Player Matchup

Hun Batz
Hun Batz
Silver I
Arabesk-Sama
Hun Batz
Silver I
Level 126
God Stats
3W - 1L
1,563 SR
Queue Stats
69W - 56L
1,627 MMR
Solo
Poseidon
Poseidon
Gold I
Fussy Wiz
Poseidon
Gold I
Level 160
God Stats
15W - 9L
1,891 SR
Queue Stats
310W - 297L
1,642 MMR
Solo
Danzaburou
Danzaburou
Gold II
JoostK16BOSS8
Danzaburou
Gold II
Level 138
God Stats
11W - 8L
1,830 SR
Queue Stats
557W - 550L
1,655 MMR
Solo
Sobek
Sobek
Gold IV
Thomas30121998
Sobek
Gold IV
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,597 MMR
Solo
King Arthur
King Arthur
Gold I
llLibero
King Arthur
Gold I
Level 120
God Stats
27W - 14L
1,826 SR
Queue Stats
325W - 326L
1,642 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,722 SR
1,633 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 75
1,591 SR
1,633 MMR
Janus
Janus
Gold IV
BertranA
Janus
Gold IV
Level 109
God Stats
7W - 12L
1,586 SR
Queue Stats
430W - 452L
1,491 MMR
Party 1
Mercury
Mercury
Bronze III
Or1ginalCT6
Mercury
Bronze III
Level 32
God Stats
1W - 6L
1,405 SR
Queue Stats
55W - 96L
1,594 MMR
Solo
Skadi
Skadi
Platinum V
Rankiiine
Skadi
Platinum V
Level 39
God Stats
17W - 15L
1,745 SR
Queue Stats
24W - 23L
1,925 MMR
Party 1
Yemoja
Yemoja
Silver I
Vorhaben
Yemoja
Silver I
Level 67
God Stats
1W - 1L
1,718 SR
Queue Stats
3W - 3L
1,576 MMR
Solo
Bellona
Bellona
Gold IV
itsallme1234
Bellona
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arabesk-Sama
Hun Batz
20
7 / 2 / 7
13,668
570
8,753
16,087
7,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Fussy Wiz
Poseidon
20
3 / 2 / 11
14,705
613
22,116
14,052
5,979
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
JoostK16BOSS8
Danzaburou
20
7 / 0 / 2
15,378
641
11,609
21,346
9,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 2 / 6
12,294
512
7,097
19,363
22,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
llLibero
King Arthur
20
3 / 0 / 9
14,446
602
18,375
26,823
26,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetNu WaApolloScyllaTsukuyomi

VS

Bans
Cu ChulainnNemesisCupidCthulhuAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BertranA
Janus
17
1 / 4 / 4
10,791
450
8,280
14,665
5,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Or1ginalCT6
Mercury
17
1 / 6 / 2
10,360
432
5,127
15,057
5,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Rankiiine
Skadi
18
1 / 5 / 1
11,046
460
16,919
15,667
7,143
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Vorhaben
Yemoja
14
1 / 5 / 3
9,690
404
9,368
18,184
15,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
itsallme1234
Bellona
19
2 / 6 / 0
11,939
497
16,345
29,101
23,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
26
Kills
6
6
Deaths
26
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Arabesk-Sama
Hun Batz
7
2
7
5.25
L
Janus
BertranA
Janus
1
4
4
0.75
W
Poseidon
Fussy Wiz
Poseidon
3
2
11
4.25
W
Danzaburou
JoostK16BOSS8
Danzaburou
7
0
2
8
L
Mercury
Or1ginalCT6
Mercury
1
6
2
0.33
L
Skadi
Rankiiine
Skadi
1
5
1
0.3
W
6
2
6
4.5
L
Yemoja
Vorhaben
Yemoja
1
5
3
0.5
L
Bellona
itsallme1234
Bellona
2
6
0
0.33
W
King Arthur
llLibero
King Arthur
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,950
Damage
56,039
97,671
Taken
92,674
71,531
Mitigated
57,098
48,458
Healing
26,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Arabesk-Sama
Hun Batz
8,753
1,305
0
6,468
16,087
7,563
1,413
3,406
12,599
0
93,320
L
Janus
BertranA
Janus
8,280
294
0
4,083
14,665
5,546
0
8,237
6,099
77,604
0
W
Poseidon
Fussy Wiz
Poseidon
22,116
3,854
0
5,728
14,052
5,979
2,812
6,897
6,983
137,545
0
W
Danzaburou
JoostK16BOSS8
Danzaburou
11,609
6,291
0
15,390
21,346
9,300
7,595
1,789
19,477
0
134,088
L
Mercury
Or1ginalCT6
Mercury
5,127
2,033
0
4,244
15,057
5,884
206
4,331
10,584
0
67,169
L
Skadi
Rankiiine
Skadi
16,919
7,814
0
2,361
15,667
7,143
0
2,708
12,781
0
86,701
W
7,097
468
598
6,364
19,363
22,338
870
4,809
14,374
35,425
0
L
Yemoja
Vorhaben
Yemoja
9,368
2,563
1,457
2,992
18,184
15,363
0
9,657
8,107
32,905
0
L
Bellona
itsallme1234
Bellona
16,345
7,275
0
11,513
29,101
23,162
770
3,500
24,536
891
85,060
W
King Arthur
llLibero
King Arthur
18,375
2,961
0
13,910
26,823
26,351
84
2,291
24,456
0
101,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,491
Gold Earned
53,826
783
Minions Killed
673
0
Camps Cleared
0
2,381,963
Distance Traveled
2,224,499
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,668
570
140
6
0
515,759
6
L
Janus
10,791
450
159
7
0
488,482
1
W
Poseidon
14,705
613
229
10
0
483,060
4
W
Danzaburou
15,378
641
188
8
0
437,034
7
L
Mercury
10,360
432
119
5
0
474,599
2
L
Skadi
11,046
460
152
6
0
418,968
10
W
Sobek
12,294
512
49
2
0
466,513
7
L
Yemoja
9,690
404
61
3
0
429,735
12
L
Bellona
11,939
497
182
8
0
412,715
4
W
King Arthur
14,446
602
177
7
0
479,597
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role