou
18,244
11,790
0
1,285
8,348
3,801
0
1,469
6,879
0
29,717
L
Bellona
Ti7selenia
Bellona
12,590
4,173
0
700
31,383
29,232
0
5,572
25,509
0
34,316
W
King Arthur
ZYZZvortex
King Arthur
7,085
2,201
0
1,153
10,185
9,274
0
2,164
6,894
0
23,183
L
7,324
1,066
0
886
12,985
4,178
0
3,919
9,016
25,165
0
L
Loki
8,586
1,577
0
40
11,581
3,623
0
4,879
6,652
0
16,799
W
Pele
26,201
9,556
0
3,473
12,432
6,714
0
2,368
10,064
0
50,041
L
7,724
5,535
0
1,671
16,535
5,056
0
6,431
10,029
0
22,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,583
Gold Earned
60,336
160
Minions Killed
199
9
Camps Cleared
7
859,102
Distance Traveled
964,810
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,858
987
46
4
2
169,535
0
W
Agni
11,787
1,072
46
4
1
203,074
0
L
Olorun
9,591
872
22
2
3
142,758
0
W
Danzaburou
13,209
1,201
26
2
3
172,076
0
L
Bellona
10,844
986
36
3
0
171,122
0
W
King Arthur
11,767
1,070
35
3
0
181,962
1
L
Sol
10,026
911
42
4
1
196,179
0
L
Loki
12,288
1,117
13
1
4
230,291
1
W
Pele
12,715
1,156
46
4
1
238,163
1
L
Neith
9,834
894
47
4
1
118,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role