Player Matchup

Danzaburou
Danzaburou
Gold II
A Golden Clash
Danzaburou
Gold II
Level 155
God Stats
32W - 31L
1,523 SR
Queue Stats
916W - 778L
1,449 MMR
Party 1
Cerberus
Cerberus
Gold V
NSK Vexnum
Cerberus
Gold V
Level 144
God Stats
8W - 4L
1,285 SR
Queue Stats
64W - 60L
1,460 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
ThAnOsOfD00m
Zhong Kui
Gold II
Level 142
God Stats
102W - 82L
1,638 SR
Queue Stats
777W - 851L
1,501 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,482 SR
1,470 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 58
1,541 SR
1,503 MMR
Hou Yi
Hou Yi
Bronze III
Dray HP
Hou Yi
Bronze III
Level 69
God Stats
0W - 2L
1,205 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Anubis
Anubis
Bronze III
Seccuring
Anubis
Bronze III
Level 61
God Stats
0W - 1L
1,829 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Gold I
itz_Mutation
Kuzenbo
Gold I
Level 44
God Stats
5W - 7L
1,589 SR
Queue Stats
82W - 82L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Golden Clash
Danzaburou
14
5 / 1 / 4
10,715
714
9,527
8,628
3,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
NSK Vexnum
Cerberus
13
2 / 3 / 6
10,699
713
8,306
12,305
8,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
ThAnOsOfD00m
Zhong Kui
14
2 / 1 / 7
10,208
681
8,629
12,365
8,886
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
CthulhuPersephoneCu ChulainnAphroditeScylla

VS

Bans
SobekMedusaGuan YuArtemisHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dray HP
Hou Yi
12
3 / 3 / 1
10,048
670
8,152
9,368
3,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Seccuring
Anubis
11
1 / 4 / 2
8,968
598
6,470
9,608
4,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
itz_Mutation
Kuzenbo
13
0 / 3 / 3
9,715
648
6,065
15,271
21,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
9
Kills
4
5
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A Golden Clash
Danzaburou
5
1
4
7
L
Hou Yi
Dray HP
Hou Yi
3
3
1
1.17
W
Cerberus
NSK Vexnum
Cerberus
2
3
6
1.67
L
Anubis
Seccuring
Anubis
1
4
2
0.5
W
Zhong Kui
ThAnOsOfD00m
Zhong Kui
2
1
7
5.5
L
Kuzenbo
itz_Mutation
Kuzenbo
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,462
Damage
20,687
33,298
Taken
34,247
20,983
Mitigated
28,657
14,629
Healing
3,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A Golden Clash
Danzaburou
9,527
3,084
0
3,274
8,628
3,309
2,100
2,843
5,785
0
52,933
L
Hou Yi
Dray HP
Hou Yi
8,152
3,265
147
324
9,368
3,183
0
4,880
4,488
0
29,925
W
Cerberus
NSK Vexnum
Cerberus
8,306
285
0
3,229
12,305
8,788
585
4,240
8,065
33,182
0
L
Anubis
Seccuring
Anubis
6,470
0
0
1,226
9,608
4,370
0
5,167
4,441
38,615
0
W
Zhong Kui
ThAnOsOfD00m
Zhong Kui
8,629
422
0
8,126
12,365
8,886
673
5,527
6,838
47,193
0
L
Kuzenbo
itz_Mutation
Kuzenbo
6,065
2,471
0
1,636
15,271
21,104
0
7,087
8,184
36,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,622
Gold Earned
28,731
204
Minions Killed
156
0
Camps Cleared
0
829,945
Distance Traveled
787,801
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,715
714
69
5
0
241,881
7
L
Hou Yi
10,048
670
41
3
0
265,722
1
W
Cerberus
10,699
713
60
4
0
308,660
1
L
Anubis
8,968
598
62
4
0
243,117
0
W
Zhong Kui
10,208
681
75
5
0
279,404
5
L
Kuzenbo
9,715
648
53
4
0
278,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role