Player Matchup

Yemoja
Yemoja
Dajiaphrodite
Yemoja
Level 41
God Stats
9W - 12L
1,446 SR
Queue Stats
24W - 21L
1,645 Elo+
Party 1
Sun Wukong
Sun Wukong
ImUnbreakable
Sun Wukong
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 32L
1,740 Elo+
Party 1
Aphrodite
Aphrodite
Katie
Aphrodite
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
69W - 64L
1,718 Elo+
Party 1
Jing Wei
Jing Wei
RamRanchGaymer
Jing Wei
Level 160
God Stats
2W - 1L
1,340 SR
Queue Stats
79W - 86L
1,665 Elo+
Party 1
Vamana
Vamana
Schism123
Vamana
Level 145
God Stats
1W - 1L
1,285 SR
Queue Stats
298W - 297L
1,539 Elo+
Party 1
Team Averages
Level 119
1,414 SR
1,661 Elo+

VS

Team Averages
Level 67
1,469 SR
1,584 Elo+
Cupid
Cupid
GORROS_FRAT
Cupid
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 38L
1,545 Elo+
Party 2
Amaterasu
Amaterasu
GomuGomuNoMushy
Amaterasu
Level 29
God Stats
0W - 2L
1,300 SR
Queue Stats
73W - 57L
1,638 Elo+
Party 2
Poseidon
Poseidon
ITSRamuba
Poseidon
Level 71
God Stats
0W - 3L
1,270 SR
Queue Stats
52W - 44L
1,471 Elo+
Solo
Aphrodite
Aphrodite
MinMaryAnn
Aphrodite
Level 67
God Stats
16W - 12L
1,773 SR
Queue Stats
400W - 337L
1,595 Elo+
Party 2
Fenrir
Fenrir
zacky7Bro
Fenrir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 33L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
11,632
529
6,360
14,055
12,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
ImUnbreakable
Sun Wukong
17
1 / 2 / 3
11,197
509
9,478
16,878
10,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Katie
Aphrodite
19
8 / 3 / 6
12,944
588
17,497
16,596
8,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
20
4 / 0 / 1
13,333
606
14,851
19,449
7,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
Schism123
Vamana
20
8 / 4 / 6
13,251
602
16,993
26,740
15,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 2
11,101
505
11,417
16,802
6,018
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
GomuGomuNoMushy
Amaterasu
18
4 / 3 / 3
11,175
508
13,000
19,529
15,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
ITSRamuba
Poseidon
16
2 / 9 / 3
10,428
474
9,628
16,237
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Aphrodite
MinMaryAnn
Aphrodite
13
1 / 3 / 4
8,882
404
8,306
15,628
13,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
zacky7Bro
Fenrir
14
2 / 5 / 5
9,102
414
9,273
19,347
8,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
23
Kills
11
11
Deaths
23
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
2
3
2
1
L
Amaterasu
GomuGomuNoMushy
Amaterasu
4
3
3
1.83
L
Poseidon
ITSRamuba
Poseidon
2
9
3
0.39
W
Sun Wukong
ImUnbreakable
Sun Wukong
1
2
3
1.25
W
Aphrodite
Katie
Aphrodite
8
3
6
3.67
L
Aphrodite
MinMaryAnn
Aphrodite
1
3
4
1
W
Jing Wei
4
0
1
4.5
W
Vamana
Schism123
Vamana
8
4
6
2.75
L
Fenrir
zacky7Bro
Fenrir
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,179
Damage
51,624
93,718
Taken
87,543
54,576
Mitigated
49,581
57,311
Healing
29,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,360
1,211
3,379
3,019
14,055
12,530
529
4,099
9,956
26,910
0
L
11,417
6,185
74
6,514
16,802
6,018
0
1,746
15,022
0
91,648
L
Amaterasu
GomuGomuNoMushy
Amaterasu
13,000
7,419
0
7,599
19,529
15,856
1,161
4,371
15,076
30
69,251
L
Poseidon
ITSRamuba
Poseidon
9,628
998
0
780
16,237
5,493
0
5,075
10,872
69,309
0
W
Sun Wukong
ImUnbreakable
Sun Wukong
9,478
1,695
0
6,939
16,878
10,026
1,615
3,210
13,668
0
64,621
W
Aphrodite
Katie
Aphrodite
17,497
1,292
9,496
10,832
16,596
8,538
1,324
3,718
12,878
83,982
0
L
Aphrodite
MinMaryAnn
Aphrodite
8,306
873
2,756
5,713
15,628
13,777
0
5,430
10,026
31,833
0
W
Jing Wei
14,851
10,561
0
11,846
19,449
7,801
7,877
2,399
17,050
0
114,519
W
Vamana
Schism123
Vamana
16,993
10,628
0
11,800
26,740
15,681
1,350
7,597
19,143
0
93,974
L
Fenrir
zacky7Bro
Fenrir
9,273
2,030
0
6,043
19,347
8,437
0
6,425
12,690
0
60,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,357
Gold Earned
50,688
641
Minions Killed
555
0
Camps Cleared
0
2,068,651
Distance Traveled
1,967,835
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,632
529
31
1
0
373,942
0
L
Cupid
11,101
505
164
7
0
412,809
4
L
Amaterasu
11,175
508
126
6
0
426,968
2
L
Poseidon
10,428
474
137
6
0
355,087
4
W
Sun Wukong
11,197
509
110
5
0
421,417
1
W
Aphrodite
12,944
588
169
8
0
416,347
11
L
Aphrodite
8,882
404
37
2
0
350,615
4
W
Jing Wei
13,333
606
196
9
0
404,267
6
W
Vamana
13,251
602
135
6
0
452,678
1
L
Fenrir
9,102
414
91
4
0
422,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role