Player Matchup

Cu Chulainn
Cu Chulainn
ForbiddenMagick
Cu Chulainn
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
MASTEREZIO1234
Ao Kuang
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MysteriousBawls
Kuzenbo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,917 Elo+
Solo
Nu Wa
Nu Wa
fluffybunny1088
Nu Wa
Level 91
God Stats
2W - 3L
1,275 SR
Queue Stats
110W - 114L
1,497 Elo+
Solo
Anhur
Anhur
iGalxxy
Anhur
Level 50
God Stats
3W - 6L
1,700 SR
Queue Stats
355W - 372L
1,379 Elo+
Solo
Team Averages
Level 83
1,495 SR
1,559 Elo+

VS

Team Averages
Level 76
1,576 SR
1,519 Elo+
Cerberus
Cerberus
 
Cerberus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Audiomental
Ah Puch
Level 64
God Stats
8W - 9L
1,715 SR
Queue Stats
351W - 386L
1,440 Elo+
Solo
Ravana
Ravana
OtisBrown23
Ravana
Level 105
God Stats
38W - 40L
1,391 SR
Queue Stats
148W - 159L
1,563 Elo+
Solo
Ullr
Ullr
Squyd18
Ullr
Level 64
God Stats
13W - 19L
1,605 SR
Queue Stats
232W - 230L
1,543 Elo+
Party 1
Odin
Odin
Thoalis
Odin
Level 68
God Stats
12W - 12L
1,668 SR
Queue Stats
110W - 102L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ForbiddenMagick
Cu Chulainn
15
3 / 1 / 7
9,790
612
8,595
12,673
9,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
16
15 / 1 / 4
10,540
659
11,381
12,901
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 7
8,514
532
5,508
6,217
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 1 / 8
9,141
571
12,823
5,389
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
iGalxxy
Anhur
13
1 / 2 / 6
7,983
499
5,455
9,106
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 6 / 5
6,679
417
3,837
15,211
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Audiomental
Ah Puch
11
2 / 6 / 1
7,228
452
5,278
10,963
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
13
0 / 5 / 4
7,771
486
5,785
10,540
4,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
Squyd18
Ullr
13
2 / 4 / 3
8,087
505
4,826
10,503
3,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Thoalis
Odin
14
3 / 5 / 0
8,332
521
5,308
12,951
5,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
26
Kills
7
7
Deaths
26
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
6
5
0.42
L
Ah Puch
Audiomental
Ah Puch
2
6
1
0.42
W
Cu Chulainn
ForbiddenMagick
Cu Chulainn
3
1
7
6.5
W
Ao Kuang
15
1
4
17
W
3
2
7
3.25
L
Ravana
0
5
4
0.4
L
Ullr
Squyd18
Ullr
2
4
3
0.88
L
Odin
Thoalis
Odin
3
5
0
0.6
W
4
1
8
8
W
Anhur
iGalxxy
Anhur
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,762
Damage
25,034
46,286
Taken
60,168
23,149
Mitigated
23,100
15,810
Healing
15,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,837
176
0
4,106
15,211
7,101
0
8,935
6,044
21,428
0
L
Ah Puch
Audiomental
Ah Puch
5,278
386
0
2,289
10,963
3,129
245
7,336
3,137
30,385
0
W
Cu Chulainn
ForbiddenMagick
Cu Chulainn
8,595
1,294
0
5,548
12,673
9,925
1,929
1,353
11,320
0
55,354
W
Ao Kuang
11,381
3,430
0
4,835
12,901
4,520
0
2,439
10,462
68,168
0
W
5,508
2,444
0
854
6,217
4,565
74
1,385
4,832
22,599
0
L
Ravana
5,785
1,484
0
3,438
10,540
4,284
30
3,214
7,043
0
56,490
L
Ullr
Squyd18
Ullr
4,826
1,521
0
2,838
10,503
3,218
650
5,434
4,852
0
52,884
L
Odin
Thoalis
Odin
5,308
2,099
0
2,345
12,951
5,368
941
3,637
8,834
0
43,176
W
12,823
1,689
0
752
5,389
1,653
0
2,128
3,261
48,830
0
W
Anhur
iGalxxy
Anhur
5,455
2,243
0
3,821
9,106
2,486
833
1,810
7,296
0
42,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,968
Gold Earned
38,097
396
Minions Killed
413
0
Camps Cleared
0
1,567,591
Distance Traveled
1,489,550
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,679
417
36
2
0
285,191
3
L
Ah Puch
7,228
452
66
4
0
272,105
2
W
Cu Chulainn
9,790
612
109
7
0
299,077
3
W
Ao Kuang
10,540
659
92
6
0
358,530
4
W
Kuzenbo
8,514
532
21
1
0
347,740
6
L
Ravana
7,771
486
102
6
0
348,036
5
L
Ullr
8,087
505
117
7
0
282,452
7
L
Odin
8,332
521
92
6
0
301,766
2
W
Nu Wa
9,141
571
86
5
0
284,520
5
W
Anhur
7,983
499
88
6
0
277,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role