Player Matchup

King Arthur
King Arthur
Gold III
AETirawitKōkin
King Arthur
Gold III
Level 160
God Stats
7W - 9L
1,500 SR
Queue Stats
514W - 514L
1,447 MMR
Solo
Rama
Rama
Gold V
Dódi
Rama
Gold V
Level 52
God Stats
13W - 9L
1,898 SR
Queue Stats
142W - 141L
1,447 MMR
Party 1
Ares
Ares
Gold V
Headlockbl0wjob
Ares
Gold V
Level 63
God Stats
22W - 21L
1,765 SR
Queue Stats
67W - 70L
1,438 MMR
Party 1
Nu Wa
Nu Wa
Gold V
NotJustAPanda
Nu Wa
Gold V
Level 125
God Stats
3W - 0L
1,697 SR
Queue Stats
96W - 92L
1,309 MMR
Party 2
Loki
Loki
Silver I
Tussalrock
Loki
Silver I
Level 102
God Stats
1W - 2L
1,731 SR
Queue Stats
92W - 85L
1,551 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,718 SR
1,438 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,577 SR
1,438 MMR
Apollo
Apollo
Gold IV
DrKrizT
Apollo
Gold IV
Level 156
God Stats
4W - 6L
1,757 SR
Queue Stats
7W - 8L
1,489 MMR
Party 3
Tsukuyomi
Tsukuyomi
Silver I
Drinkn0uttaCups
Tsukuyomi
Silver I
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 111L
1,446 MMR
Solo
Poseidon
Poseidon
Bronze III
SlevenKelevera
Poseidon
Bronze III
Level 146
God Stats
4W - 8L
1,665 SR
Queue Stats
87W - 91L
1,413 MMR
Solo
Ymir
Ymir
Gold IV
azadoreson123
Ymir
Gold IV
Level 121
God Stats
9W - 10L
1,465 SR
Queue Stats
82W - 74L
1,422 MMR
Party 3
Sun Wukong
Sun Wukong
Gold IV
nakaso75
Sun Wukong
Gold IV
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 180L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AETirawitKōkin
King Arthur
19
2 / 4 / 7
12,442
518
20,817
20,416
20,070
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
Dódi
Rama
19
6 / 3 / 8
12,817
534
15,185
16,047
8,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 1 / 11
11,543
481
13,250
21,447
26,439
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 1 / 7
13,289
554
20,128
8,954
3,885
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 2 / 8
12,772
532
13,119
16,825
7,933
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SetNemesisPersephoneScyllaCu Chulainn

VS

Bans
DanzaburouGaneshaJanusSobekGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DrKrizT
Apollo
20
1 / 4 / 4
12,380
516
12,435
20,500
9,298
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Drinkn0uttaCups
Tsukuyomi
17
1 / 8 / 5
11,341
473
8,401
20,304
8,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
16
2 / 6 / 1
10,950
456
8,642
14,928
6,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 2
9,801
408
5,347
21,523
24,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
nakaso75
Sun Wukong
19
7 / 3 / 2
13,219
551
15,387
29,478
24,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
24
Kills
11
11
Deaths
24
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AETirawitKōkin
King Arthur
2
4
7
1.38
L
Apollo
DrKrizT
Apollo
1
4
4
0.75
L
Tsukuyomi
Drinkn0uttaCups
Tsukuyomi
1
8
5
0.44
W
Rama
Dódi
Rama
6
3
8
3.33
W
3
1
11
8.5
W
7
1
7
10.5
L
Poseidon
2
6
1
0.42
W
6
2
8
5
L
0
3
2
0.33
L
Sun Wukong
nakaso75
Sun Wukong
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,499
Damage
50,212
83,689
Taken
106,733
66,778
Mitigated
74,094
25,367
Healing
30,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AETirawitKōkin
King Arthur
20,817
1,324
0
3,981
20,416
20,070
0
2,486
17,649
15,023
82,134
L
Apollo
DrKrizT
Apollo
12,435
7,590
0
8,575
20,500
9,298
3,069
5,870
14,317
0
95,228
L
Tsukuyomi
Drinkn0uttaCups
Tsukuyomi
8,401
1,736
0
5,112
20,304
8,005
104
4,493
15,502
0
70,924
W
Rama
Dódi
Rama
15,185
12,300
0
6,393
16,047
8,451
3,170
2,591
13,456
0
92,876
W
13,250
738
0
4,260
21,447
26,439
566
5,430
16,017
34,835
0
W
20,128
2,860
141
3,677
8,954
3,885
1,888
2,352
6,342
103,826
0
L
Poseidon
8,642
1,092
0
3,650
14,928
6,848
0
6,355
8,259
86,650
0
W
13,119
4,867
0
6,915
16,825
7,933
2,595
2,687
14,138
0
102,469
L
5,347
571
0
4,797
21,523
24,970
0
8,860
12,298
29,528
0
L
Sun Wukong
nakaso75
Sun Wukong
15,387
4,257
0
8,432
29,478
24,973
30
9,811
18,792
0
84,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,863
Gold Earned
57,691
663
Minions Killed
639
0
Camps Cleared
0
2,361,472
Distance Traveled
2,253,769
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,442
518
148
6
0
483,990
7
L
Apollo
12,380
516
166
7
0
452,074
10
L
Tsukuyomi
11,341
473
118
5
0
436,609
6
W
Rama
12,817
534
142
6
0
434,651
2
W
Ares
11,543
481
31
1
0
480,271
10
W
Nu Wa
13,289
554
186
8
0
447,948
6
L
Poseidon
10,950
456
164
7
0
417,075
3
W
Loki
12,772
532
156
7
0
514,612
6
L
Ymir
9,801
408
28
1
0
459,577
9
L
Sun Wukong
13,219
551
163
7
0
488,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role