Player Matchup

Scylla
Scylla
Gold IV
Meredo
Scylla
Gold IV
Level 127
God Stats
2W - 2L
1,265 SR
Queue Stats
229W - 232L
1,380 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
OMGTZD
Ao Kuang
Silver II
Level 102
God Stats
84W - 71L
1,585 SR
Queue Stats
198W - 243L
1,368 MMR
Solo
Ymir
Ymir
Silver III
Rhaek
Ymir
Silver III
Level 154
God Stats
4W - 1L
1,760 SR
Queue Stats
49W - 43L
1,320 MMR
Solo
Neith
Neith
Gold V
Xanderju
Neith
Gold V
Level 85
God Stats
40W - 22L
1,653 SR
Queue Stats
191W - 194L
1,318 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
XtremeMage
Sun Wukong
Silver I
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,276 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,553 SR
1,333 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,521 SR
1,356 MMR
Anhur
Anhur
Gold IV
BOSSPOZITIVA
Anhur
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
GrooteS
Kukulkan
Gold V
Level 133
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 126L
1,358 MMR
Party 1
Hercules
Hercules
Gold V
ShadowSidd
Hercules
Gold V
Level 141
God Stats
1W - 4L
1,500 SR
Queue Stats
224W - 217L
1,358 MMR
Party 1
Arachne
Arachne
Gold V
SmitePlayer1967
Arachne
Gold V
Level 129
God Stats
28W - 29L
1,937 SR
Queue Stats
149W - 145L
1,294 MMR
Solo
Athena
Athena
Silver II
Sweetys
Athena
Silver II
Level 116
God Stats
8W - 7L
1,166 SR
Queue Stats
392W - 431L
1,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Meredo
Scylla
18
0 / 2 / 2
10,059
479
4,132
8,465
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
OMGTZD
Ao Kuang
17
2 / 0 / 0
9,751
464
2,983
10,350
4,063
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
Rhaek
Ymir
14
2 / 9 / 2
9,216
439
9,849
21,476
15,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Xanderju
Neith
18
4 / 2 / 3
10,732
511
12,851
10,185
3,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
XtremeMage
Sun Wukong
19
1 / 0 / 2
10,758
512
10,542
13,618
17,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
DanzaburouSetJanusNemesisNu Wa

VS

Bans
TsukuyomiAresErlang ShenGebBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 4
11,479
547
11,383
9,047
3,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
GrooteS
Kukulkan
18
3 / 0 / 1
11,538
549
6,255
4,914
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
ShadowSidd
Hercules
17
0 / 3 / 0
10,462
498
9,065
16,168
16,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 1 / 5
10,506
500
7,347
18,276
6,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
Sweetys
Athena
15
2 / 2 / 9
10,101
481
7,286
19,023
14,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
9
Kills
13
13
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
W
Kukulkan
GrooteS
Kukulkan
3
0
1
3.5
L
Scylla
Meredo
Scylla
0
2
2
0.5
L
Ao Kuang
OMGTZD
Ao Kuang
2
0
0
2
L
Ymir
Rhaek
Ymir
2
9
2
0.33
W
Hercules
ShadowSidd
Hercules
0
3
0
0
W
1
1
5
3.5
W
Athena
Sweetys
Athena
2
2
9
3.25
L
Neith
Xanderju
Neith
4
2
3
2.75
L
Sun Wukong
XtremeMage
Sun Wukong
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,357
Damage
41,336
64,094
Taken
67,428
43,636
Mitigated
44,421
16,525
Healing
28,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,383
6,215
0
2,829
9,047
3,722
671
1,938
7,109
0
71,846
W
Kukulkan
GrooteS
Kukulkan
6,255
357
0
1,457
4,914
2,276
192
2,317
2,523
77,578
0
L
Scylla
Meredo
Scylla
4,132
640
0
1,047
8,465
2,903
0
3,655
4,445
79,961
0
L
Ao Kuang
OMGTZD
Ao Kuang
2,983
87
74
3,532
10,350
4,063
0
971
9,284
79,659
0
L
Ymir
Rhaek
Ymir
9,849
1,616
0
1,702
21,476
15,654
0
6,355
15,037
42,001
0
W
Hercules
ShadowSidd
Hercules
9,065
3,208
0
7,907
16,168
16,556
150
2,304
13,114
106
63,861
W
7,347
5,131
0
11,631
18,276
6,962
51
4,198
13,934
0
87,197
W
Athena
Sweetys
Athena
7,286
3,749
0
4,968
19,023
14,905
230
7,100
11,807
34,603
0
L
Neith
Xanderju
Neith
12,851
7,185
0
5,086
10,185
3,788
47
2,101
8,031
0
82,641
L
Sun Wukong
XtremeMage
Sun Wukong
10,542
2,579
0
5,084
13,618
17,228
88
43
12,900
5,218
69,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,516
Gold Earned
54,086
656
Minions Killed
599
0
Camps Cleared
0
1,965,364
Distance Traveled
2,005,806
33
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,479
547
125
6
0
376,058
7
W
Kukulkan
11,538
549
173
8
0
404,333
10
L
Scylla
10,059
479
166
8
0
411,244
8
L
Ao Kuang
9,751
464
131
6
0
462,688
14
L
Ymir
9,216
439
60
3
0
332,605
4
W
Hercules
10,462
498
134
6
0
365,811
4
W
Arachne
10,506
500
127
6
0
439,287
7
W
Athena
10,101
481
40
2
0
420,317
7
L
Neith
10,732
511
147
7
0
357,378
4
L
Sun Wukong
10,758
512
152
7
0
401,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role