Player Matchup

Cabrakan
Cabrakan
SaVaGe Ninja v
Cabrakan
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
94W - 106L
1,333 Elo+
Party 2
Sylvanus
Sylvanus
SweetBunny51091
Sylvanus
Level 86
God Stats
7W - 7L
1,293 SR
Queue Stats
62W - 77L
1,466 Elo+
Party 2
Chang'e
Chang'e
bT Jumpman
Chang'e
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 52L
1,391 Elo+
Party 2
Bakasura
Bakasura
bigbluef434-_-
Bakasura
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 37L
1,384 Elo+
Party 3
Danzaburou
Danzaburou
mrtiniz
Danzaburou
Level 100
God Stats
3W - 3L
1,401 SR
Queue Stats
8W - 7L
1,384 Elo+
Party 3
Team Averages
Level 89
1,439 SR
1,391 Elo+

VS

Team Averages
Level 73
1,575 SR
1,432 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Ruralrook 1
Freya
Level 62
God Stats
19W - 9L
1,888 SR
Queue Stats
694W - 657L
1,378 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VectorLogic-
Tsukuyomi
Level 92
God Stats
31W - 32L
1,346 SR
Queue Stats
135W - 129L
1,533 Elo+
Solo
Izanami
Izanami
alexzzz951
Izanami
Level 42
God Stats
48W - 49L
1,488 SR
Queue Stats
625W - 653L
1,377 Elo+
Party 1
Nu Wa
Nu Wa
oG Papi Pine
Nu Wa
Level 84
God Stats
4W - 3L
1,654 SR
Queue Stats
872W - 846L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
2 / 3 / 2
8,552
535
6,426
9,656
6,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
13
3 / 1 / 10
8,518
532
6,562
14,706
12,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
bT Jumpman
Chang'e
14
3 / 4 / 6
8,456
529
13,420
11,218
5,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
14
3 / 2 / 3
8,531
533
4,541
13,173
5,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
mrtiniz
Danzaburou
14
9 / 1 / 3
9,334
583
16,476
13,149
5,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 5 / 1
6,454
403
14,288
17,201
10,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 4 / 1
8,805
550
5,742
14,460
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
VectorLogic-
Tsukuyomi
9
3 / 5 / 2
6,935
433
4,755
11,233
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
alexzzz951
Izanami
11
0 / 4 / 1
6,445
403
5,822
13,540
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 2
8,433
527
9,430
7,402
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
20
Kills
11
11
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
1
0.3
L
3
4
1
0.88
W
Cabrakan
2
3
2
1
W
Sylvanus
3
1
10
8
L
Tsukuyomi
VectorLogic-
Tsukuyomi
3
5
2
0.8
L
Izanami
alexzzz951
Izanami
0
4
1
0.13
W
Chang'e
bT Jumpman
Chang'e
3
4
6
1.5
W
Bakasura
3
2
3
2.25
W
Danzaburou
mrtiniz
Danzaburou
9
1
3
10.5
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,425
Damage
40,037
61,902
Taken
63,836
35,785
Mitigated
26,247
25,462
Healing
19,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,288
1,789
202
3,442
17,201
10,808
0
7,105
10,096
40,198
0
L
5,742
2,121
0
5,900
14,460
5,041
344
6,416
7,594
55,859
0
W
Cabrakan
6,426
989
0
1,122
9,656
6,891
766
4,643
4,890
40,334
0
W
Sylvanus
6,562
1,347
3,466
4,865
14,706
12,115
81
7,938
6,578
20,979
0
L
Tsukuyomi
VectorLogic-
Tsukuyomi
4,755
1,394
0
2,775
11,233
3,603
0
3,310
7,858
0
27,598
L
Izanami
alexzzz951
Izanami
5,822
3,844
525
4,731
13,540
4,154
0
5,273
8,267
0
36,757
W
Chang'e
bT Jumpman
Chang'e
13,420
883
1,121
4,616
11,218
5,610
1,626
5,422
5,504
57,038
0
W
Bakasura
4,541
4,084
0
6,908
13,173
5,771
800
3,873
9,045
0
38,639
W
Danzaburou
mrtiniz
Danzaburou
16,476
7,145
0
3,364
13,149
5,398
2,219
6,634
6,425
0
58,990
L
9,430
2,629
0
1,784
7,402
2,641
1,677
4,029
3,348
45,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,391
Gold Earned
37,072
398
Minions Killed
379
0
Camps Cleared
0
1,354,967
Distance Traveled
1,401,681
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,454
403
47
3
0
287,090
2
L
Freya
8,805
550
108
7
0
244,764
1
W
Cabrakan
8,552
535
88
6
0
241,371
0
W
Sylvanus
8,518
532
35
2
0
192,782
6
L
Tsukuyomi
6,935
433
52
3
0
325,098
2
L
Izanami
6,445
403
86
5
0
269,435
3
W
Chang'e
8,456
529
89
6
0
293,955
4
W
Bakasura
8,531
533
97
6
0
329,762
0
W
Danzaburou
9,334
583
89
6
0
297,097
1
L
Nu Wa
8,433
527
86
5
0
275,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role