Player Matchup

Medusa
Medusa
Danny3C
Medusa
Level 127
God Stats
5W - 2L
1,748 SR
Queue Stats
69W - 49L
1,711 Elo+
Party 2
Scylla
Scylla
NotNimb
Scylla
Level 61
God Stats
3W - 2L
1,293 SR
Queue Stats
64W - 55L
1,521 Elo+
Party 2
Ymir
Ymir
TheImmoral1
Ymir
Level 142
God Stats
5W - 1L
1,687 SR
Queue Stats
65W - 37L
1,627 Elo+
Party 2
Team Averages
Level 110
1,576 SR
1,620 Elo+

VS

Team Averages
Level 32
1,442 SR
1,303 Elo+
Medusa
Medusa
Azmurith
Medusa
Level 56
God Stats
0W - 2L
1,320 SR
Queue Stats
9W - 18L
1,283 Elo+
Party 1
Nu Wa
Nu Wa
PEBL
Nu Wa
Level 12
God Stats
11W - 16L
1,505 SR
Queue Stats
20W - 38L
1,369 Elo+
Solo
Scylla
Scylla
TheMadJester30
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Danny3C
Medusa
13
1 / 1 / 9
9,054
696
6,648
8,705
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
NotNimb
Scylla
13
3 / 0 / 6
9,296
715
4,132
4,975
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 0 / 3
10,645
819
10,430
11,136
13,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Azmurith
Medusa
9
0 / 5 / 1
7,350
565
6,344
10,192
3,464
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
PEBL
Nu Wa
11
0 / 1 / 1
7,413
570
4,552
4,109
1,249
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 7 / 0
7,587
584
3,016
9,190
3,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
13
Kills
1
1
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
Azmurith
Medusa
0
5
1
0.1
W
Medusa
Danny3C
Medusa
1
1
9
5.5
W
Scylla
NotNimb
Scylla
3
0
6
6
L
Nu Wa
PEBL
Nu Wa
0
1
1
0.5
W
9
0
3
10.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,210
Damage
13,912
24,816
Taken
23,491
18,527
Mitigated
8,149
8,133
Healing
1,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Azmurith
Medusa
6,344
3,114
687
624
10,192
3,464
0
4,960
5,130
0
28,757
W
Medusa
Danny3C
Medusa
6,648
2,200
0
5,030
8,705
3,392
789
2,270
6,435
0
49,237
W
Scylla
NotNimb
Scylla
4,132
376
0
2,083
4,975
1,648
684
1,442
3,533
38,649
0
L
Nu Wa
PEBL
Nu Wa
4,552
956
0
0
4,109
1,249
0
2,615
1,406
18,121
0
W
10,430
1,542
0
1,020
11,136
13,487
348
3,814
7,322
29,219
0
L
3,016
1,131
0
184
9,190
3,436
0
6,658
2,381
17,602
826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,995
Gold Earned
22,350
184
Minions Killed
106
0
Camps Cleared
0
647,009
Distance Traveled
623,134
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,350
565
41
3
0
210,018
5
W
Medusa
9,054
696
86
7
0
213,224
3
W
Scylla
9,296
715
75
6
0
194,489
4
L
Nu Wa
7,413
570
38
3
0
250,927
2
W
Ymir
10,645
819
23
2
0
239,296
3
L
Scylla
7,587
584
27
2
0
162,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role