Player Matchup

Chronos
Chronos
AsmundN
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Chefshadew
Cu Chulainn
Level 160
God Stats
6W - 1L
1,569 SR
Queue Stats
186W - 117L
1,643 Elo+
Party 1
Horus
Horus
Kittytango
Horus
Level 128
God Stats
7W - 2L
1,500 SR
Queue Stats
182W - 109L
1,626 Elo+
Party 1
Eset
Eset
ThePrizmParadox
Eset
Level 160
God Stats
4W - 3L
1,608 SR
Queue Stats
11W - 9L
1,313 Elo+
Party 1
Ravana
Ravana
UnleashxInferno
Ravana
Level 144
God Stats
4W - 2L
1,811 SR
Queue Stats
135W - 110L
1,703 Elo+
Party 1
Team Averages
Level 143
1,597 SR
1,557 Elo+

VS

Team Averages
Level 68
1,552 SR
1,369 Elo+
Heimdallr
Heimdallr
BigKay
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 2
Jormungandr
Jormungandr
Dark3mber
Jormungandr
Level 41
God Stats
0W - 3L
1,456 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 2
Kali
Kali
Monster
Kali
Level 109
God Stats
11W - 8L
1,759 SR
Queue Stats
78W - 92L
1,662 Elo+
Solo
Sylvanus
Sylvanus
OopFingerSlipped
Sylvanus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
鸡巴大的男人
Kumbhakarna
Level 44
God Stats
3W - 3L
1,546 SR
Queue Stats
132W - 149L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AsmundN
Chronos
10
0 / 0 / 4
5,215
522
1,897
2,980
1,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
Chefshadew
Cu Chulainn
12
1 / 0 / 1
6,799
680
5,715
4,877
3,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
9
2 / 0 / 7
5,857
586
2,991
7,659
5,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 2 / 4
5,878
588
6,526
5,590
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
7 / 1 / 3
6,539
654
6,321
4,173
1,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigKay
Heimdallr
7
0 / 4 / 0
4,684
468
2,387
5,261
1,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Dark3mber
Jormungandr
8
0 / 1 / 0
4,674
467
1,376
5,633
3,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Kali
Monster
Kali
8
1 / 2 / 0
4,932
493
1,075
6,104
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 1
5,494
549
5,841
10,139
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
鸡巴大的男人
Kumbhakarna
7
1 / 2 / 0
4,745
475
2,101
6,634
2,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
3
3
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
AsmundN
Chronos
0
0
4
2
L
Heimdallr
BigKay
Heimdallr
0
4
0
0
W
Cu Chulainn
Chefshadew
Cu Chulainn
1
0
1
1.5
L
Jormungandr
Dark3mber
Jormungandr
0
1
0
0
W
Horus
2
0
7
5.5
L
Kali
Monster
Kali
1
2
0
0.5
L
1
3
1
0.5
W
2
2
4
2
W
7
1
3
8.5
L
Kumbhakarna
鸡巴大的男人
Kumbhakarna
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,450
Damage
12,780
25,279
Taken
33,771
13,670
Mitigated
13,640
14,047
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AsmundN
Chronos
1,897
754
0
1,087
2,980
1,365
0
277
2,703
22,262
4,037
L
Heimdallr
BigKay
Heimdallr
2,387
1,194
0
837
5,261
1,203
0
551
4,710
0
19,032
W
Cu Chulainn
Chefshadew
Cu Chulainn
5,715
1,367
0
2,225
4,877
3,597
30
1,200
3,501
0
45,643
L
Jormungandr
Dark3mber
Jormungandr
1,376
344
0
468
5,633
3,463
0
0
5,633
21,042
0
W
Horus
2,991
1,474
1,059
5,068
7,659
5,298
0
2,975
4,684
0
10,991
L
Kali
Monster
Kali
1,075
307
0
2,923
6,104
3,195
0
1,160
4,832
0
18,811
L
5,841
1,752
103
5,771
10,139
3,538
0
3,670
6,049
32,252
0
W
6,526
596
236
2,272
5,590
1,882
740
3,275
2,315
27,563
0
W
6,321
2,040
0
2,100
4,173
1,528
0
1,415
2,758
0
40,200
L
Kumbhakarna
鸡巴大的男人
Kumbhakarna
2,101
512
0
2,516
6,634
2,241
0
2,240
4,282
7,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,288
Gold Earned
24,529
310
Minions Killed
199
0
Camps Cleared
0
933,544
Distance Traveled
872,239
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,215
522
55
6
0
170,208
1
L
Heimdallr
4,684
468
45
5
0
156,033
1
W
Cu Chulainn
6,799
680
104
10
0
183,176
0
L
Jormungandr
4,674
467
44
4
0
212,769
3
W
Horus
5,857
586
18
2
0
191,856
3
L
Kali
4,932
493
38
4
0
161,226
3
L
Sylvanus
5,494
549
65
7
0
148,494
1
W
Eset
5,878
588
56
6
0
170,885
2
W
Ravana
6,539
654
77
8
0
217,419
3
L
Kumbhakarna
4,745
475
7
1
0
193,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role